Loading from file data/world/maps/battle/custom/Historical_Asculum_35/descr_battle.txt
Created faction romans_julii from file
	Creating army controlled by Quintus Aemilius at 0x67cbff8 from script
		Creating unit (Velites) at 0x67648c0
		Creating unit (Hastati) at 0x67ed530
		Creating unit (Princeps) at 0x67eada8
		Creating unit (Roman General) at 0x67eafd0
		Creating unit (Triarii) at 0x67eb460
		Creating unit (Heavy Cavalry Ala) at 0x67ede20
Created faction romans_senate from file
	Creating army controlled by Amulius Fabricius at 0x67c99d8 from script
		Creating unit (Velites) at 0x67ee260
		Creating unit (Hastati) at 0x67eeff8
		Creating unit (Princeps) at 0x67ef220
		Creating unit (Triarii) at 0x67ef448
		Creating unit (Town Watch) at 0x67efd88
		Creating unit (Hastati) at 0x67effb0
		Creating unit (Hastati) at 0x67f18a8
		Creating unit (Princeps) at 0x67f1ad0
		Creating unit (Princeps) at 0x67f1cf8
		Creating unit (Triarii) at 0x67f2d00
		Creating unit (Triarii) at 0x67f2f28
		Creating unit (Roman General) at 0x67f3150
		Creating unit (Equites) at 0x67f4c50
Created faction seleucid from file
	Creating army controlled by Philip at 0x67c9280 from script
		Creating unit (Citizen Hoplites) at 0x67f5ee0
		Creating unit (Peltasts) at 0x67f6108
		Creating unit (Peltasts) at 0x67f6330
		Creating unit (Slingers) at 0x67f6558
		Creating unit (Greek War Elephants) at 0x67f6e98
		Creating unit (Archers) at 0x67f70c0
		Creating unit (Citizen Hoplites) at 0x67f72e8
		Creating unit (Citizen Hoplites) at 0x67f8e00
		Creating unit (Greek General) at 0x67f9028
		Creating unit (Greek Cavalry) at 0x67fa258
		Creating unit (Greek Cavalry) at 0x67fa6e8
		Creating unit (Archers) at 0x67fb278
		Creating unit (Citizen Hoplites) at 0x67fb4c8
		Creating unit (Warband) at 0x67fb718
Adding unit (Velites) at 0x67648c0 to deployment area at 0x287d5d0
Adding unit (Hastati) at 0x67ed530 to deployment area at 0x287d5d0
Adding unit (Princeps) at 0x67eada8 to deployment area at 0x287d5d0
Adding unit (Roman General) at 0x67eafd0 to deployment area at 0x287d5d0
Adding unit (Triarii) at 0x67eb460 to deployment area at 0x287d5d0
Adding unit (Heavy Cavalry Ala) at 0x67ede20 to deployment area at 0x287d5d0
Adding unit (Velites) at 0x67ee260 to deployment area at 0x287d60c
Adding unit (Hastati) at 0x67eeff8 to deployment area at 0x287d60c
Adding unit (Princeps) at 0x67ef220 to deployment area at 0x287d60c
Adding unit (Triarii) at 0x67ef448 to deployment area at 0x287d60c
Adding unit (Town Watch) at 0x67efd88 to deployment area at 0x287d60c
Adding unit (Hastati) at 0x67effb0 to deployment area at 0x287d60c
Adding unit (Hastati) at 0x67f18a8 to deployment area at 0x287d60c
Adding unit (Princeps) at 0x67f1ad0 to deployment area at 0x287d60c
Adding unit (Princeps) at 0x67f1cf8 to deployment area at 0x287d60c
Adding unit (Triarii) at 0x67f2d00 to deployment area at 0x287d60c
Adding unit (Triarii) at 0x67f2f28 to deployment area at 0x287d60c
Adding unit (Roman General) at 0x67f3150 to deployment area at 0x287d648
Adding unit (Equites) at 0x67f4c50 to deployment area at 0x287d648
Adding unit (Citizen Hoplites) at 0x67f5ee0 to deployment area at 0x287d684
Adding unit (Peltasts) at 0x67f6108 to deployment area at 0x287d684
Adding unit (Peltasts) at 0x67f6330 to deployment area at 0x287d684
Adding unit (Slingers) at 0x67f6558 to deployment area at 0x287d684
Adding unit (Greek War Elephants) at 0x67f6e98 to deployment area at 0x287d684
Adding unit (Archers) at 0x67f70c0 to deployment area at 0x287d684
Adding unit (Citizen Hoplites) at 0x67f72e8 to deployment area at 0x287d684
Adding unit (Citizen Hoplites) at 0x67f8e00 to deployment area at 0x287d684
Adding unit (Greek General) at 0x67f9028 to deployment area at 0x287d684
Adding unit (Greek Cavalry) at 0x67fa258 to deployment area at 0x287d684
Adding unit (Greek Cavalry) at 0x67fa6e8 to deployment area at 0x287d684
Adding unit (Archers) at 0x67fb278 to deployment area at 0x287d684
Adding unit (Citizen Hoplites) at 0x67fb4c8 to deployment area at 0x287d684
Adding unit (Warband) at 0x67fb718 to deployment area at 0x287d684
Load finished **************************


MOVE_UNIT_FUNCTION::do_func() - Moving unit (romans_senate:Triarii) at 0x67ef448 from (231.870208, -145.004448) to (257.114384, -9.004074)
	 with rotation -1.570796 and width 16.255 - now residing in deployment area at 0x287d60c
MOVE_UNIT_FUNCTION::do_func() - Moving unit (romans_senate:Triarii) at 0x67f2f28 from (245.76272, -139.064784) to (267.5196, -16.750854)
	 with rotation -1.570796 and width 20.238 - now residing in deployment area at 0x287d60c
MOVE_UNIT_FUNCTION::do_func() - Moving unit (romans_senate:Triarii) at 0x67f2d00 from (243.721472, -113.424856) to (264.457616, -89.798816)
	 with rotation -1.570796 and width 19.479 - now residing in deployment area at 0x287d60c
MOVE_UNIT_FUNCTION::do_func() - Moving unit (romans_senate:Triarii) at 0x67f2d00 from (264.200464, -86.415904) to (255.513312, -47.880028)
	 with rotation -1.570796 and width 19.479 - now residing in deployment area at 0x287d60c
MOVE_UNIT_FUNCTION::do_func() - Moving unit (romans_senate:Triarii) at 0x67ef448 from (256.965264, -9.369554) to (255.711952, -17.072114)
	 with rotation -1.58163 and width 17.34158 - now residing in deployment area at 0x287d60c
MOVE_UNIT_FUNCTION::do_func() - Moving unit (romans_senate:Triarii) at 0x67f2f28 from (267.301216, -15.18502) to (256.727536, -79.348776)
	 with rotation -1.570796 and width 20.238 - now residing in deployment area at 0x287d60c
