¬ Text used for building names and descriptions
¬ Lines that begin with this character are comments
¬ and should not be translated or altered
¬
¬
{generic_repair}	REPAIR
{generic_repair_desc}	REPAIR DAMAGE TO BUILDING
{generic_repair_desc_short}	REPAIR DAMAGE TO BUILDING
{generic_dismantle}	DISMANTLE
{generic_dismantle_desc}	DISMANTLE BUILDING, RECOUPING SOME OF THE VALUE OF THE BUILDING
{generic_dismantle_desc_short}	DISMANTLE BUILDING, RECOUPING SOME OF THE VALUE OF THE BUILDING
{settlement_upgrade_fort}	UPGRADE FORT
{settlement_upgrade_fort_desc}	UPGRADE FORT TO A VILLAGE
{settlement_upgrade_fort_desc_short}	UPGRADE FORT TO A VILLAGE
{settlement_upgrade_village}	UPGRADE VILLAGE
{settlement_upgrade_village_desc}	UPGRADE VILLAGE TO TOWN
{settlement_upgrade_village_desc_short}	UPGRADE VILLAGE TO TOWN
{settlement_upgrade_town}	UPGRADE TOWN
{settlement_upgrade_town_desc}	UPGRADE TOWN TO A LARGE TOWN
{settlement_upgrade_town_desc_short}	UPGRADE TOWN TO A LARGE TOWN
{settlement_upgrade_large_town}	UPGRADE LARGE TOWN
{settlement_upgrade_large_town_desc}	UPGRADE TOWN TO A CITY
{settlement_upgrade_large_town_desc_short}	UPGRADE TOWN TO A CITY
{settlement_upgrade_city}	UPGRADE CITY
{settlement_upgrade_city_desc}	UPGRADE CITY TO A LARGE CITY
{settlement_upgrade_city_desc_short}	UPGRADE CITY TO A LARGE CITY
{settlement_upgrade_large_city}	UPGRADE LARGE CITY
{settlement_upgrade_large_city_desc}	UPGRADE CITY TO A HUGE CITY
{settlement_upgrade_large_city_desc_short}	UPGRADE CITY TO A HUGE CITY


¬--------------

{governors_house}	Governor's House

{governors_house_desc}	WARNING! This baseline description should never appear on screen!

{governors_house_desc_short}	WARNING! This baseline short description should never appear on screen!

{governors_house_barbarian}	Warrior's Hold

{governors_house_barbarian_desc}
A Warrior's Hold is the place where lesser men gather to do a leader's bidding. Without his say-so nothing happens, making this the heart of the village.\n\nThis is where workers are called in time of war, and where orders are issued for new buildings in times of peace. By sword-right, the Warrior's Hold is the largest and most 'magnificent' construction amid the surrounding squalor.

{governors_house_barbarian_desc_short}
A Warrior's Hold is the place where lesser men gather to do a leader's bidding. It is the heart of a settlement, and the place where all decisions are made. 

{governors_house_iberian}	Warrior's Hold

{governors_house_iberian_desc}
A Warrior's Hold is the place where lesser men gather to do a leader's bidding. Without his say-so nothing happens, making this the heart of the village.\n\nThis is where workers are called in time of war, and where orders are issued for new buildings in times of peace. By sword-right, the Warrior's Hold is the largest and most 'magnificent' construction amid the surrounding squalor.

{governors_house_iberian_desc_short}
A Warrior's Hold is the place where lesser men gather to do a leader's bidding. It is the heart of a settlement, and the place where all decisions are made. 

{governors_house_carthage_desc}
The Governor's House is the centre for all administrative functions in a settlement. This is the wealth of the state made solid for the people who live here.\n\nThe administrator based here collects taxes, issues instructions to improve the settlement and manages the small day-to-day business of an empire.\n\nWhile not exactly luxurious, the Governor's House is usually the best building in the settlement, and locals vie to build their own houses close by so that some prestige rubs off on them!

{governors_house_carthage_desc_short}
The Governor's House is the controlling hub of the settlement, and the basis of all state power. Without the enlightenment of the state's presence, nothing else can develop.

{governors_house_eastern_desc}
The Governor's House is the centre for all administrative functions in a settlement. This is the power of the state made solid for the people who live here.\n\nThe administrator based here collects taxes, issues instructions to improve the settlement and manages the small day-to-day business of an empire.\n\nWhile not exactly luxurious, the Governor's House is usually the best building in the settlement, and locals try to build their own houses close by so that some prestige rubs off on them!

{governors_house_eastern_desc_short}
The Governor's House is the controlling hub of the settlement, and the basis of all state power. Without the enlightened state's presence, nothing else can develop.

{governors_house_parthia_desc}
The Governor's House is the centre for all administrative functions in a settlement. This is the power of Parthia made solid for the people who live here.\n\nThe administrator based here collects taxes, issues instructions to improve the settlement and manages the small day-to-day business of an empire.\n\nWhile not exactly luxurious, the Governor's House is usually the best building in the settlement, and locals try to build their own houses close by so that some prestige rubs off on them!

{governors_house_parthia_desc_short}
The Governor's House is the controlling hub of the settlement, and the basis of all state power. Without enlightened Parthian government, nothing else can develop.

{governors_house_egyptian_desc}
The Governor's House is the centre for all administrative functions in a settlement. This is the power and love of the Pharaoh demonstrated to the people who live here.\n\nThe administrator collects taxes, issues instructions to improve the settlement and manages the day-to-day business of the kingdom.\n\nWhile not exactly luxurious, the Governor's House is usually the best building in the settlement. It is a sign of what is to come to those loyal to the great Pharaoh!

{governors_house_egyptian_desc_short}
The Governor's House is the controlling hub of the settlement. Without the good offices of the Pharaoh's servants, nothing will be done properly.

{governors_house_greek_desc}
The Governor's House is the centre for all administrative functions in a settlement. This is the culture and knowledge of the Greek world made solid for the people who live here.\n\nThe administrator based here collects taxes, issues instructions to improve the settlement and manages the small day-to-day business of an empire.\n\nWhile not exactly luxurious, the Governor's House is usually the best building in the settlement. Competition for an invitation to dinner is often fierce, and the locals vie to build their own houses close by so that some prestige might rub off on them!

{governors_house_greek_desc_short}
The Governor's House is the controlling hub of the settlement, and the basis of all state power. Without good Greek organisation, nothing else can develop.

{governors_house_roman_desc}
The Governor's House is the centre for all administrative functions in a settlement. This is the power of the Roman state made real for the people who live here.\n\nThe administrator based here collects taxes, issues instructions to improve the settlement and manages the small day-to-day business of an empire.\n\nWhile not exactly luxurious, the Governor's House is usually the best building in the settlement. Competition for an invitation to dinner is often fierce, and the locals also try to build their own houses close by so that some Roman prestige rubs off on them!

{governors_house_roman_desc_short}
The Governor's House is the controlling hub of the settlement, and the basis of all state power. Without firm Roman government, nothing else can develop.


¬--------------

{governors_palace}	Governor's Palace

{governors_palace_desc}	WARNING! This baseline description should never appear on screen!

{governors_palace_desc_short}	WARNING! This baseline short description should never appear on screen!

{governors_palace_barbarian}	High King's Hall

{governors_palace_iberian}	Warlord's Palace

{governors_palace_barbarian_desc}
The High King's Hall is needed for a barbarian settlement to reach its full potential. The home of a truly mighty leader draws to it all the skilled artisans and traders needed to make a successful town in its shadow.\n\nThis is a splendid building: richly carved and the most magnificent in any otherwise-squalid barbarian settlement. It is the wealth of the King and his people given a solid shape, intended to overawe visitors and lesser men alike. It is here that all important decisions are made, and woe betide any who defy the rulings made within its walls!

{governors_palace_iberian_desc}
The Warlord's Palace is needed for an Iberian settlement to reach its full potential. The home of a truly mighty leader draws to it all the skilled artisans and traders needed to make a successful town in its shadow.\n\nThis is a splendid building: richly carved and the most magnificent in any otherwise-squalid barbarian settlement. It is the wealth of the King and his people given a solid shape, intended to overawe visitors and lesser men alike. It is here that all important decisions are made, and woe betide any who defy the rulings made within its walls!

{governors_palace_barbarian_desc_short}
The High King's Hall is a splendid building: richly carved and the most magnificent in any settlement. All power resides within its walls.

{governors_palace_iberian_desc_short}
The Warlord's Palace is a splendid building: richly carved and the most magnificent in any settlement. All power resides within its walls.

{governors_palace_carthage_desc}
A Governor's Palace is a deliberately impressive symbol of authority and wealth. Its grandeur demonstrates to the locals the benefits of belonging to an empire and the futility of rebellion. Because it is a major centre of government, diplomats receive training here too. \n\nThe Palace allows development to continue in the settlement around it: increasingly sophisticated improvements to existing structures and new, advanced building projects can now be carried out.

{governors_palace_carthage_desc_short}
The Governor's Palace is an important centre of political power, and a deliberately impressive sign of the state's authority.

{governors_palace_eastern_desc}
A Governor's Palace is a deliberately impressive symbol of authority and power. Its grandeur shows the locals the benefits of royal rule and the futility of rebellion. Because it is a major centre of government, diplomats receive training here too. \n\nThe Palace allows development to continue in the settlement around it: improvements to existing structures and new, advanced building projects can now be carried out.

{governors_palace_eastern_desc_short}
The Governor's Palace is an important centre of political power, and a deliberately impressive symbol of the state's authority.

{governors_palace_parthia_desc}
A Governor's Palace is a deliberately impressive symbol of Parthian authority and power. Its grandeur shows the locals the benefits of Parthian rule and the futility of rebellion. Because it is a major centre of government, diplomats receive training here too. \n\nThe Palace allows development to continue in the settlement around it: improvements to existing structures and new, advanced building projects can now be carried out.

{governors_palace_parthia_desc_short}
The Governor's Palace is an important centre of political power, and a deliberately impressive symbol of Parthian authority.

{governors_palace_egyptian_desc}
A Governor's Palace is a deliberately impressive symbol of the great Pharaoh's authority and power. Its grandeur shows the locals the benefits of the Pharaoh's rule and the futility of rebellion. Because it is a major centre of government, diplomats receive training here too. \n\nThe Palace allows further development to continue in the settlement around it, as the town becomes somewhere that creates wealth. Improvements to existing structures and new, advanced building projects can now be carried out.

{governors_palace_egyptian_desc_short}
The Governor's Palace is an important centre of political power, and a deliberately impressive symbol of the Pharaoh's authority and wisdom.

{governors_palace_greek_desc}
A Governor's Palace is a deliberately impressive symbol of Greek authority and power. Its grandeur shows the locals the benefits of Greek rule and the futility of rebellion. Because it is a major centre of government, diplomats receive training here too. \n\nThe Palace allows further development to continue in the settlement around it, as the town becomes a place that attracts wealth and influence. Improvements to existing structures and new, advanced building projects can now be carried out.

{governors_palace_greek_desc_short}
The Governor's Palace is an important centre of political power, and a deliberately impressive symbol of Greek authority and culture.

{governors_palace_roman_desc}
A Governor's Palace is a deliberately impressive symbol of Roman political might and authority. Its grandeur shows the locals the benefits of Roman rule and the futility of rebellion. Because it is a major centre of government, diplomats receive training here too. \n\nThe Palace allows further development to continue in the settlement around it, as the town becomes a place that attracts wealth and influence. The finer things in life - such as entertainment and education - become available as a result. Improvements to existing structures and new, advanced building projects can now be carried out.

{governors_palace_roman_desc_short}
The Governor's Palace is an important centre of political power, and a deliberately impressive symbol of Roman might and authority.


¬--------------

{proconsuls_palace}	Pro-Consul's Palace

{proconsuls_palace_desc}	WARNING! This baseline description should never appear on screen!

{proconsuls_palace_desc_short}	WARNING! This baseline short description should never appear on screen!

{proconsuls_palace_barbarian_desc}
WARNING! This text should never appear on screen!

{proconsuls_palace_barbarian_desc_short}
WARNING! This text should never appear on screen!

{proconsuls_palace_iberian}	Great Hall

{proconsuls_palace_iberian_desc}
The Great Hall is an unmissable statement of might. The building's size and grandeur are intended to impress all who walk through its doors. The servants based here collect taxes, manage improvements to the settlement and carry out the 'business of empire'. The Great Hall allows for sophisticated development in the city outside its walls, as costly building works can now be undertaken. All aspects of government - civic, military and religious - can be improved as a result.

{proconsuls_palace_iberian_desc_short}
The Great Hall is an unmissable symbol of the tribe's might. Those who live in its shadow can have no doubts as to who is in charge.

{proconsuls_palace_carthage}	Councillors' Chambers

{proconsuls_palace_carthage_desc}
The Councillors' Chambers are an unmissable symbol of the state's wealth: the building's size and luxury are intended to impress everyone. The bureaucrats based here collect taxes, manage improvements to the city and efficiently carry out all the business of empire. \n\nThe Chambers allow advanced developments to occur in a city, as costly building projects can be undertaken. All aspects of life within the city can be improved as a result: religious, military and economic.

{proconsuls_palace_carthage_desc_short}
The Councillors' Chambers are an unmissable symbol of the state's authority. Those who live in their shadow can have no doubts as to who is in charge.

{proconsuls_palace_eastern}	Councillors' Chambers

{proconsuls_palace_eastern_desc}
The Councillors' Chambers are an unmissable symbol of the state's might: the building's size and luxury are intended to impress everyone. The bureaucrats based here collect taxes, manage improvements to the city and efficiently carry out all the business of empire. \n\nThe Chambers allow advanced developments to occur in a city, as costly building projects can be undertaken. All aspects of life within the city can be improved as a result: religious, military and economic.

{proconsuls_palace_eastern_desc_short}
The Councillors' Chambers is an unmissable symbol of the state's authority. Those who live in their shadow can have no doubts as to who is in charge.

{proconsuls_palace_parthia}	Councillors' Chambers

{proconsuls_palace_parthia_desc}
The Councillors' Chambers are an unmissable symbol of Parthian might: the building's size and luxury are intended to impress everyone. The bureaucrats based here collect taxes, manage improvements to the city and efficiently carry out all the business of empire. \n\nThe Chambers allow advanced developments to occur in a city, as costly building projects can be undertaken. All aspects of life within the city can be improved as a result: religious, military and economic.

{proconsuls_palace_parthia_desc_short}
The Councillors' Chamber are an unmissable symbol of Parthian authority. Those who live in their shadow can have no doubts as to who is in charge.

{proconsuls_palace_egyptian}	Councillors' Chambers

{proconsuls_palace_egyptian_desc}
The Councillors' Chambers are an unmissable symbol of the Pharaoh's wisdom and power. The bureaucrats based here collect taxes, manage improvements to the city and efficiently carry out all the business of empire. \n\nThe Chambers allow advanced developments to occur in a city, as costly building projects can be undertaken. All aspects of life within the city can be improved as the Pharaoh orders.

{proconsuls_palace_egyptian_desc_short}
The Councillors' Chambers are an unmissable symbol of the Pharaoh's authority over heaven and earth.

{proconsuls_palace_greek}	Councillors' Chambers

{proconsuls_palace_greek_desc}
The Councillors' Chambers are unmissable as a symbol of Greek culture. The building's size and luxury are intended to impress everyone. The bureaucrats based here collect taxes, manage improvements to the city and efficiently carry out all the business of empire. \n\nThe Chambers allow advanced developments to occur in a city, as costly building projects can be undertaken. All aspects of life within the city can be improved as a result: religious, military and economic.

{proconsuls_palace_greek_desc_short}
The Councillors' Chamber are an unmissable symbol of Greek culture and authority. Those who live in their shadow can have no doubts as to who is in charge.

{proconsuls_palace_roman_desc}
A Pro-Consul's Palace is unmissable as a symbol of Roman authority. The building's size and luxury are intended to impress everyone in a city. The bureaucrats based here collect taxes, manage improvements to the city and efficiently carry out all the business of empire. \n\nA Pro-Consul's Palace allows advanced development, as the most costly building projects can be undertaken. All aspects of life within the city can be improved: religious, military and economic.

{proconsuls_palace_roman_desc_short}
The Pro-Consul's Palace is an unmissable symbol of Roman might and authority. Those who live in its shadow can have no doubts as to who is in charge.


¬--------------

{muster_field}	Barracks

{muster_field_desc}	WARNING! This baseline description should never appear on screen!

{muster_field_desc_short}	WARNING! This baseline short description should never appear on screen!

{muster_field_barbarian}	Muster Field

{muster_field_barbarian_desc}
A Muster Field provides a space for training warriors to work together in battle. The Field can be improved as the settlement grows, but will always have a purpose. The men are here to be toughened up - and to learn the skills that will keep them alive in battle!

{muster_field_barbarian_desc_short}
A Muster Field provides the basics for training warriors in the business of organised fighting. It can be upgraded as the settlement grows.

{muster_field_iberian}	Muster Field

{muster_field_iberian_desc}
A Muster Field provides a space for training warriors to work together in battle. The Field can be improved as the settlement grows, but will always have a purpose. The men are here to be toughened up - and to learn the skills that will keep them alive in battle!

{muster_field_iberian_desc_short}
A Muster Field provides the basics for training warriors in the business of organised fighting. It can be upgraded as the settlement grows.

{muster_field_carthage_desc}
Barracks provide the basics for training a local force for defence. They can be upgraded as the city grows to produce better troops.\n\nBarracks are not salubrious or comfortable, but then they don't have to be - the men aren't here for a rest cure, but to be toughened up and to learn enough drill to be useful in war!

{muster_field_carthage_desc_short}
Barracks provide the basics for training soldiers. They can be upgraded as the town grows to produce better troops.

{muster_field_eastern_desc}
Barracks provide the basics for training a local force for defence. They can be upgraded as the city grows to produce better troops.\n\nBarracks are not salubrious or comfortable, but then they don't have to be - the men aren't here for a rest cure, but to be toughened up and to learn enough drill to be useful in war!

{muster_field_eastern_desc_short}
Barracks provide the basics for training soldiers. They can be upgraded as the town grows to produce better troops.

{muster_field_parthia_desc}
Barracks provide the basics for training a local force for defence. They can be upgraded as the city grows to produce better troops.\n\nBarracks are not salubrious or comfortable, but then they don't have to be - the men aren't here for a rest cure, but to be toughened up and to learn enough drill to be useful in war!

{muster_field_parthia_desc_short}
Barracks provide the basics for training soldiers. They can be upgraded as the town grows to produce better troops.

{muster_field_egyptian_desc}
Barracks provide the basics for training a local force for defence. They can be upgraded as the city grows to produce better troops.\n\nBarracks are often not quite salubrious, but then they don't have to be - the servants of the Pharaoh aren't here for a rest cure, but to be toughened up and to learn enough drill to be useful in defending their living God!

{muster_field_egyptian_desc_short}
Barracks provide the basics for training soldiers. They can be upgraded as the town grows to produce better troops.

{muster_field_greek_desc}
Barracks provide the basics for training a local force for defence. They can be upgraded as the city grows to produce better troops.\n\nBarracks are often not quite salubrious, but then they don't have to be - the men aren't here for a rest cure, but to be toughened up and to learn enough drill to be useful in defending Greek lands!

{muster_field_greek_desc_short}
Barracks provide the basics for training soldiers. They can be upgraded as the town grows to produce better troops.

{muster_field_roman_desc}
Barracks provide the basics for training a local force for defence. They can be upgraded as the city grows to produce better troops.\n\nBarracks are often not exactly salubrious, but then they don't have to be - the men aren't here for a rest cure, but to be toughened up and to learn enough drill to be useful in defending Rome's territory!

{muster_field_roman_desc_short}
Barracks provide the basics for training soldiers. They can be upgraded as the town grows to produce better troops.


¬--------------

{militia_barracks}	Militia Barracks

{militia_barracks_desc}	WARNING! This baseline description should never appear on screen!

{militia_barracks_desc_short}	WARNING! This baseline short description should never appear on screen!

{militia_barracks_barbarian}	Meeting Hall

{militia_barracks_barbarian_desc}
A Meeting Hall gives older warriors somewhere to pass on their skills to the next generation of fighters. These warriors have chosen to defend their homes, loved ones and the tribe, but they may not be as 'professional' as paid soldiers. Their Hall has some creature comforts and a plentiful supply of ale, but these men are here to learn the skills of war and defend the state, not just to enjoy themselves!\n\nThe Meeting Hall can be improved as the settlement grows.

{militia_barracks_barbarian_desc_short}
A Meeting Hall gives older warriors a space to pass on their skills to the next generation of fighters. It can be improved when the settlement grows.

{militia_barracks_iberian}	Meeting Hall

{militia_barracks_iberian_desc}
A Meeting Hall gives older warriors somewhere to pass on their skills to the next generation of fighters. These warriors have chosen to defend their homes, loved ones and the tribe, but they may not be as 'professional' as paid soldiers. Their Hall has some creature comforts and a plentiful supply of ale, but these men are here to learn the skills of war and defend the state, not just to enjoy themselves!\n\nThe Meeting Hall can be improved as the settlement grows.

{militia_barracks_iberian_desc_short}
A Meeting Hall gives older warriors a space to pass on their skills to the next generation of fighters. It can be improved when the settlement grows.

{militia_barracks_carthage_desc}
Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and wealth grow. Being citizens-at-arms, these men have chosen to defend their homes and loved ones, but they may not be as 'professional' as full time soldiers. Their barracks are clean, but lack creature comforts - these men are here to learn the skills of war and defend the state, not enjoy themselves!

{militia_barracks_carthage_desc_short}
Militia Barracks have better facilities to train and house regular soldiers. They can be improved as the town grows.

{militia_barracks_eastern_desc}
Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and wealth grow. Being citizens-at-arms, these men have chosen to defend their homes and loved ones, but they may not be as 'professional' as full time soldiers. Their barracks are clean, but lack creature comforts - these men are here to learn the skills of war and defend the state, not enjoy themselves!

{militia_barracks_eastern_desc_short}
Militia Barracks have better facilities to train and house regular soldiers. They can be improved as the town grows.

{militia_barracks_parthia_desc}
Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and wealth grow. Being citizens-at-arms, these men have chosen to defend their homes and loved ones, but they may not be as 'professional' as full time soldiers. Their barracks are clean, but lack creature comforts - these men are here to learn the skills of war and defend the state, not enjoy themselves!

{militia_barracks_parthia_desc_short}
Militia Barracks have better facilities to train and house regular soldiers. They can be improved as the town grows.

{militia_barracks_egyptian_desc}
Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and wealth grow. These men have chosen to defend their beloved Pharaoh, their homes and their families, but they may not be truly 'professional' soldiers. Their barracks are clean, but lack creature comforts - these men are here to learn the skills of war, not enjoy themselves!

{militia_barracks_egyptian_desc_short}
Militia Barracks have better facilities to train and house regular soldiers. They can be improved as the town grows.

{militia_barracks_greek_desc}
Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and wealth grow. Being citizens-at-arms, militia have chosen to defend their homes and loved ones, but they may not be as 'professional' as full time soldiers. Their barracks are clean, but lack creature comforts - these men are here to learn the skills of war and defend the state, not enjoy themselves!

{militia_barracks_greek_desc_short}
Militia Barracks have better facilities to train and house regular soldiers. They can be improved as the town grows.

{militia_barracks_roman_desc}
Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and wealth grow. Being citizens-at-arms, militia have chosen to defend their homes and loved ones, but they may not be as 'professional' as full time soldiers. Their barracks are clean, but lack creature comforts - these men are here to learn the skills of war and defend Rome, not enjoy themselves!

{militia_barracks_roman_desc_short}
Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and economy grow.


¬--------------

{city_barracks}	City Barracks

{city_barracks_desc}	WARNING! This baseline description should never appear on screen!

{city_barracks_desc_short}	WARNING! This baseline short description should never appear on screen!

{city_barracks_barbarian}	Hall of Heroes

{city_barracks_barbarian_desc}
The Hall of Heroes is a place where warriors gather to carouse until senseless, boast about their exploits and (hopefully) pass on warfare skills in between the carousing (carousing is like drinking, except it involves singing rude songs, spilling drinks and occasionally killing someone for a bit of a laugh). In this manly setting, warriors learn their skills, boast of bravery and plan future conquests!

{city_barracks_barbarian_desc_short}
The Hall of Heroes is a place where warriors gather to drink themselves senseless, boast about their exploits and (hopefully) pass on their skills in warfare in between the carousing.

{city_barracks_iberian}	Hall of Heroes

{city_barracks_iberian_desc}
The Hall of Heroes is a place where warriors gather to carouse until senseless, boast about their exploits and (hopefully) pass on warfare skills in between the carousing (carousing is like drinking, except it involves singing rude songs, spilling drinks and occasionally killing someone for a bit of a laugh). In this manly setting, warriors learn their skills, boast of bravery and plan future conquests!

{city_barracks_iberian_desc_short}
The Hall of Heroes is a place where warriors gather to drink themselves senseless, boast about their exploits and (hopefully) pass on their skills in warfare in between the carousing.

{city_barracks_carthage_desc}
A City Barracks is a major building in any town, allowing many troops to be trained here. It is a symbol of the military might of the state, and a vital part of the army's support structure.\n\nThe men trained here have a real stake in the community, one worth defending. The skills gained allow them to fight as organised formations, something that takes time and discipline to learn to do properly.

{city_barracks_carthage_desc_short}
City Barracks are a major structure allowing many troops to be trained. They are a highly visible military presence, and can be developed further.

{city_barracks_eastern_desc}
A City Barracks is a major building in any town, allowing many troops to be trained here. It is a symbol of the military might of the state, and a vital part of the army's support structure.\n\nThe men trained here have a real stake in the community, one worth defending. The skills gained allow them to fight as organised formations, something that takes time and discipline to learn to do properly.

{city_barracks_eastern_desc_short}
City Barracks are a major structure allowing many troops to be trained. They are a highly visible military presence, and can be developed further.

{city_barracks_parthia_desc}
A City Barracks is a major building in any town, allowing many troops to be trained here. It is a symbol of the military might of the state, and a vital part of the army's support structure.\n\nThe men trained here have a real stake in the community, one worth defending. The skills gained here allow them to fight as organised formations, something that takes time and discipline to learn to do properly.

{city_barracks_parthia_desc_short}
City Barracks are a major structure allowing many troops to be trained. They are a highly visible military presence, and can be developed further.

{city_barracks_egyptian_desc}
A City Barracks is a major building in any town, allowing many troops to be trained here. It is a symbol of the military might of the great Pharaoh, and a vital part of the army's support structure.\n\nThe men trained here dedicate their lives to defending the Pharaoh and extending his domains. The skills gained allow them to fight as organised formations, something that takes time and discipline to learn to do properly.

{city_barracks_egyptian_desc_short}
City Barracks are a major structure allowing many troops to be trained. They are a highly visible military presence, and can be developed further.

{city_barracks_greek_desc}
A City Barracks is a major building in any town, allowing many troops to be trained here. It is a symbol of the military might of the state, and a vital part of the army's support structure.\n\nThe men trained here are citizen-warriors: they have a real stake in the community, one worth defending. The skills gained here allow them to fight as organised formations, something that takes time and discipline to learn to do properly.

{city_barracks_greek_desc_short}
City Barracks are a major structure allowing many troops to be trained. They are a highly visible military presence, and can be developed further.

{city_barracks_roman}	Legion Barracks

{city_barracks_roman_desc}
A Legion Barracks is a major structure in any town, allowing many troops to be trained. Before the reforms of Marius, the troops trained here are citizen-warriors: men who have a real stake in defending the community. After Marius' changes, the soldiers are hardened professionals.\n\nAll barracks for the Roman Legions are built to an efficient standardized ground plan: no matter where in the world a Legionary is sent to enforce Roman peace, he will always know his way around, and where he is expected to be at all times. 

{city_barracks_roman_desc_short}
A Legion Barracks is a major structure in any town, allowing many troops to be trained. It is a highly visible base for Rome's military power.


¬--------------

{army_barracks}	Army Barracks

{army_barracks_desc}	WARNING! This baseline description should never appear on screen!

{army_barracks_desc_short}	WARNING! This baseline short description should never appear on screen!

{army_barracks_barbarian_desc}
WARNING! This text should never appear on screen!

{army_barracks_barbarian_desc_short}
WARNING! This text should never appear on screen!

{army_barracks_iberian}	Hundredmen Hall

{army_barracks_iberian_desc}
The hundredman hall is the home to true heroes dedicated to defending their lord and their people. Its presence adds glory to any settlement; its walls are hung with blood-soaked trophies of earlier wars.\n\nHere men can practice their skills, learn the new ways of war and swap tales of enemies defeated - and enemies worthy of respect. There is also a good deal of manly carousing, joking and casual violence, of course, but the warriors here have little to prove. 

{army_barracks_iberian_desc_short}
The hundredman hall is the home to true heroes dedicated to defending their lord and their people. Its presence adds glory to any settlement. 

{army_barracks_carthage_desc}
These imposing barracks are often the largest buildings in a city after the palace, and include extensive drill and training yards. Army Barracks are also deliberately large to make it quite clear where the power lies to anyone harbouring disloyal thoughts!\n\nDiscipline is often harsh, but the soldiers who are trained here are among the best available to the state. 

{army_barracks_carthage_desc_short}
These imposing Army Barracks are often the largest buildings in a city after the palace. They include extensive drill and training facilities.

{army_barracks_eastern_desc}
These imposing barracks are often the largest buildings in a city after the palace, and include extensive drill and training yards. Army Barracks are also deliberately large to make it quite clear where the power lies to anyone harbouring disloyal thoughts!\n\nDiscipline is often harsh, but the soldiers who are trained here are among the best available to the state. 

{army_barracks_eastern_desc_short}
These imposing Army Barracks are often the largest buildings in a city after the palace. They include extensive drill and training facilities.

{army_barracks_parthia_desc}
WARNING! This text should never appear on screen!

{army_barracks_parthia_desc_short}
WARNING! This text should never appear on screen!

{army_barracks_egyptian_desc}
These imposing barracks are often the largest buildings in a city after the palace, and include extensive drill and training yards. Army Barracks are also deliberately large to make it quite clear where the power lies to anyone harbouring disloyal thoughts!\n\nDiscipline is often harsh, but the soldiers who are trained here are among the best available to the state. 

{army_barracks_egyptian_desc_short}
These imposing Army Barracks are often the largest buildings in a city after the palace. They include extensive drill and training facilities.

{army_barracks_greek_desc}
These imposing barracks are often the largest buildings in a city after the palace, and include extensive drill and training yards. Army Barracks are also deliberately large to make it quite clear where the power lies to anyone harbouring disloyal thoughts!\n\nDiscipline is often harsh, but the soldiers who are trained here are among the best available to the state. 

{army_barracks_greek_desc_short}
These imposing Army Barracks are often the largest buildings in a city after the palace. They include extensive drill and training facilities.

{army_barracks_roman_desc}
These imposing barracks are often the largest buildings in a city after the palace, and include extensive drill and training yards. No matter where they are built within the Empire, the design is standardized, helping to make the army efficient. Discipline is harsh, but the resulting Legionaries are the best regular soldiers in the world.

{army_barracks_roman_desc_short}
These large and imposing barracks are often the largest buildings in a city after the palace. They include extensive drill and training facilities.


¬--------------

{catapult_range}	Catapult Range

{catapult_range_desc}	WARNING! This baseline description should never appear on screen!

{catapult_range_desc_short}	WARNING! This baseline short description should never appear on screen!

{catapult_range_barbarian_desc}
WARNING! This text should never appear on screen!

{catapult_range_barbarian_desc_short}
WARNING! This text should never appear on screen!

{catapult_range_carthage_desc}
It is always better to attack an enemy from a distance, for then he cannot always strike back. A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders! The engineers needed to build large artillery weapons are nearby, and can assist in the training of crews. Other missile troops can use the same range during their training.

{catapult_range_carthage_desc_short}
A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders!

{catapult_range_eastern_desc}
It is always better to attack an enemy from a distance, for then he cannot always strike back. A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders! The engineers needed to build large artillery weapons are nearby, and can assist in the training of crews. Other missile troops can use the same range during their training.

{catapult_range_eastern_desc_short}
A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders!

{catapult_range_parthia_desc}
It is always better to attack an enemy from a distance, for then he cannot always strike back. A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders! The engineers needed to build large artillery weapons are nearby, and can assist in the training of crews. Other missile troops can use the same range during their training.

{catapult_range_parthia_desc_short}
A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders!

{catapult_range_egyptian_desc}
It is always better to attack an enemy from a distance, for then he cannot always strike back. A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders! The engineers needed to build large artillery weapons are nearby, and can assist in the training of crews. Other missile troops can use the same range during their training.

{catapult_range_egyptian_desc_short}
A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders!

{catapult_range_greek_desc}
It is always better to attack an enemy from a distance, for then he cannot always strike back. A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders! The engineers needed to build large artillery weapons are nearby, and can assist in the training of crews. Other missile troops can use the same range during their training.

{catapult_range_greek_desc_short}
A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders!

{catapult_range_roman_desc}
It is always better to attack an enemy from a distance, for then he cannot always strike back. A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders! The engineers needed to build large artillery weapons are nearby, and can assist in the training of crews. Other missile troops can use the same range during their training.

{catapult_range_roman_desc_short}
A Catapult Range lets artillerists, archers and javelinmen fire away to their hearts content during training - and all without the risk of killing too many innocent bystanders!


¬--------------

{trader}	Trader

{trader_desc}	WARNING! This baseline description should never appear on screen!

{trader_desc_short}	WARNING! This baseline short description should never appear on screen!

{trader_barbarian_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_barbarian_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.

{trader_iberian_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_iberian_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.

{trader_carthage_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_carthage_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.

{trader_eastern_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_eastern_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.

{trader_parthia_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_parthia_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.

{trader_egyptian_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_egyptian_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.

{trader_greek_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_greek_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.

{trader_roman_desc}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community. Trade carries risks, but it is an excellent way of increasing wealth, because settlements and nations flourish when they are mutually supporting, not attempting to be entirely self sufficient.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{trader_roman_desc_short}
The Trader sells some local produce to other settlements increasing - in a small way - the wealth of the community.


¬--------------

{market}	Market

{market_desc}	WARNING! This baseline description should never appear on screen!

{market_desc_short}	WARNING! This baseline short description should never appear on screen!

{market_barbarian_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_barbarian_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.

{market_iberian_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_iberian_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.

{market_carthage_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_carthage_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.

{market_eastern_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_eastern_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.

{market_parthia_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_parthia_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.

{market_egyptian_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_egyptian_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.

{market_greek_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_greek_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.

{market_roman_desc}
As a settlement grows the returns on trade improve too, as long as merchants are encouraged to do business. An organised Market allows locals to trade and brings in outside traders too. It's a place for people to meet, buy and sell, and catch up on gossip. Many goods are available, including information - at the right price.\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.\n\nThe Market is also a place to hire those who specialise in the information business.

{market_roman_desc_short}
An organised Market allows locals to trade and brings in outside traders too. Many goods are available, including information - at the right price.


¬--------------

{great_forum}	Great Forum

{great_forum_desc}	WARNING! This baseline description should never appear on screen!

{great_forum_desc_short}	WARNING! This baseline short description should never appear on screen!

{great_forum_barbarian_desc}
WARNING! This text should never appear on screen!

{great_forum_barbarian_desc_short}
WARNING! This text should never appear on screen!

{great_forum_carthage}	Grand Bazaar

{great_forum_carthage_desc}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about, whatever it might be. This is the great centre of all business in a city, a place where goods from across the known world can be found. Anything - even a man's loyalty, his secrets or his demise - can be bought when the price is right.\n\nSuch extensive trading activity can, of course, be taxed. It can also be improved when this building is upgraded.

{great_forum_carthage_desc_short}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about!

{great_forum_eastern}	Grand Bazaar

{great_forum_eastern_desc}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about, whatever it might be. This is the great centre of all business in a city, a place where goods from across the known world can be found. Anything - even a man's loyalty, his secrets or his demise - can be bought when the price is right.\n\nSuch extensive trading activity can, of course, be taxed. It can also be improved when this building is upgraded.

{great_forum_eastern_desc_short}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about!

{great_forum_parthia}	Grand Bazaar

{great_forum_parthia_desc}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about, whatever it might be. This is the great centre of all business in a city, a place where goods from across the known world can be found. Anything - even a man's loyalty, his secrets or his demise - can be bought when the price is right.\n\nSuch extensive trading activity can, of course, be taxed. It can also be improved when this building is upgraded.

{great_forum_parthia_desc_short}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about!

{great_forum_egyptian}	Grand Bazaar

{great_forum_egyptian_desc}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about, whatever it might be. This is the great centre of all business in a city, a place where goods from across the known world can be found. Anything - even a man's loyalty, his secrets or his demise - can be bought when the price is right.\n\nSuch extensive trading activity can, of course, be taxed. It can also be improved when this building is upgraded.

{great_forum_egyptian_desc_short}
If it can't be bought or sold somewhere among the traders in the Grand Bazaar, then 'it' probably isn't worth bothering about!

{great_forum_greek}	Great Agora

{great_forum_greek_desc}
If it can't be bought or sold somewhere among the traders in the Great Agora, then 'it' probably isn't worth bothering about, whatever it might be. This is the great centre of all business in a city, a place where goods from across the known world can be found. Anything - even a man's loyalty, his secrets or his demise - can be bought when the price is right.\n\nSuch extensive trading activity can, of course, be taxed. It can also be improved when this building is upgraded.

{great_forum_greek_desc_short}
If it can't be bought or sold somewhere among the traders in the Great Agora, then 'it' probably isn't worth bothering about!

{great_forum_roman}	Great Forum

{great_forum_roman_desc}
If it can't be bought or sold somewhere among the traders in the Great Forum, then 'it' probably isn't worth bothering about, whatever it might be. This is the great centre of all business in a city, a place where goods from across the known world can be found. Anything - even a man's loyalty, his secrets or his demise - can be bought when the price is right.\n\nSuch extensive trading activity can, of course, be taxed. It can also be improved when this building is upgraded.

{great_forum_roman_desc_short}
If it can't be bought or sold somewhere among the traders in the Great Forum, then 'it' probably isn't worth bothering about!


¬--------------

{foundry}	Foundry

{foundry_desc}	WARNING! This baseline short description should never appear on screen!

{foundry_desc_short}	WARNING! This baseline short description should never appear on screen!

{foundry_barbarian_desc}
WARNING! This text should never appear on screen!

{foundry_barbarian_desc_short}
WARNING! This text should never appear on screen!

{foundry_carthage_desc}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. \n\nAny troops trained in this city will be equipped to the highest standard possible, making them formidable in combat, providing of course, that they are well motivated and properly commanded!

{foundry_carthage_desc_short}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. 

{foundry_eastern_desc}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. \n\nAny troops trained in this city will be equipped to the highest standard possible, making them formidable in combat, providing of course, that they are well motivated and properly commanded!

{foundry_eastern_desc_short}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. 

{foundry_parthia_desc}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. \n\nAny troops trained in this city will be equipped to the highest standard possible, making them formidable in combat, providing of course, that they are well motivated and properly commanded!

{foundry_parthia_desc_short}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. 

{foundry_egyptian_desc}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. \n\nAny troops trained in this city will be equipped to the highest standard possible, making them formidable in combat, providing of course, that they are well motivated and properly commanded!

{foundry_egyptian_desc_short}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. 

{foundry_greek_desc}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. \n\nAny troops trained in this city will be equipped to the highest standard possible, making them formidable in combat, providing of course, that they are well motivated and properly commanded!

{foundry_greek_desc_short}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. 

{foundry_roman_desc}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. \n\nAny troops trained in this city will be equipped to the highest standard possible, making them formidable in combat, providing of course, that they are well motivated and properly commanded!

{foundry_roman_desc_short}
A foundry is the final metalworking development found only in the larger cities: a factory where very high quality armour and weaponry can be produced quickly, and in quantity. 


¬--------------

{port}	Port

{port_desc}	WARNING! This baseline description should never appear on screen!

{port_desc_short}	WARNING! This baseline short description should never appear on screen!

{port_barbarian_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is the only way to send a cargo to a customer!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_barbarian_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.

{port_iberian_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is the only way to send a cargo to a customer!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_iberian_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.

{port_carthage_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is usually cheaper and quicker to send a cargo halfway across the world by sea than to the next city in a cart!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_carthage_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.

{port_eastern_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is usually cheaper and quicker to send a cargo halfway across the world by sea than to the next city in a cart!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_eastern_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.

{port_parthia_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is usually cheaper and quicker to send a cargo halfway across the world by sea than to the next city in a cart!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_parthia_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.

{port_egyptian_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is usually cheaper and quicker to send a cargo halfway across the world by sea than to the next city in a cart!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_egyptian_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.

{port_greek_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is usually cheaper and quicker to send a cargo halfway across the world by sea than to the next city in a cart!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_greek_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.

{port_roman_desc}
A port brings trade and wealth to a settlement, and allows the construction of simple ships. Access to the sea is vital for all long distance trade. The sea lanes are the true highways of the world, and carrying goods by ship is the only way to move them cheaply enough to make a profit. Indeed, it is usually cheaper and quicker to send a cargo halfway across the world by sea than to the next city in a cart!\n\nMilitarily, ports are important because they have the men and equipment needed to build a fleet.

{port_roman_desc_short}
A port brings trade and wealth to a settlement, and allows the construction of simple ships.


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{shipwright}	Shipwright

{shipwright_desc}	WARNING! This baseline description should never appear on screen!

{shipwright_desc_short}	WARNING! This baseline short description should never appear on screen!

{shipwright_barbarian_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics.

{shipwright_barbarian_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.

{shipwright_iberian_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics.

{shipwright_iberian_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.

{shipwright_carthage_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics.

{shipwright_carthage_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.

{shipwright_eastern_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics.

{shipwright_eastern_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.

{shipwright_parthia_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics.

{shipwright_parthia_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.

{shipwright_egyptian_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics.

{shipwright_egyptian_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.

{shipwright_greek_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics. By tradition, Greeks are regarded as the best sailors in the Mediterranean and their skills are highly sought after, even by foreigners!

{shipwright_greek_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.

{shipwright_roman_desc}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.\n\nAs a port grows wealth flows into the town, and all manner of goods become available to the people.\n\nMilitarily, the improvements in ship-building usually lead to better ship-handling and tactics.

{shipwright_roman_desc_short}
A shipwright can build the warships needed for a strong fleet, while the improved port facilities allow more goods to be landed at and forwarded from the settlement.


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{dockyard}	Dockyard

{dockyard_desc}	WARNING! This baseline description should never appear on screen!

{dockyard_desc_short}	WARNING! This baseline short description should never appear on screen!

{dockyard_barbarian_desc}
WARNING! This text should never appear on screen!

{dockyard_barbarian_desc_short}
WARNING! This text should never appear on screen!

{dockyard_carthage_desc}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.\n\nThe city's merchants can easily send their cargoes to any port in the world, adding greatly to the wealth of the city and in return exotic goods from all over the world pass through the docks.\n\nThe Dockyard can produce any warship required by the fleet, and even provide the crews of slave rowers required by these large and powerful ships.

{dockyard_carthage_desc_short}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.

{dockyard_eastern_desc}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.\n\nThe city's merchants can easily send their cargoes to any port in the world, adding greatly to the wealth of the city and in return exotic goods from all over the world pass through the docks.\n\nThe Dockyard can produce any warship required by the fleet, and even provide the crews of slave rowers required by these large and powerful ships.

{dockyard_eastern_desc_short}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.

{dockyard_parthia_desc}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.\n\nThe city's merchants can easily send their cargoes to any port in the world, adding greatly to the wealth of the city and in return exotic goods from all over the world pass through the docks.\n\nThe Dockyard can produce any warship required by the fleet, and even provide the crews of slave rowers required by these large and powerful ships.

{dockyard_parthia_desc_short}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.

{dockyard_egyptian_desc}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.\n\nThe city's merchants can easily send their cargoes to any port in the world, adding greatly to the wealth of the city and in return exotic goods from all over the world pass through the docks.\n\nThe Dockyard can produce any warship required by the fleet, and even provide the crews of slave rowers required by these large and powerful ships.

{dockyard_egyptian_desc_short}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.

{dockyard_greek_desc}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.\n\nThe city's merchants can easily send their cargoes to any port in the world, adding greatly to the wealth of the city and in return exotic goods from all over the world pass through the docks.\n\nThe Dockyard can produce any warship required by the fleet, and even provide the crews of slave rowers required by these large and powerful ships.\n\nBy reputation, Greeks remain the finest sailors in the world, and their naval architects are second to none. Even foreigners recognise this skill, and are not above trying to tempt Greek seamen into their service!

{dockyard_greek_desc_short}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.

{dockyard_roman_desc}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.\n\nThe city's merchants can easily send their cargoes to any port in the world, adding greatly to the wealth of the city and in return exotic goods from all over the world pass through the docks.\n\nThe Dockyard can produce any warship required by the fleet, and even provide the crews of slave rowers required by these large and powerful ships.

{dockyard_roman_desc_short}
A Dockyard has the equipment and skilled craftsmen needed to construct the largest and most advanced warships afloat, while the port can speedily handle many merchant vessels.


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{sewers}	Sewers

{sewers_desc}	WARNING! This baseline description should never appear on screen!

{sewers_desc_short}	WARNING! This baseline short description should never appear on screen!

{sewers_barbarian_desc}
WARNING! This text should never appear on screen!

{sewers_barbarian_desc_short}
WARNING! This text should never appear on screen!

{sewers_carthage_desc}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner. Indeed, one measure of civilization might be the distance between one's nose and the final resting place of one's bowel movements! Sewers therefore help civilization's forward march.

{sewers_carthage_desc_short}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner and therefore healthier for the people.

{sewers_eastern_desc}
WARNING! This text should never appear on screen!

{sewers_eastern_desc_short}
WARNING! This text should never appear on screen!

{sewers_parthia_desc}
WARNING! This text should never appear on screen!

{sewers_parthia_desc_short}
WARNING! This text should never appear on screen!

{sewers_egyptian_desc}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner. Indeed, one measure of civilization might be the distance between one's nose and the final resting place of one's bowel movements! Sewers therefore help civilization's forward march.

{sewers_egyptian_desc_short}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner and therefore healthier for the people.

{sewers_greek_desc}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner. Indeed, one measure of civilization might be the distance between one's nose and the final resting place of one's bowel movements! Sewers therefore help civilization's forward march.

{sewers_greek_desc_short}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner and therefore healthier for the people.

{sewers_roman_desc}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner. Indeed, one measure of civilization might be the distance between one's nose and the final resting place of one's bowel movements! Sewers therefore help civilization's forward march.

{sewers_roman_desc_short}
Sewers efficiently wash away the filth and rubbish from a settlement, making the place cleaner and therefore healthier for the people.


¬--------------

{baths}	Public Baths

{baths_desc}	WARNING! This baseline description should never appear on screen!

{baths_desc_short}	WARNING! This baseline short description should never appear on screen!

{baths_barbarian_desc}
WARNING! This text should never appear on screen!

{baths_barbarian_desc_short}
WARNING! This text should never appear on screen!

{baths_carthage_desc}
Public baths play an important part in the social life of the town; they are a place to meet as much as somewhere to get clean. Baths are often among the most magnificent of public buildings, and include cunning heating systems and many slaves to look after the needs of the citizens. 

{baths_carthage_desc_short}
Public baths play an important part in the social life of the town; they are a place to meet as much as somewhere to get clean.

{baths_eastern_desc}
WARNING! This text should never appear on screen!

{baths_eastern_desc_short}
WARNING! This text should never appear on screen!

{baths_parthia_desc}
WARNING! This text should never appear on screen!

{baths_parthia_desc_short}
WARNING! This text should never appear on screen!

{baths_egyptian_desc}
Public baths play an important part in the social life of the town; they are a place to meet as much as somewhere to get clean. Baths are often among the most magnificent of public buildings, and include cunning heating systems and many slaves to look after the needs of the citizens. 

{baths_egyptian_desc_short}
Public baths play an important part in the social life of the town; they are a place to meet as much as somewhere to get clean.

{baths_greek_desc}
Public baths play an important part in the social life of the town; they are a place to meet as much as somewhere to get clean. Baths are often among the most magnificent of public buildings, and include cunning heating systems and many slaves to look after the needs of the citizens. 

{baths_greek_desc_short}
Public baths play an important part in the social life of the town; they are a place to meet as much as somewhere to get clean.

{baths_roman_desc}
Public baths are often among the most magnificent of public buildings, and include cunning heating systems and many slaves to look after the needs of the citizens. They play an important role in public life in the Roman world. Baths are not only a place to get clean, but also a place where a man can socialise with his colleagues, argue about politics and catch up on the local gossip. 

{baths_roman_desc_short}
Public baths play an important part in the social life of the town; they are a place to meet as much as somewhere to get clean. They are also a sign of 'Roman-ness'.


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{aqueduct}	Aqueduct

{aqueduct_desc}	WARNING! This baseline description should never appear on screen!

{aqueduct_desc_short}	WARNING! This baseline short description should never appear on screen!

{aqueduct_barbarian_desc}
WARNING! This text should never appear on screen!

{aqueduct_barbarian_desc_short}
WARNING! This text should never appear on screen!

{aqueduct_carthage_desc}
WARNING! This text should never appear on screen!

{aqueduct_carthage_desc_short}
WARNING! This text should never appear on screen!

{aqueduct_eastern_desc}
WARNING! This text should never appear on screen!

{aqueduct_eastern_desc_short}
WARNING! This text should never appear on screen!

{aqueduct_parthia_desc}
WARNING! This text should never appear on screen!

{aqueduct_parthia_desc_short}
WARNING! This text should never appear on screen!

{aqueduct_egyptian_desc}
WARNING! This text should never appear on screen!

{aqueduct_egyptian_desc_short}
WARNING! This text should never appear on screen!

{aqueduct_greek_desc}
The aqueduct supplies fresh, clean water to the city throughout the year. Apart from that used for drinking and washing, there is usually enough left over for public fountains and gardens as well. 

{aqueduct_greek_desc_short}
A steady supply of fresh, clean water is vital to the continued good health of a city.

{aqueduct_roman_desc}
The aqueduct supplies fresh, clean water to the city throughout the year. Apart from that used for drinking and washing, there is usually enough left over for public fountains and gardens as well. 

{aqueduct_roman_desc_short}
What have the Romans ever done for us? This, that's what.


¬--------------

{city_plumbing}	City Plumbing

{city_plumbing_desc}	WARNING! This baseline description should never appear on screen!

{city_plumbing_desc_short}	WARNING! This baseline short description should never appear on screen!

{city_plumbing_barbarian_desc}
WARNING! This text should never appear on screen!

{city_plumbing_barbarian_desc_short}
WARNING! This text should never appear on screen!

{city_plumbing_carthage_desc}
WARNING! This text should never appear on screen!

{city_plumbing_carthage_desc_short}
WARNING! This text should never appear on screen!

{city_plumbing_eastern_desc}
WARNING! This text should never appear on screen!

{city_plumbing_eastern_desc_short}
WARNING! This text should never appear on screen!

{city_plumbing_parthia_desc}
WARNING! This text should never appear on screen!

{city_plumbing_parthia_desc_short}
WARNING! This text should never appear on screen!

{city_plumbing_egyptian_desc}
WARNING! This text should never appear on screen!

{city_plumbing_egyptian_desc_short}
WARNING! This text should never appear on screen!

{city_plumbing_greek_desc}
WARNING! This text should never appear on screen!

{city_plumbing_greek_desc_short}
WARNING! This text should never appear on screen!

{city_plumbing_roman_desc}
Adequate supplies of fresh water ensure that the people can be clean, their clothing washed, and their houses kept clean. Simple facilities like this can improve health hugely.\n\nThe more 'enterprising' citizens are not above making their own 'modifications' to the system, and piping extra water into their homes!

{city_plumbing_roman_desc_short}
Lead pipes run fresh water directly into houses, and are some of the most sophisticated engineering works of the Roman world.


¬--------------

{farms+4}	Farms+4

{farms+4_desc}	WARNING! This baseline short description should never appear on screen!

{farms+4_desc_short}	WARNING! This baseline short description should never appear on screen!

{farms+4_barbarian_desc}
WARNING! This text should never appear on screen!

{farms+4_barbarian_desc_short}
WARNING! This text should never appear on screen!

{farms+4_carthage}	Great Estates

{farms+4_carthage_desc}
Being trapped between the desert and the sea at Carthage taught Carthaginian farmers to get the most from their lands - if they did not, the city starved, even without the threat of famine. These farming techniques are now known to all within Carthage's domain.\n\nThe land itself is often owned by great families, but slaves are put to the back-breaking work of producing a huge surplus of food, which in turn fuels the further growth of cities and prosperity.

{farms+4_carthage_desc_short}
Being trapped between the desert and the sea at Carthage taught Carthaginian farmers to get the most from their lands. These skills are now well known.

{farms+4_eastern_desc}
WARNING! This text should never appear on screen!

{farms+4_eastern_desc_short}
WARNING! This text should never appear on screen!

{farms+4_parthia_desc}
WARNING! This text should never appear on screen!

{farms+4_parthia_desc_short}
WARNING! This text should never appear on screen!

{farms+4_egyptian}	Great Estates

{farms+4_egyptian_desc}
The farming skills learned in the Nile valley make Egyptian farmers second to none. They can improve any land in the world and make it highly productive. These farming techniques are widespread in Pharaoh's domains, thanks to his wisdom in appointing servants to run large estates. Slaves and peasants may do the back-breaking labour, but it is the Pharaoh and his trusted appointees who ensure that there are large food surpluses. These can be sent to the great cities of Pharaoh's realm to ensure growth and prosperity.

{farms+4_egyptian_desc_short}
The farming skills learned in the Nile valley make Egyptian farmers second to none. They can improve almost any land and make it highly productive.

{farms+4_greek_desc}
WARNING! This text should never appear on screen!

{farms+4_greek_desc_short}
WARNING! This text should never appear on screen!

{farms+4_roman}	Latifundia

{farms+4_roman_desc}
The need to grow even more food leads to increases in the size and efficiency of farms. Latifundia are enormous and efficient estates that are put together through legally confiscating land from peasant farmers. Worked by slaves, they produce huge surpluses and are very profitable to the owners. Everyone (except the dispossessed peasants and the slaves) does very well out of the Latifundia system.

{farms+4_roman_desc_short}
Latifundia are enormous (and efficient) estates that are created by legally confiscating land from peasant farmers. Economies of scale are the main benefit.


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{paved_roads}	Paved Roads

{paved_roads_desc}	WARNING! This baseline short description should never appear on screen!

{paved_roads_desc_short}	WARNING! This baseline short description should never appear on screen!

{paved_roads_barbarian_desc}
WARNING! This text should never appear on screen!

{paved_roads_barbarian_desc_short}
WARNING! This text should never appear on screen!

{paved_roads_carthage_desc}
These improved roads allow armies to assemble and then meet approaching enemies swiftly. Paved roads are built for military use first and foremost. They are carefully surveyed and constructed, often including cuttings and extensive causeways. They will not degenerate into muddy rivers in winter or dusty tracks in summer, no matter how hard the usage. 

{paved_roads_carthage_desc_short}
These improved roads allow armies to assemble swiftly and then march great distances to meet approaching enemies.

{paved_roads_eastern_desc}
WARNING! This text should never appear on screen!

{paved_roads_eastern_desc_short}
WARNING! This text should never appear on screen!

{paved_roads_parthia_desc}
WARNING! This text should never appear on screen!

{paved_roads_parthia_desc_short}
WARNING! This text should never appear on screen!

{paved_roads_egyptian_desc}
These improved roads allow armies to assemble and then meet approaching enemies swiftly. Paved roads are built for military use first and foremost. They are carefully surveyed and constructed, often including cuttings and extensive causeways. They will not degenerate into muddy rivers in winter or dusty tracks in summer, no matter how hard the usage. 

{paved_roads_egyptian_desc_short}
These improved roads allow armies to assemble swiftly and then march great distances to meet approaching enemies.

{paved_roads_greek_desc}
These improved roads allow armies to assemble and then meet approaching enemies swiftly. Paved roads are built for military use first and foremost. They are carefully surveyed and constructed, often including cuttings and extensive causeways. They will not degenerate into muddy rivers in winter or dusty tracks in summer, no matter how hard the usage. 

{paved_roads_greek_desc_short}
These improved roads allow armies to assemble swiftly and then march great distances to meet approaching enemies.

{paved_roads_roman_desc}
These improved roads allow armies to assemble and then meet approaching enemies swiftly. Paved roads are built for military use first and foremost. They are carefully surveyed and constructed, often including cuttings and extensive causeways. They will not degenerate into muddy rivers in winter or dusty tracks in summer, no matter how hard the usage. 

{paved_roads_roman_desc_short}
These improved roads allow armies to assemble swiftly and then march great distances to meet approaching enemies.


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{highways}	Highways

{highways_desc}	WARNING! This baseline short description should never appear on screen!

{highways_desc_short}	WARNING! This baseline short description should never appear on screen!

{highways_barbarian_desc}
WARNING! This text should never appear on screen!

{highways_barbarian_desc_short}
WARNING! This text should never appear on screen!

{highways_carthage_desc}
WARNING! This text should never appear on screen!

{highways_carthage_desc_short}
WARNING! This text should never appear on screen!

{highways_eastern_desc}
WARNING! This text should never appear on screen!

{highways_eastern_desc_short}
WARNING! This text should never appear on screen!

{highways_parthia_desc}
WARNING! This text should never appear on screen!

{highways_parthia_desc_short}
WARNING! This text should never appear on screen!

{highways_egyptian_desc}
WARNING! This text should never appear on screen!

{highways_egyptian_desc_short}
WARNING! This text should never appear on screen!

{highways_greek_desc}
WARNING! This text should never appear on screen!

{highways_greek_desc_short}
WARNING! This text should never appear on screen!

{highways_roman_desc}
These Roman roads allow swift movement by large armies to defend the Empire. As engineering works, they are unmatched in the rest of the world.\n\nThe straight-line simplicity of these roads hides the genius that has gone into their careful construction (few other nations can match Roman engineering), as they can carry almost limitless military traffic.

{highways_roman_desc_short}
These superb roads allow very swift movement by massed Roman armies to defend the Empire.


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{mines}	Mines

{mines_desc}	WARNING! This baseline short description should never appear on screen!

{mines_desc_short}	WARNING! This baseline short description should never appear on screen!

{mines_barbarian_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_barbarian_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.

{mines_iberian_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_iberian_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.

{mines_carthage_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_carthage_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.

{mines_eastern_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_eastern_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.

{mines_parthia_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_parthia_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.

{mines_egyptian_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_egyptian_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.

{mines_greek_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_greek_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.

{mines_roman_desc}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.\n\nMost mines are not very deep, as they are dug by back-breaking labour and follow the richest seams of ore into hillsides (drift mining), rather than having vertical mine shafts.\n\nWhere gold and silver are to be found, mining is sure to be a priority of the land's overlords.

{mines_roman_desc_short}
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves.


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{mines+1}	Mines+1

{mines+1_desc}	WARNING! This baseline short description should never appear on screen!

{mines+1_desc_short}	WARNING! This baseline short description should never appear on screen!

{mines+1_barbarian_desc}
WARNING! This text should never appear on screen!

{mines+1_barbarian_desc_short}
WARNING! This text should never appear on screen!

{mines+1_carthage_desc}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.\n\nIn addition to the miners, teams of slaves are used to lift water out of the workings using treadmill-powered waterwheels. Working in a mine like this is usually a deferred death sentence.\n\nThe wealth extracted by these mines is more than enough to make a handsome profit and pay for a constant influx of new slave labourers.

{mines+1_carthage_desc_short}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.

{mines+1_eastern_desc}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.\n\nIn addition to the miners, teams of slaves are used to lift water out of the workings using treadmill-powered waterwheels. Working in a mine like this is usually a deferred death sentence.\n\nThe wealth extracted by these mines is more than enough to make a handsome profit and pay for a constant influx of new slave labourers.

{mines+1_eastern_desc_short}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.

{mines+1_parthia_desc}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.\n\nIn addition to the miners, teams of slaves are used to lift water out of the workings using treadmill-powered waterwheels. Working in a mine like this is usually a deferred death sentence.\n\nThe wealth extracted by these mines is more than enough to make a handsome profit and pay for a constant influx of new slave labourers.

{mines+1_parthia_desc_short}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.

{mines+1_egyptian_desc}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.\n\nIn addition to the miners, teams of slaves are used to lift water out of the workings using treadmill-powered waterwheels. Working in a mine like this is usually a deferred death sentence.\n\nThe wealth extracted by these mines is more than enough to make a handsome profit and pay for a constant influx of new slave labourers.

{mines+1_egyptian_desc_short}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.

{mines+1_greek_desc}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.\n\nIn addition to the miners, teams of slaves are used to lift water out of the workings using treadmill-powered waterwheels. \n\nThe wealth extracted by these mines is more than enough to make a handsome profit and pay for a constant influx of new slave labourers - working in a mine is usually a not-very deferred death sentence.

{mines+1_greek_desc_short}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even when they would normally be flooded.

{mines+1_roman_desc}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.\n\nIn addition to the miners, teams of slaves are used to lift water out of the workings using treadmill-powered waterwheels. Working in a mine like this is usually a deferred death sentence.\n\nThe wealth extracted by these mines is more than enough to make a handsome profit and pay for a constant influx of new slave labourers.

{mines+1_roman_desc_short}
These deeper Mines exploit the wealth of a region more efficiently, allowing seams of ore to be dug out even below the water table.


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{academy}	Academy

{academy_desc}	WARNING! This baseline short description should never appear on screen!

{academy_desc_short}	WARNING! This baseline short description should never appear on screen!

{academy_barbarian_desc}
WARNING! This text should never appear on screen!

{academy_barbarian_desc_short}
WARNING! This text should never appear on screen!

{academy_carthage_desc}
The Academy is a training school where leaders can acquire the basic skills of government before they assume the weighty responsibilities of command. Teaching ranges from the purely philosophical to the practical skills of waging war and producing good governance.\n\nTowns with an Academy will tend to be well run because of the pool of educated men that is produced.\n\nAn Academy can be upgraded as the settlement grows.

{academy_carthage_desc_short}
The Academy is a training school where leaders can acquire the basic skills of government before they assume weighty responsibilities.

{academy_eastern_desc}
The Academy is a training school where leaders can acquire the basic skills of government before they assume the weighty responsibilities of command. Teaching ranges from the purely philosophical to the practical skills of waging war and producing good governance.\n\nTowns with an Academy will tend to be well run because of the pool of educated men that is produced.\n\nAn Academy can be upgraded as the settlement grows.

{academy_eastern_desc_short}
The Academy is a training school where leaders can acquire the basic skills of government before they assume weighty responsibilities.

{academy_parthia_desc}
The Academy is a training school where leaders can acquire the basic skills of government before they assume the weighty responsibilities of command. Teaching ranges from the purely philosophical to the practical skills of waging war and producing good governance.\n\nTowns with an Academy will tend to be well run because of the pool of educated men that is produced.\n\nAn Academy can be upgraded as the settlement grows.

{academy_parthia_desc_short}
The Academy is a training school where leaders can acquire the basic skills of government before they assume weighty responsibilities.

{academy_egyptian_desc}
The Academy is a training school where leaders can acquire the basic skills of government before they assume the weighty responsibilities of command. Teaching ranges from the purely philosophical to the practical skills of waging war and producing good governance.\n\nTowns with an Academy will tend to be well run because of the pool of educated men that is produced.\n\nAn Academy can be upgraded as the settlement grows.

{academy_egyptian_desc_short}
The Academy is a training school where leaders can acquire the basic skills of government before they assume weighty responsibilities.

{academy_greek_desc}
The Academy is a training school where leaders can acquire the basic skills of government before they assume the weighty responsibilities of command. Teaching ranges from the purely philosophical to the practical skills of waging war and producing good governance.\n\nTowns with an Academy will tend to be well run because of the pool of educated men that is produced.\n\nAn Academy can be upgraded as the settlement grows.

{academy_greek_desc_short}
The Academy is a training school where leaders can acquire the basic skills of government before they assume weighty responsibilities.

{academy_roman_desc}
The Academy is a training school where leaders can acquire the basic skills of government before they assume the weighty responsibilities of command. Teaching ranges from the purely philosophical to the practical skills of waging war and producing good governance.\n\nTowns with an Academy will tend to be well run because of the pool of educated men that is produced.\n\nAn Academy can be upgraded as the settlement grows.

{academy_roman_desc_short}
The Academy is a training school where leaders can acquire the basic skills of government before they assume weighty responsibilities.


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{stone_amphitheatre}	Arena

{stone_amphitheatre_desc}	WARNING! This baseline short description should never appear on screen!

{stone_amphitheatre_desc_short}	WARNING! This baseline short description should never appear on screen!

{stone_amphitheatre_barbarian_desc}
WARNING! This text should never appear on screen!

{stone_amphitheatre_barbarian_desc_short}
WARNING! This text should never appear on screen!

{stone_amphitheatre_carthage_desc}
WARNING! This text should never appear on screen!

{stone_amphitheatre_carthage_desc_short}
WARNING! This text should never appear on screen!

{stone_amphitheatre_eastern_desc}
WARNING! This text should never appear on screen!

{stone_amphitheatre_eastern_desc_short}
WARNING! This text should never appear on screen!

{stone_amphitheatre_parthia_desc}
WARNING! This text should never appear on screen!

{stone_amphitheatre_parthia_desc_short}
WARNING! This text should never appear on screen!

{stone_amphitheatre_egyptian_desc}
WARNING! This text should never appear on screen!

{stone_amphitheatre_egyptian_desc_short}
WARNING! This text should never appear on screen!

{stone_amphitheatre_greek_desc}
WARNING! This text should never appear on screen!

{stone_amphitheatre_greek_desc_short}
WARNING! This text should never appear on screen!

{stone_amphitheatre_roman_desc}
This provincial arena allows small-scale Games to be staged for the entertainment and satisfaction of all true Romans. The Games are part of what makes Romans properly 'Roman', and everyone feels part of the community and forgets their problems on days when there are Games to go to! Everyone feels even happier knowing that the Games are free and that a wealthy man, keen to increase his popularity, is paying.\n\nThe Arena also bolsters Romans' happiness to know that they are a superior people: when even the condemned and slaves die with courage, can a true Roman do any less in the face of death?\n\nAn Arena can be upgraded as the settlement grows in size and importance.

{stone_amphitheatre_roman_desc_short}
This provincial arena allows small-scale Games to be staged for the entertainment and satisfaction of all true Romans. When even the condemned and slaves die with courage, how much better will a Roman die?


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{urban_amphitheatre}	Amphitheatre

{urban_amphitheatre_desc}	WARNING! This baseline short description should never appear on screen!

{urban_amphitheatre_desc_short}	WARNING! This baseline short description should never appear on screen!

{urban_amphitheatre_barbarian_desc}
WARNING! This text should never appear on screen!

{urban_amphitheatre_barbarian_desc_short}
WARNING! This text should never appear on screen!

{urban_amphitheatre_carthage_desc}
WARNING! This text should never appear on screen!

{urban_amphitheatre_carthage_desc_short}
WARNING! This text should never appear on screen!

{urban_amphitheatre_eastern_desc}
WARNING! This text should never appear on screen!

{urban_amphitheatre_eastern_desc_short}
WARNING! This text should never appear on screen!

{urban_amphitheatre_parthia_desc}
WARNING! This text should never appear on screen!

{urban_amphitheatre_parthia_desc_short}
WARNING! This text should never appear on screen!

{urban_amphitheatre_egyptian_desc}
WARNING! This text should never appear on screen!

{urban_amphitheatre_egyptian_desc_short}
WARNING! This text should never appear on screen!

{urban_amphitheatre_greek_desc}
WARNING! This text should never appear on screen!

{urban_amphitheatre_greek_desc_short}
WARNING! This text should never appear on screen!

{urban_amphitheatre_roman_desc}
This substantial amphitheatre allows Games that properly reflect the grandeur and glory of the Roman world. Weak-kneed foreigners may faint at the spectacle, but the Roman crowd know how to appreciate and enjoy the Games! The atmosphere and the ceremony help glue the Roman world together, and make everyone feel good to be a Roman citizen. That the games are free to attend is simply a bonus - so what if some spoiled rich boy in a toga wants to impress everyone? Let him! And let the Games commence!\n\nAn Amphitheatre can be upgraded as the city grows in size and importance.

{urban_amphitheatre_roman_desc_short}
This substantial amphitheatre allows Games that properly reflect the grandeur and glory of Rome. Weak-kneed foreigners may faint at the spectacle, but the crowd know how to appreciate the Games!


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{great_amphitheatre}	Coliseum

{great_amphitheatre_desc}	WARNING! This baseline short description should never appear on screen!

{great_amphitheatre_desc_short}	WARNING! This baseline short description should never appear on screen!

{great_amphitheatre_barbarian_desc}
WARNING! This text should never appear on screen!

{great_amphitheatre_barbarian_desc_short}
WARNING! This text should never appear on screen!

{great_amphitheatre_carthage_desc}
WARNING! This text should never appear on screen!

{great_amphitheatre_carthage_desc_short}
WARNING! This text should never appear on screen!

{great_amphitheatre_eastern_desc}
WARNING! This text should never appear on screen!

{great_amphitheatre_eastern_desc_short}
WARNING! This text should never appear on screen!

{great_amphitheatre_parthia_desc}
WARNING! This text should never appear on screen!

{great_amphitheatre_parthia_desc_short}
WARNING! This text should never appear on screen!

{great_amphitheatre_egyptian_desc}
WARNING! This text should never appear on screen!

{great_amphitheatre_egyptian_desc_short}
WARNING! This text should never appear on screen!

{great_amphitheatre_greek_desc}
WARNING! This text should never appear on screen!

{great_amphitheatre_greek_desc_short}
WARNING! This text should never appear on screen!

{great_amphitheatre_roman_desc}
This magnificent setting allows the staging of Games that satisfy the passions of all true Romans. Gladiators willingly face death, knowing that their courage will be celebrated by a knowledgeable and appreciative crowd! This is truly a magnificent public building for all Romans to enjoy as equals.\n\nThe Games staged here are truly spectacular! No expense will be spared in collecting savage and rare beasts from all over the world, nor in gathering the finest, most expensive and most famous gladiators to perform. To live in a city with an amphitheatre is to be happy, and entertained lavishly at someone else's expense! \n\nThere's always an excuse to put on some kind of show too: games to influence local elections or mark victories; funerary games to mark the death of a great man; or votive games to thank the Gods. With Roman practicality, though, the Gods don't get their thanks until whatever the problem they were supposed to solve really has gone away!

{great_amphitheatre_roman_desc_short}
This magnificent setting allows the staging of Games that satisfy the passions of all true Romans. Gladiators willingly face death, knowing that their courage will be celebrated!


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{odeon}	Odeon

{odeon_desc}	WARNING! This baseline short description should never appear on screen!

{odeon_desc_short}	WARNING! This baseline short description should never appear on screen!

{odeon_barbarian_desc}
WARNING! This text should never appear on screen!

{odeon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{odeon_carthage_desc}
WARNING! This text should never appear on screen!

{odeon_carthage_desc_short}
WARNING! This text should never appear on screen!

{odeon_eastern_desc}
WARNING! This text should never appear on screen!

{odeon_eastern_desc_short}
WARNING! This text should never appear on screen!

{odeon_parthia_desc}
WARNING! This text should never appear on screen!

{odeon_parthia_desc_short}
WARNING! This text should never appear on screen!

{odeon_egyptian_desc}
WARNING! This text should never appear on screen!

{odeon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{odeon_greek_desc}
This theatrical space is cleverly designed so that a poet's words can carry to the whole audience, bringing them happiness, moving emotions and enriched lives. The Greeks have much to be proud of with their rich cultural heritage, and the Odeon makes sure that this tradition lives on wherever Greeks are to be found.\n\nAn Odeon can be upgraded as the town increases in size.

{odeon_greek_desc_short}
This theatrical space is cleverly designed so that a poet's words can carry to the whole audience, bringing them happiness, moving emotions and enriched lives.

{odeon_roman_desc}
WARNING! This text should never appear on screen!

{odeon_roman_desc_short}
WARNING! This text should never appear on screen!


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{lyceum}	Lyceum

{lyceum_desc}	WARNING! This baseline short description should never appear on screen!

{lyceum_desc_short}	WARNING! This baseline short description should never appear on screen!

{lyceum_barbarian_desc}
WARNING! This text should never appear on screen!

{lyceum_barbarian_desc_short}
WARNING! This text should never appear on screen!

{lyceum_carthage_desc}
WARNING! This text should never appear on screen!

{lyceum_carthage_desc_short}
WARNING! This text should never appear on screen!

{lyceum_eastern_desc}
WARNING! This text should never appear on screen!

{lyceum_eastern_desc_short}
WARNING! This text should never appear on screen!

{lyceum_parthia_desc}
WARNING! This text should never appear on screen!

{lyceum_parthia_desc_short}
WARNING! This text should never appear on screen!

{lyceum_egyptian_desc}
WARNING! This text should never appear on screen!

{lyceum_egyptian_desc_short}
WARNING! This text should never appear on screen!

{lyceum_greek_desc}
A Lyceum is used for public lectures and discussions, so that the benefits of Greek culture and philosophy can be enjoyed by everyone in the city. Given that it is the Greeks who have done much to further the arts and sciences, there is a natural pride in their achievements. Public pride in, and general contentment with, Greek culture is therefore improved wherever the people have the opportunity to learn more.\n\nA Lyceum can be further improved as the city increases in size.

{lyceum_greek_desc_short}
A Lyceum is used for public lectures and discussions, so that the benefits of Greek culture and philosophy can be enjoyed by everyone in the city.

{lyceum_roman_desc}
WARNING! This text should never appear on screen!

{lyceum_roman_desc_short}
WARNING! This text should never appear on screen!


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{execution_square}	Execution Square

{execution_square_desc}	WARNING! This baseline short description should never appear on screen!

{execution_square_desc_short}	WARNING! This baseline short description should never appear on screen!

{execution_square_barbarian_desc}
WARNING! This text should never appear on screen!

{execution_square_barbarian_desc_short}
WARNING! This text should never appear on screen!

{execution_square_carthage_desc}
An Execution Square does much to quell all rebellious spirits, and introduces a certain happiness with their lot to the common folk.\n\nFear is a splendid way of ensuring public loyalty and ensuring obedience. The loss of one or even a hundred people as object lessons in obedience is regrettable, but the remainder will learn that obedience to the established order brings... old age.\n\nAn Execution Square can be upgraded as the town grows and the need for further law and order measures becomes pressing.

{execution_square_carthage_desc_short}
An Execution Square does much to quell all rebellious spirits. Fear is a splendid way of ensuring public loyalty.

{execution_square_eastern_desc}
An Execution Square does much to quell all rebellious spirits, and introduces a certain happiness with their lot to the common folk.\n\nFear is a splendid way of ensuring public loyalty and ensuring obedience. The loss of one or even a hundred people as object lessons in obedience is regrettable, but the remainder will learn that obedience to the established order brings... old age.\n\nAn Execution Square can be upgraded as the town grows and the need for further law and order measures becomes pressing.

{execution_square_eastern_desc_short}
An Execution Square does much to quell all rebellious spirits. Fear is a splendid way of ensuring public loyalty.

{execution_square_parthia_desc}
An Execution Square does much to quell all rebellious spirits, and introduces a certain happiness with their lot to the common folk.\n\nFear is a splendid way of ensuring public loyalty and ensuring obedience. The loss of one or even a hundred people as object lessons in obedience is regrettable, but the remainder will learn that obedience to the established order brings... old age.\n\nAn Execution Square can be upgraded as the town grows and the need for further law and order measures becomes pressing.

{execution_square_parthia_desc_short}
An Execution Square does much to quell all rebellious spirits. Fear is a splendid way of ensuring public loyalty.

{execution_square_egyptian_desc}
An Execution Square does much to quell all rebellious spirits, and increase the harmony in any of noble Pharaoh's settlements. Where happiness cannot be enforced upon people, obedience to the will of the Pharaoh and his appointed servants can be made mandatory... upon pain of death.\n\nAn Execution Square can be upgraded as the town grows and the need for further law and order measures becomes pressing.

{execution_square_egyptian_desc_short}
An Execution Square does much to quell all rebellious spirits, and increase the harmony in any of noble Pharaoh's settlements.

{execution_square_greek_desc}
WARNING! This text should never appear on screen!

{execution_square_greek_desc_short}
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{execution_square_roman_desc}
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{execution_square_roman_desc_short}
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{secret_police_hq}	Secret Police HQ

{secret_police_hq_desc}	WARNING! This baseline short description should never appear on screen!

{secret_police_hq_desc_short}	WARNING! This baseline short description should never appear on screen!

{secret_police_hq_barbarian_desc}
WARNING! This text should never appear on screen!

{secret_police_hq_barbarian_desc_short}
WARNING! This text should never appear on screen!

{secret_police_hq_carthage_desc}
The Secret Police make sure that foolish and rebellious people simply disappear. Peace, good order and tranquility are maintained. But sometimes it is not enough simply to execute naysayers and the disloyal. Those who question the order of things must be rooted out before they can cause their fellow subjects to become unhappy.\n\nThe Secret Police can be improved as the city grows in size.

{secret_police_hq_carthage_desc_short}
The Secret Police make sure that foolish and rebellious people simply disappear. Peace and tranquility are maintained.

{secret_police_hq_eastern_desc}
The Secret Police make sure that foolish and rebellious people simply disappear. Peace, good order and tranquility are maintained. But sometimes it is not enough simply to execute naysayers and the disloyal. Those who question the order of things must be rooted out before they can cause their fellow subjects to become unhappy.\n\nThe Secret Police can be improved as the city grows in size.

{secret_police_hq_eastern_desc_short}
The Secret Police make sure that foolish and rebellious people simply disappear. Peace and tranquility are maintained.

{secret_police_hq_parthia_desc}
The Secret Police make sure that foolish and rebellious people simply disappear. Peace, good order and tranquility are maintained. But sometimes it is not enough simply to execute naysayers and the disloyal. Those who question the order of things must be rooted out before they can cause their fellow subjects to become unhappy.\n\nThe Secret Police can be improved as the city grows in size.

{secret_police_hq_parthia_desc_short}
The Secret Police make sure that foolish and rebellious people simply disappear. Peace and tranquility are maintained.

{secret_police_hq_egyptian_desc}
Wise Pharaoh sets watchers over his children so that no one should ever be troubled by wrong thinking or tempted into the disloyal foolishness of rebellion! Sometimes it is not enough to execute naysayers and the disloyal. Those who question the order of things under Pharaoh's beneficent guidance must be rooted out before they can cause others to become unhappy.\n\nThe Secret Police can be improved as the city grows in size.

{secret_police_hq_egyptian_desc_short}
Wise Pharaoh sets watchers over his children, so that no one should ever be tempted into the disloyal foolishness of rebellion!

{secret_police_hq_greek_desc}
WARNING! This text should never appear on screen!

{secret_police_hq_greek_desc_short}
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{secret_police_hq_roman_desc}
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{secret_police_hq_roman_desc_short}
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{secret_police_network}	Secret Police Network

{secret_police_network_desc}	WARNING! This baseline short description should never appear on screen!

{secret_police_network_desc_short}	WARNING! This baseline short description should never appear on screen!

{secret_police_network_barbarian_desc}
WARNING! This text should never appear on screen!

{secret_police_network_barbarian_desc_short}
WARNING! This text should never appear on screen!

{secret_police_network_carthage_desc}
Better even than the Secret Police are a network of informers. Far better to have hidden servants listening to the words - and watching for the deeds - that betray unhappiness. And when anyone might be a servant of the state, everyone watches: failure to report on disloyalty can be construed as disloyalty also. Good order is thus maintained and enhanced by these unsung heroes of the people: the rebellious tongue remains still when it may be cut off!

{secret_police_network_carthage_desc_short}
Better even than the Secret Police are a network of informers. When anyone may be listening, the disloyal and rebellious tongue remains still.

{secret_police_network_eastern_desc}
Better even than the Secret Police are a network of informers. Far better to have hidden servants listening to the words - and watching for the deeds - that betray unhappiness. And when anyone might be a servant of the state, everyone watches: failure to report on disloyalty can be construed as disloyalty also. Good order is thus maintained and enhanced by these unsung heroes of the people: the rebellious tongue remains still when it may be cut off!

{secret_police_network_eastern_desc_short}
Better even than the Secret Police are a network of informers. When anyone may be listening, the disloyal and rebellious tongue remains still.

{secret_police_network_parthia_desc}
Better even than the Secret Police are a network of informers. Far better to have hidden servants listening to the words - and watching for the deeds - that betray unhappiness. And when anyone might be a servant of the state, everyone watches: failure to report on disloyalty can be construed as disloyalty also. Good order is thus maintained and enhanced by these unsung heroes of the people: the rebellious tongue remains still when it may be cut off!

{secret_police_network_parthia_desc_short}
Better even than the Secret Police are a network of informers. When anyone may be listening, the disloyal and rebellious tongue remains still.

{secret_police_network_egyptian_desc}
When no-one can be sure who is listening, disloyal thoughts go unvoiced, and the harmony of Great Pharaoh's city is enhanced. When all the servants of Great Pharaoh - not just those he has appointed to such duties - police the words, thoughts and deeds of all, then good order is maintained and the pernicious weed of rebellion cannot grow unchecked.

{secret_police_network_egyptian_desc_short}
When no-one can be sure who is listening, disloyal thoughts go unvoiced, and the harmony of Great Pharaoh's city is enhanced.

{secret_police_network_greek_desc}
WARNING! This text should never appear on screen!

{secret_police_network_greek_desc_short}
WARNING! This text should never appear on screen!

{secret_police_network_roman_desc}
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{secret_police_network_roman_desc_short}
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{caravan}	Trade Caravan

{caravan_desc}	WARNING! This baseline short description should never appear on screen!

{caravan_desc_short}	WARNING! This baseline short description should never appear on screen!

{caravan_barbarian_desc}
WARNING! This text should never appear on screen!

{caravan_barbarian_desc_short}
WARNING! This text should never appear on screen!

{caravan_carthage_desc}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement. Exotic goods from as far away as the Indus and China reach the Mediterranean world carried on the backs of long camel trains. \n\nA Caravan can be upgraded as the settlement grows in size and importance.

{caravan_carthage_desc_short}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement.

{caravan_eastern_desc}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement. Exotic goods from as far away as the Indus and China reach the Mediterranean world carried on the backs of long camel trains. \n\nA Caravan can be upgraded as the settlement grows in size and importance.

{caravan_eastern_desc_short}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement.

{caravan_parthia_desc}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement. Exotic goods from as far away as the Indus and China reach the Mediterranean world carried on the backs of long camel trains. \n\nA Caravan can be upgraded as the settlement grows in size and importance.

{caravan_parthia_desc_short}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement.

{caravan_egyptian_desc}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement. Exotic goods from as far away as the Indus and China reach the Mediterranean world carried on the backs of long camel trains. \n\nA Caravan can be upgraded as the settlement grows in size and importance.

{caravan_egyptian_desc_short}
Goods from the mysterious East are carried across the trackless wastes by a Caravan, increasing the trading wealth of the settlement.

{caravan_greek_desc}
WARNING! This text should never appear on screen!

{caravan_greek_desc_short}
WARNING! This text should never appear on screen!

{caravan_roman_desc}
WARNING! This text should never appear on screen!

{caravan_roman_desc_short}
WARNING! This text should never appear on screen!


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{frankincense_rd}	Spice Road

{frankincense_rd_desc}	WARNING! This baseline short description should never appear on screen!

{frankincense_rd_desc_short}	WARNING! This baseline short description should never appear on screen!

{frankincense_rd_barbarian_desc}
WARNING! This text should never appear on screen!

{frankincense_rd_barbarian_desc_short}
WARNING! This text should never appear on screen!

{frankincense_rd_carthage_desc}
WARNING! This text should never appear on screen!

{frankincense_rd_carthage_desc_short}
WARNING! This text should never appear on screen!

{frankincense_rd_eastern_desc}
A handful of nutmeg can make a man wealthy for the rest of his days. That the spice has to be carried across the world to gain these riches is unimportant. The 'Spice Road' trade route from the East brings some of this trading wealth to a town.\n\nSpices - thanks to their rarity - are a valuable, transportable commodity, and their use is a sign of sophistication and wealth. The demand for exotic tastes and flavours cannot be sated, even by the many camel loads of spice that make the risky journey West. \n\nA Spice Road trading route can be upgraded as the city increases in size. 

{frankincense_rd_eastern_desc_short}
A handful of nutmeg can make a man wealthy for the rest of his days. The 'Spice Road' trade route  to the East brings some of this wealth to a town.

{frankincense_rd_parthia_desc}
A handful of nutmeg can make a man wealthy for the rest of his days. That the spice has to be carried across the world to gain these riches is unimportant. The 'Spice Road' trade route from the East brings some of this trading wealth to a town.\n\nSpices - thanks to their rarity - are a valuable, transportable commodity, and their use is a sign of sophistication and wealth. The demand for exotic tastes and flavours cannot be sated, even by the many camel loads of spice that make the risky journey West. \n\nA Spice Road trading route can be upgraded as the city increases in size. 

{frankincense_rd_parthia_desc_short}
A handful of nutmeg can make a man wealthy for the rest of his days. The 'Spice Road' trade route  to the East brings some of this wealth to a town.

{frankincense_rd_egyptian_desc}
WARNING! This text should never appear on screen!

{frankincense_rd_egyptian_desc_short}
WARNING! This text should never appear on screen!

{frankincense_rd_greek_desc}
WARNING! This text should never appear on screen!

{frankincense_rd_greek_desc_short}
WARNING! This text should never appear on screen!

{frankincense_rd_roman_desc}
WARNING! This text should never appear on screen!

{frankincense_rd_roman_desc_short}
WARNING! This text should never appear on screen!


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{silk_rd}	Silk Road

{silk_rd_desc}	WARNING! This baseline short description should never appear on screen!

{silk_rd_desc_short}	WARNING! This baseline short description should never appear on screen!

{silk_rd_barbarian_desc}
WARNING! This text should never appear on screen!

{silk_rd_barbarian_desc_short}
WARNING! This text should never appear on screen!

{silk_rd_carthage_desc}
WARNING! This text should never appear on screen!

{silk_rd_carthage_desc_short}
WARNING! This text should never appear on screen!

{silk_rd_eastern_desc}
The 'Silk Road' trade route brings all the finest of goods from the distant East to a city. Silks are only part of the trade: rare spices, ivory, precious gems and all kinds of exotic items are carried in camel loads to be traded in the West. Men can grow fabulously rich on the proceeds of this trade, and their wealth trickles down through society. It can also be lucratively taxed, because 'protecting' all that wealth can be an expensive business!

{silk_rd_eastern_desc_short}
The 'Silk Road' trade route brings all the finest of goods from the distant East to a city. Men can grow fabulously rich on the proceeds of this trade.

{silk_rd_parthia_desc}
The 'Silk Road' trade route brings all the finest of goods from the distant East to a city. Silks are only part of the trade: rare spices, ivory, precious gems and all kinds of exotic items are carried in camel loads to be traded in the West. Men can grow fabulously rich on the proceeds of this trade, and their wealth trickles down through society. It can also be lucratively taxed, because 'protecting' all that wealth can be an expensive business!

{silk_rd_parthia_desc_short}
The 'Silk Road' trade route brings all the finest of goods from the distant East to a city. Men can grow fabulously rich on the proceeds of this trade.

{silk_rd_egyptian_desc}
WARNING! This text should never appear on screen!

{silk_rd_egyptian_desc_short}
WARNING! This text should never appear on screen!

{silk_rd_greek_desc}
WARNING! This text should never appear on screen!

{silk_rd_greek_desc_short}
WARNING! This text should never appear on screen!

{silk_rd_roman_desc}
WARNING! This text should never appear on screen!

{silk_rd_roman_desc_short}
WARNING! This text should never appear on screen!


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{tavern}	Tavern

{tavern_desc}	WARNING! This baseline short description should never appear on screen!

{tavern_desc_short}	WARNING! This baseline short description should never appear on screen!

{tavern_barbarian_desc}
Drink! Drink! Drink! Life is short! The tavern fire is warm! There are heroic stories to tell! Let everyone hear how great it is to be one of our people! A Tavern is the perfect place for everyone to enjoy themselves, and let worries be drowned in ale and mead. Any man who leaves without a smile on his face and an urge to empty his bladder hasn't really been drinking like a true warrior!\n\nA Tavern can be replaced as the settlement grows in size and stature.

{tavern_barbarian_desc_short}
Drink! Drink! Drink! Life is short! The tavern fire is warm! There are heroic stories to tell! Let everyone hear how great it is to be one of our people!

{tavern_iberian_desc}
Drink! Drink! Drink! Life is short! The tavern fire is warm! There are heroic stories to tell! Let everyone hear how great it is to be one of our people! A Tavern is the perfect place for everyone to enjoy themselves, and let worries be drowned in ale and mead. Any man who leaves without a smile on his face and an urge to empty his bladder hasn't really been drinking like a true warrior!\n\nA Tavern can be replaced as the settlement grows in size and stature.

{tavern_iberian_desc_short}
Drink! Drink! Drink! Life is short! The tavern fire is warm! There are heroic stories to tell! Let everyone hear how great it is to be one of our people!

{tavern_carthage_desc}
WARNING! This text should never appear on screen!

{tavern_carthage_desc_short}
WARNING! This text should never appear on screen!

{tavern_eastern_desc}
WARNING! This text should never appear on screen!

{tavern_eastern_desc_short}
WARNING! This text should never appear on screen!

{tavern_parthia_desc}
WARNING! This text should never appear on screen!

{tavern_parthia_desc_short}
WARNING! This text should never appear on screen!

{tavern_egyptian_desc}
WARNING! This text should never appear on screen!

{tavern_egyptian_desc_short}
WARNING! This text should never appear on screen!

{tavern_greek_desc}
WARNING! This text should never appear on screen!

{tavern_greek_desc_short}
WARNING! This text should never appear on screen!

{tavern_roman_desc}
WARNING! This text should never appear on screen!

{tavern_roman_desc_short}
WARNING! This text should never appear on screen!


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{bardic_circle}	Bardic Circle

{bardic_circle_desc}	WARNING! This baseline short description should never appear on screen!

{bardic_circle_desc_short}	WARNING! This baseline short description should never appear on screen!

{bardic_circle_barbarian_desc}
The bards' tales remind old warriors of their glories, inspire young men to battle, and remind everyone about belonging to a great people! Good companionship and strong ale wash away troubles, and the bards' stories entertain everyone and keep out the cold of the long winters' nights. This is a place for competitions in stories bravely retold, for salty insults to outsiders to be further elaborated upon, and for all to laugh and drink until sunrise!

{bardic_circle_barbarian_desc_short}
The bards' tales remind old warriors of their glories, inspire young men to battle, and remind everyone about belonging to a great people!

{bardic_circle_iberian_desc}
The bards' tales remind old warriors of their glories, inspire young men to battle, and remind everyone about belonging to a great people! Good companionship and strong ale wash away troubles, and the bards' stories entertain everyone and keep out the cold of the long winters' nights. This is a place for competitions in stories bravely retold, for salty insults to outsiders to be further elaborated upon, and for all to laugh and drink until sunrise!

{bardic_circle_iberian_desc_short}
The bards' tales remind old warriors of their glories, inspire young men to battle, and remind everyone about belonging to a great people!

{bardic_circle_carthage_desc}
WARNING! This text should never appear on screen!

{bardic_circle_carthage_desc_short}
WARNING! This text should never appear on screen!

{bardic_circle_eastern_desc}
WARNING! This text should never appear on screen!

{bardic_circle_eastern_desc_short}
WARNING! This text should never appear on screen!

{bardic_circle_parthia_desc}
WARNING! This text should never appear on screen!

{bardic_circle_parthia_desc_short}
WARNING! This text should never appear on screen!

{bardic_circle_egyptian_desc}
WARNING! This text should never appear on screen!

{bardic_circle_egyptian_desc_short}
WARNING! This text should never appear on screen!

{bardic_circle_greek_desc}
WARNING! This text should never appear on screen!

{bardic_circle_greek_desc_short}
WARNING! This text should never appear on screen!

{bardic_circle_roman_desc}
WARNING! This text should never appear on screen!

{bardic_circle_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_battle_shrine}	Temple of Battle Shrine

{temple_of_battle_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_shrine_barbarian}	Shrine to Hebeleysis

{temple_of_battle_shrine_barbarian_desc}
This Shrine is dedicated to Hebeleyzis, the Dacian Sky and Thunder God, in his aspect of inspiring warriors in battle. Hebeleyzis is a particularly belligerent at striking down enemies, making him a worthy god for a fighting people.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_battle_shrine_barbarian_desc_short}
This Shrine is dedicated to Hebeleyzis, the Dacian Sky and Thunder God, in his aspect of inspiring warriors in battle. 

{temple_of_battle_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_greek}	Shrine to Ares

{temple_of_battle_shrine_greek_desc}
This Shrine is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand are just as valid as heroic for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_battle_shrine_greek_desc_short}
This Shrine is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_battle_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_battle_temple}	Temple of Battle Temple

{temple_of_battle_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_temple_barbarian}	Sacred Grove of Hebeleysis

{temple_of_battle_temple_barbarian_desc}
This Sacred Grove is dedicated to Hebeleyzis, the Dacian Sky and Thunder God, in his aspect of inspiring warriors in battle. Hebeleyzis is a particularly belligerent at striking down enemies, making him a worthy god for a fighting people.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_battle_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Hebeleyzis, the Dacian Sky and Thunder God, in his aspect of inspiring warriors in battle. 

{temple_of_battle_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_greek}	Temple of Ares

{temple_of_battle_temple_greek_desc}
This Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_battle_temple_greek_desc_short}
This Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_battle_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_battle_large_temple}	Temple of Battle Large Temple

{temple_of_battle_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_large_temple_barbarian}	Sacred Circle of Hebeleysis

{temple_of_battle_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Hebeleyzis, the Dacian Sky and Thunder God, in his aspect of inspiring warriors in battle. Hebeleyzis is a particularly belligerent at striking down enemies, making him a worthy god for a fighting people.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_battle_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Hebeleyzis, the Dacian Sky and Thunder God, in his aspect of inspiring warriors in battle. 

{temple_of_battle_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_greek}	Large Temple of Ares

{temple_of_battle_large_temple_greek_desc}
This Large Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_battle_large_temple_greek_desc_short}
This Large Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_battle_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_battle_awesome_temple}	Temple of Battle Awesome Temple

{temple_of_battle_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_greek}	Awesome Temple of Ares

{temple_of_battle_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be upgraded to a Pantheion as the settlement grows in size and importance.

{temple_of_battle_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_battle_awesome_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_awesome_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_battleforge_shrine}	Temple of Battleforge Shrine

{temple_of_battleforge_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battleforge_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battleforge_shrine_barbarian}	Shrine to Teutatis

{temple_of_battleforge_shrine_barbarian_desc}
This Shrine is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_battleforge_shrine_barbarian_desc_short}
This Shrine is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.

{temple_of_battleforge_shrine_iberian}	Shrine to Teutatis

{temple_of_battleforge_shrine_iberian_desc}
This Shrine is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_battleforge_shrine_iberian_desc_short}
This Shrine is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.

{temple_of_battleforge_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_eastern}	Shrine to Vahagan

{temple_of_battleforge_shrine_eastern_desc}
This Shrine is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.It is in this capacity that he is honoured by warriors. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_battleforge_shrine_eastern_desc_short}
This Shrine is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.

{temple_of_battleforge_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_battleforge_temple}	Temple of Battleforge Temple

{temple_of_battleforge_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battleforge_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battleforge_temple_barbarian}	Sacred Grove of Teutatis

{temple_of_battleforge_temple_barbarian_desc}
This Sacred Grove is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_battleforge_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.

{temple_of_battleforge_temple_iberian}	Sacred Grove of Teutatis

{temple_of_battleforge_temple_iberian_desc}
This Sacred Grove is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_battleforge_temple_iberian_desc_short}
This Sacred Grove is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.

{temple_of_battleforge_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_eastern}	Temple of Vahagan

{temple_of_battleforge_temple_eastern_desc}
This Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.It is in this capacity that he is honoured by warriors. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_battleforge_temple_eastern_desc_short}
This Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.

{temple_of_battleforge_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_battleforge_large_temple}	Temple of Battleforge Large Temple

{temple_of_battleforge_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battleforge_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battleforge_large_temple_barbarian}	Sacred Circle of Teutatis

{temple_of_battleforge_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_battleforge_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.

{temple_of_battleforge_large_temple_iberian}	Sacred Circle of Teutatis

{temple_of_battleforge_large_temple_iberian_desc}
This Sacred Circle is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_battleforge_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Teutatis, the Gallic war god. All peoples need to be inspired in times of war, and he sets a fine example for warriors.

{temple_of_battleforge_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_eastern}	Large Temple of Vahagan

{temple_of_battleforge_large_temple_eastern_desc}
This Large Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.It is in this capacity that he is honoured by warriors. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_battleforge_large_temple_eastern_desc_short}
This Large Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.

{temple_of_battleforge_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_farming_shrine}	Temple of Farming Shrine

{temple_of_farming_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_shrine_barbarian}	Shrine to Bendis

{temple_of_farming_shrine_barbarian_desc}
This Shrine is dedicated to Bendis, the Dacian Goddess of Healing, in her aspect as a mother figure who supervises at births. Bendis in this aspect is a great comfort to farmers and all those concerned with living things.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_farming_shrine_barbarian_desc_short}
This Shrine is dedicated to Bendis, the Dacian Goddess of Healing, in her aspect as a mother figure who supervises at births. 

{temple_of_farming_shrine_carthage}	Shrine to Tanit

{temple_of_farming_shrine_carthage_desc}
This Shrine is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. She was Astarte to the Phoenicians, the original settlers of Carthage. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_farming_shrine_carthage_desc_short}
This Shrine is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. 

{temple_of_farming_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_shrine_greek}	Shrine to Demeter

{temple_of_farming_shrine_greek_desc}
This Shrine is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. Worship of Demeter also takes in the hidden cult of the Eleusinian Mysteries. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_farming_shrine_greek_desc_short}
This Shrine is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. 

{temple_of_farming_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_farming_temple}	Temple of Farming Temple

{temple_of_farming_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_temple_barbarian}	Sacred Grove of Bendis

{temple_of_farming_temple_barbarian_desc}
This Sacred Grove is dedicated to Bendis, the Dacian Goddess of Healing, in her aspect as a mother figure who supervises at births. Bendis in this aspect is a great comfort to farmers and all those concerned with living things.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_farming_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Bendis, the Dacian Goddess of Healing, in her aspect as a mother figure who supervises at births. 

{temple_of_farming_temple_carthage}	Temple of Tanit

{temple_of_farming_temple_carthage_desc}
This Temple is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. She was Astarte to the Phoenicians, the original settlers of Carthage. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_farming_temple_carthage_desc_short}
This Temple is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. 

{temple_of_farming_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_temple_greek}	Temple of Demeter

{temple_of_farming_temple_greek_desc}
This Temple is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. Worship of Demeter also takes in the hidden cult of the Eleusinian Mysteries. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_farming_temple_greek_desc_short}
This Temple is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. 

{temple_of_farming_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_farming_large_temple}	Temple of Farming Large Temple

{temple_of_farming_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_large_temple_barbarian}	Sacred Circle of Bendis

{temple_of_farming_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Bendis, the Dacian Goddess of Healing, in her aspect as a mother figure who supervises at births. Bendis in this aspect is a great comfort to farmers and all those concerned with living things.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_farming_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Bendis, the Dacian Goddess of Healing, in her aspect as a mother figure who supervises at births. 

{temple_of_farming_large_temple_carthage}	Large Temple of Tanit

{temple_of_farming_large_temple_carthage_desc}
This Large Temple is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. She was Astarte to the Phoenicians, the original settlers of Carthage. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_farming_large_temple_carthage_desc_short}
This Large Temple is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. 

{temple_of_farming_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_large_temple_greek}	Large Temple of Demeter

{temple_of_farming_large_temple_greek_desc}
This Large Temple is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. Worship of Demeter also takes in the hidden cult of the Eleusinian Mysteries. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_farming_large_temple_greek_desc_short}
This Large Temple is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. 

{temple_of_farming_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_farming_awesome_temple}	Temple of Farming Awesome Temple

{temple_of_farming_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_carthage}	Awesome Temple of Tanit

{temple_of_farming_awesome_temple_carthage_desc}
This Awesome Temple is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. She was Astarte to the Phoenicians, the original settlers of Carthage. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_farming_awesome_temple_carthage_desc_short}
This Awesome Temple is dedicated to Tanit, the Queen of Heaven and Mother Goddess. Prayers are offered to her to ensure children, good harvests and tranquility in people's homes. 

{temple_of_farming_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_greek}	Awesome Temple of Demeter

{temple_of_farming_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. Worship of Demeter also takes in the hidden cult of the Eleusinian Mysteries. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be upgraded to a Pantheion as the settlement grows in size and importance.

{temple_of_farming_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. 

{temple_of_farming_awesome_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_awesome_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_fertility_shrine}	Temple of Fertility Shrine

{temple_of_fertility_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_shrine_barbarian}	Shrine to Freyja

{temple_of_fertility_shrine_barbarian_desc}
This Shrine is dedicated to Frejya, the German goddess of fertility and prosperity. She is often seen as the most beautiful of all the Gods. Frejya is also considered to be the bride of all fallen heroes. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_fertility_shrine_barbarian_desc_short}
This Shrine is dedicated to Frejya, the German goddess of fertility and prosperity. She is often seen as the most beautiful of all the Gods.

{temple_of_fertility_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_egyptian}	Shrine to Isis

{temple_of_fertility_shrine_egyptian_desc}
This Shrine is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_fertility_shrine_egyptian_desc_short}
This Shrine is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.

{temple_of_fertility_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_shrine_roman}	Shrine to Ceres

{temple_of_fertility_shrine_roman_desc}
This Shrine is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. She is equated with the Greek deity Demeter, and worship of the two often overlaps. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_fertility_shrine_roman_desc_short}
This Shrine is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. 


¬--------------

{temple_of_fertility_temple}	Temple of Fertility Temple

{temple_of_fertility_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_temple_barbarian}	Sacred Grove of Freyja

{temple_of_fertility_temple_barbarian_desc}
This Sacred Grove is dedicated to Frejya, the German goddess of fertility and prosperity. She is often seen as the most beautiful of all the Gods. Frejya is also considered to be the bride of all fallen heroes. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_fertility_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Frejya, the German goddess of fertility and prosperity. She is often seen as the most beautiful of all the Gods.

{temple_of_fertility_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_egyptian}	Temple to Isis

{temple_of_fertility_temple_egyptian_desc}
This Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fertility_temple_egyptian_desc_short}
This Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.

{temple_of_fertility_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_temple_roman}	Temple of Ceres

{temple_of_fertility_temple_roman_desc}
This Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. She is equated with the Greek deity Demeter, and worship of the two often overlaps. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fertility_temple_roman_desc_short}
This Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. 


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{temple_of_fertility_large_temple}	Temple of Fertility Large Temple

{temple_of_fertility_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_large_temple_barbarian}	Sacred Circle of Freyja

{temple_of_fertility_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Frejya, the German goddess of fertility and prosperity. She is often seen as the most beautiful of all the Gods. Frejya is also considered to be the bride of all fallen heroes. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_fertility_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Frejya, the German goddess of fertility and prosperity. She is often seen as the most beautiful of all the Gods.

{temple_of_fertility_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_egyptian}	Large Temple to Isis

{temple_of_fertility_large_temple_egyptian_desc}
This Large Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fertility_large_temple_egyptian_desc_short}
This Large Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.

{temple_of_fertility_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_large_temple_roman}	Large Temple of Ceres

{temple_of_fertility_large_temple_roman_desc}
This Large Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. She is equated with the Greek deity Demeter, and worship of the two often overlaps. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fertility_large_temple_roman_desc_short}
This Large Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. 


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{temple_of_forge_shrine}	Temple of Forge Shrine

{temple_of_forge_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_forge_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_forge_shrine_barbarian}	Shrine to Zalmoxis

{temple_of_forge_shrine_barbarian_desc}
This Shrine is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. Thus he helps bring them victory over their enemies. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_forge_shrine_barbarian_desc_short}
This Shrine is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. 

{temple_of_forge_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_shrine_greek}	Shrine to Hephaestus

{temple_of_forge_shrine_greek_desc}
This Shrine is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_forge_shrine_greek_desc_short}
This Shrine is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 

{temple_of_forge_shrine_roman}	Shrine to Vulcan

{temple_of_forge_shrine_roman_desc}
This Shrine is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan.  \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_forge_shrine_roman_desc_short}
This Shrine is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 


¬--------------

{temple_of_forge_temple}	Temple of Forge Temple

{temple_of_forge_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_forge_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_forge_temple_barbarian}	Sacred Grove of Zalmoxis

{temple_of_forge_temple_barbarian_desc}
This Sacred Grove is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. Thus he helps bring them victory over their enemies. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_forge_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. 

{temple_of_forge_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_temple_greek}	Temple of Hephaestus

{temple_of_forge_temple_greek_desc}
This Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_forge_temple_greek_desc_short}
This Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 

{temple_of_forge_temple_roman}	Temple of Vulcan

{temple_of_forge_temple_roman_desc}
This Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_forge_temple_roman_desc_short}
This Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 


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{temple_of_forge_large_temple}	Temple of Forge Large Temple

{temple_of_forge_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_forge_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_forge_large_temple_barbarian}	Sacred Circle of Zalmoxis

{temple_of_forge_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. Thus he helps bring them victory over their enemies. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_forge_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Zalmoxis, the Dacian Divine Defender of the People, here in an underworld aspect of forging weapons for his followers. 

{temple_of_forge_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_large_temple_greek}	Large Temple of Hephaestus

{temple_of_forge_large_temple_greek_desc}
This Large Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_forge_large_temple_greek_desc_short}
This Large Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 

{temple_of_forge_large_temple_roman}	Large Temple of Vulcan

{temple_of_forge_large_temple_roman_desc}
This Large Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_forge_large_temple_roman_desc_short}
This Large Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 


¬--------------

{temple_of_fun_shrine}	Temple of Fun Shrine

{temple_of_fun_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fun_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fun_shrine_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_shrine_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_shrine_eastern}	Shrine to Anahit

{temple_of_fun_shrine_eastern_desc}
This Shrine is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_fun_shrine_eastern_desc_short}
This Shrine is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.

{temple_of_fun_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_shrine_egyptian}	Shrine to Osiris

{temple_of_fun_shrine_egyptian_desc}
This Shrine is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_fun_shrine_egyptian_desc_short}
This Shrine is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 

{temple_of_fun_shrine_greek}	Shrine to Dionysus

{temple_of_fun_shrine_greek_desc}
This Shrine is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_fun_shrine_greek_desc_short}
This Shrine is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 

{temple_of_fun_shrine_roman}	Shrine to Bacchus

{temple_of_fun_shrine_roman_desc}
This Shrine is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_fun_shrine_roman_desc_short}
This Shrine is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 


¬--------------

{temple_of_fun_temple}	Temple of Fun Temple

{temple_of_fun_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fun_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fun_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_temple_eastern}	Temple of Anahit

{temple_of_fun_temple_eastern_desc}
This Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_temple_eastern_desc_short}
This Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.

{temple_of_fun_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_temple_egyptian}	Temple of Osiris

{temple_of_fun_temple_egyptian_desc}
This Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_temple_egyptian_desc_short}
This Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 

{temple_of_fun_temple_greek}	Temple of Dionysus

{temple_of_fun_temple_greek_desc}
This Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals.\n\nReligion generally makes people feel happy and content knowing that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_temple_greek_desc_short}
This Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 

{temple_of_fun_temple_roman}	Temple of Bacchus

{temple_of_fun_temple_roman_desc}
This Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_temple_roman_desc_short}
This Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 


¬--------------

{temple_of_fun_large_temple}	Temple of Fun Large Temple

{temple_of_fun_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fun_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fun_large_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_large_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_large_temple_eastern}	Large Temple of Anahit

{temple_of_fun_large_temple_eastern_desc}
This Large Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_large_temple_eastern_desc_short}
This Large Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.

{temple_of_fun_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_large_temple_egyptian}	Large Temple of Osiris

{temple_of_fun_large_temple_egyptian_desc}
This Large Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_large_temple_egyptian_desc_short}
This Large Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 

{temple_of_fun_large_temple_greek}	Large Temple of Dionysus

{temple_of_fun_large_temple_greek_desc}
This Large Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_large_temple_greek_desc_short}
This Large Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 

{temple_of_fun_large_temple_roman}	Large Temple of Bacchus

{temple_of_fun_large_temple_roman_desc}
This Large Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_large_temple_roman_desc_short}
This Large Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 


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{temple_of_governors_shrine}	Temple of Governors Shrine

{temple_of_governors_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_governors_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_governors_shrine_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_eastern}	Shrine to Zeus

{temple_of_governors_shrine_eastern_desc}
This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_governors_shrine_eastern_desc_short}
This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_greek}	Shrine to Zeus

{temple_of_governors_shrine_greek_desc}
This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_governors_shrine_greek_desc_short}
This Shrine is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_governors_temple}	Temple of Governors Temple

{temple_of_governors_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_governors_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_governors_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_eastern}	Temple of Zeus

{temple_of_governors_temple_eastern_desc}
This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_governors_temple_eastern_desc_short}
This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_greek}	Temple of Zeus

{temple_of_governors_temple_greek_desc}
This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_governors_temple_greek_desc_short}
This Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_governors_large_temple}	Temple of Governors Large Temple

{temple_of_governors_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_governors_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_governors_large_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_eastern}	Large Temple of Zeus

{temple_of_governors_large_temple_eastern_desc}
This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_governors_large_temple_eastern_desc_short}
This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_greek}	Large Temple of Zeus

{temple_of_governors_large_temple_greek_desc}
This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_governors_large_temple_greek_desc_short}
This Large Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_healing_shrine}	Temple of Healing Shrine

{temple_of_healing_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_healing_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_healing_shrine_barbarian}	Shrine to Brigantia

{temple_of_healing_shrine_barbarian_desc}
This Shrine is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water. Brigantia also has some responsibilities for prosperity and fertility among her people.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_healing_shrine_barbarian_desc_short}
This Shrine is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water.

{temple_of_healing_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_shrine_egyptian}	Shrine to Imhotep

{temple_of_healing_shrine_egyptian_desc}
This Shrine is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_healing_shrine_egyptian_desc_short}
This Shrine is dedicated to Imhotep, the son of Ptah and the God of Healing. 

{temple_of_healing_shrine_greek}	Shrine to Asklepios

{temple_of_healing_shrine_greek_desc}
This Shrine is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_healing_shrine_greek_desc_short}
This Shrine is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 

{temple_of_healing_shrine_roman}	Shrine to Juno

{temple_of_healing_shrine_roman_desc}
This Shrine is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_healing_shrine_roman_desc_short}
This Shrine is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 


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{temple_of_healing_temple}	Temple of Healing Temple

{temple_of_healing_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_healing_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_healing_temple_barbarian}	Sacred Grove of Brigantia

{temple_of_healing_temple_barbarian_desc}
This Sacred Grove is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water. Brigantia also has some responsibilities for prosperity and fertility among her people.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_healing_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water.

{temple_of_healing_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_temple_egyptian}	Temple of Imhotep

{temple_of_healing_temple_egyptian_desc}
This Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_temple_egyptian_desc_short}
This Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. 

{temple_of_healing_temple_greek}	Temple of Asklepios

{temple_of_healing_temple_greek_desc}
This Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_temple_greek_desc_short}
This Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 

{temple_of_healing_temple_roman}	Temple of Juno

{temple_of_healing_temple_roman_desc}
This Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_temple_roman_desc_short}
This Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 


¬--------------

{temple_of_healing_large_temple}	Temple of Healing Large Temple

{temple_of_healing_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_healing_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_healing_large_temple_barbarian}	Sacred Circle of Brigantia

{temple_of_healing_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water. Brigantia also has some responsibilities for prosperity and fertility among her people.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_healing_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Brigantia, the British tribal Goddess of the Brigantes, one of the important tribal kingdoms. She is a goddess of war, healing and water.

{temple_of_healing_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_large_temple_egyptian}	Large Temple of Imhotep

{temple_of_healing_large_temple_egyptian_desc}
This Large Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_large_temple_egyptian_desc_short}
This Large Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. 

{temple_of_healing_large_temple_greek}	Large Temple of Asklepios

{temple_of_healing_large_temple_greek_desc}
This Large Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_large_temple_greek_desc_short}
This Large Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 

{temple_of_healing_large_temple_roman}	Large Temple of Juno

{temple_of_healing_large_temple_roman_desc}
This Large Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_large_temple_roman_desc_short}
This Large Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 


¬--------------

{temple_of_horse_shrine}	Temple of Horse Shrine

{temple_of_horse_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_shrine_barbarian}	Shrine to Epona

{temple_of_horse_shrine_barbarian_desc}
This Shrine is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_horse_shrine_barbarian_desc_short}
This Shrine is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 

{temple_of_horse_shrine_iberian}	Shrine to Epona

{temple_of_horse_shrine_iberian_desc}
This Shrine is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_horse_shrine_iberian_desc_short}
This Shrine is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 

{temple_of_horse_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_horse_temple}	Temple of Horse Temple

{temple_of_horse_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_temple_barbarian}	Sacred Grove of Epona

{temple_of_horse_temple_barbarian_desc}
This Sacred Grove is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_horse_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 

{temple_of_horse_temple_iberian}	Sacred Grove of Epona

{temple_of_horse_temple_iberian_desc}
This Sacred Grove is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_horse_temple_iberian_desc_short}
This Sacred Grove is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 

{temple_of_horse_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_horse_large_temple}	Temple of Horse Large Temple

{temple_of_horse_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_large_temple_barbarian}	Sacred Circle of Epona

{temple_of_horse_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_horse_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 

{temple_of_horse_large_temple_iberian}	Sacred Circle of Epona

{temple_of_horse_large_temple_iberian_desc}
This Sacred Circle is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. She watches over the training of warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_horse_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. 

{temple_of_horse_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_hunting_shrine}	Temple of Hunting Shrine

{temple_of_hunting_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_hunting_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_hunting_shrine_barbarian}	Shrine to Abnoba

{temple_of_hunting_shrine_barbarian_desc}
This Shrine is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_hunting_shrine_barbarian_desc_short}
This Shrine is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.

{temple_of_hunting_shrine_iberian}	Shrine to Abnoba

{temple_of_hunting_shrine_iberian_desc}
This Shrine is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_hunting_shrine_iberian_desc_short}
This Shrine is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.

{temple_of_hunting_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_greek}	Shrine to Artemis

{temple_of_hunting_shrine_greek_desc}
This Shrine is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_hunting_shrine_greek_desc_short}
This Shrine is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 

{temple_of_hunting_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_hunting_temple}	Temple of Hunting Temple

{temple_of_hunting_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_hunting_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_hunting_temple_barbarian}	Sacred Grove of Abnoba

{temple_of_hunting_temple_barbarian_desc}
This Sacred Grove is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_hunting_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.

{temple_of_hunting_temple_iberian}	Sacred Grove of Abnoba

{temple_of_hunting_temple_iberian_desc}
This Sacred Grove is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_hunting_temple_iberian_desc_short}
This Sacred Grove is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.

{temple_of_hunting_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_greek}	Temple of Artemis

{temple_of_hunting_temple_greek_desc}
This Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_hunting_temple_greek_desc_short}
This Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 

{temple_of_hunting_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_hunting_large_temple}	Temple of Hunting Large Temple

{temple_of_hunting_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_hunting_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_hunting_large_temple_barbarian}	Sacred Circle of Abnoba

{temple_of_hunting_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_hunting_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.

{temple_of_hunting_large_temple_iberian}	Sacred Circle of Abnoba

{temple_of_hunting_large_temple_iberian_desc}
This Sacred Circle is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_hunting_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Abnoba, the Gallic goddess of the hunt. Hers is a bloody cult, well-suited to a warlike people.

{temple_of_hunting_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_greek}	Large Temple of Artemis

{temple_of_hunting_large_temple_greek_desc}
This Large Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_hunting_large_temple_greek_desc_short}
This Large Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 

{temple_of_hunting_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_hunting_awesome_temple}	Temple of Hunting Awesome Temple

{temple_of_hunting_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_hunting_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_hunting_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_greek}	Awesome Temple of Artemis

{temple_of_hunting_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be upgraded to a Pantheion as the settlement grows in size and importance.

{temple_of_hunting_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Artemis, the Goddess of the Hunt. She is a strong willed, powerful goddess, able to fight for what she knows to be right. 

{temple_of_hunting_awesome_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_awesome_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_hunting_pantheon}	Temple of Hunting Pantheon

{temple_of_hunting_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_hunting_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_hunting_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_greek}	Pantheion

{temple_of_hunting_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Artemis, the Goddess of the Hunt. She is also a protector of children and of animals, even though she is the eternal virgin and never a mother.\n\nReligion also makes a people feel happy and content to know that all the Gods are honoured in such a magnificent setting.

{temple_of_hunting_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Artemis, the Goddess of the Hunt. 

{temple_of_hunting_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_hunting_pantheon_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_justice_shrine}	Temple of justice Shrine

{temple_of_justice_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_justice_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_justice_shrine_barbarian}	Shrine to Esus

{temple_of_justice_shrine_barbarian_desc}
This Shrine is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_justice_shrine_barbarian_desc_short}
This Shrine is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 

{temple_of_justice_shrine_iberian}	Shrine to Esus

{temple_of_justice_shrine_iberian_desc}
This Shrine is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_justice_shrine_iberian_desc_short}
This Shrine is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 

{temple_of_justice_shrine_carthage}	Shrine to Baal

{temple_of_justice_shrine_carthage_desc}
This Shrine is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_justice_shrine_carthage_desc_short}
This Shrine is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 

{temple_of_justice_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_shrine_egyptian}	Shrine to Set

{temple_of_justice_shrine_egyptian_desc}
This Shrine is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_justice_shrine_egyptian_desc_short}
This Shrine is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.

{temple_of_justice_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_justice_temple}	Temple of justice Temple

{temple_of_justice_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_justice_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_justice_temple_barbarian}	Sacred Grove of Esus

{temple_of_justice_temple_barbarian_desc}
This Sacred Grove is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_justice_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 

{temple_of_justice_temple_iberian}	Sacred Grove of Esus

{temple_of_justice_temple_iberian_desc}
This Sacred Grove is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_justice_temple_iberian_desc_short}
This Sacred Grove is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 

{temple_of_justice_temple_carthage}	Temple of Baal

{temple_of_justice_temple_carthage_desc}
This Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_justice_temple_carthage_desc_short}
This Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 

{temple_of_justice_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_temple_egyptian}	Temple of Set

{temple_of_justice_temple_egyptian_desc}
This Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_justice_temple_egyptian_desc_short}
This Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.

{temple_of_justice_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_justice_large_temple}	Temple of justice Large Temple

{temple_of_justice_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_justice_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_justice_large_temple_barbarian}	Sacred Circle of Esus

{temple_of_justice_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_justice_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 

{temple_of_justice_large_temple_iberian}	Sacred Circle of Esus

{temple_of_justice_large_temple_iberian_desc}
This Sacred Circle is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. Esus is often shown as a woodcutter, a quiet image for such a potentially violent god. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_justice_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Esus, the Gallic god of rogues in one of his many aspects. Human sacrifices to Esus are hanged and then skewered before death. 

{temple_of_justice_large_temple_carthage}	Large Temple of Baal

{temple_of_justice_large_temple_carthage_desc}
This Large Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_justice_large_temple_carthage_desc_short}
This Large Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 

{temple_of_justice_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_large_temple_egyptian}	Large Temple of Set

{temple_of_justice_large_temple_egyptian_desc}
This Large Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_justice_large_temple_egyptian_desc_short}
This Large Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.

{temple_of_justice_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_justice_pantheon}	Temple of justice Pantheon

{temple_of_justice_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_justice_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_justice_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_egyptian}	Temple City

{temple_of_justice_pantheon_egyptian_desc}
This Temple City is dedicated to all the Gods, but primarily Set, whose temple this was first. Set is the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. Now all Gods are honoured in this place. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a magnificent fashion.

{temple_of_justice_pantheon_egyptian_desc_short}
This Temple City is dedicated to all the Gods, but primarily Set, whose temple this was first. Set is the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.

{temple_of_justice_pantheon_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_pantheon_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_law_shrine}	Temple of Law Shrine

{temple_of_law_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_law_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_law_shrine_barbarian}	Shrine to Papay

{temple_of_law_shrine_barbarian_desc}
This Shrine is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_law_shrine_barbarian_desc_short}
This Shrine is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.

{temple_of_law_shrine_iberian}	Shrine to Papay

{temple_of_law_shrine_iberian_desc}
This Shrine is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_law_shrine_iberian_desc_short}
This Shrine is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.

{temple_of_law_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_egyptian}	Shrine to Horus

{temple_of_law_shrine_egyptian_desc}
This Shrine is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_law_shrine_egyptian_desc_short}
This Shrine is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 

{temple_of_law_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_shrine_roman}	Shrine to Saturn

{temple_of_law_shrine_roman_desc}
This Shrine is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_law_shrine_roman_desc_short}
This Shrine is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 


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{temple_of_law_temple}	Temple of Law Temple

{temple_of_law_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_law_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_law_temple_barbarian}	Sacred Grove of Papay

{temple_of_law_temple_barbarian_desc}
This Sacred Grove is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_law_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.

{temple_of_law_temple_iberian}	Sacred Grove of Papay

{temple_of_law_temple_iberian_desc}
This Sacred Grove is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_law_temple_iberian_desc_short}
This Sacred Grove is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.

{temple_of_law_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_law_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_law_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_law_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_temple_egyptian}	Temple of Horus

{temple_of_law_temple_egyptian_desc}
This Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_law_temple_egyptian_desc_short}
This Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 

{temple_of_law_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_law_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_temple_roman}	Temple of Saturn

{temple_of_law_temple_roman_desc}
This Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_law_temple_roman_desc_short}
This Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 


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{temple_of_law_large_temple}	Temple of Law Large Temple

{temple_of_law_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_law_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_law_large_temple_barbarian}	Sacred Circle of Papay

{temple_of_law_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_law_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Papay, the Scythian All-Father, the eldest of the Gods. As a patriarch, he is also a lawgiver.

{temple_of_law_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_egyptian}	Large Temple of Horus

{temple_of_law_large_temple_egyptian_desc}
This Large Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_law_large_temple_egyptian_desc_short}
This Large Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 

{temple_of_law_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_large_temple_roman}	Large Temple of Saturn

{temple_of_law_large_temple_roman_desc}
This Large Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_law_large_temple_roman_desc_short}
This Large Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 


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{temple_of_law_pantheon}	Temple of Law Pantheon

{temple_of_law_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_law_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_law_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_egyptian}	Temple City

{temple_of_law_pantheon_egyptian_desc}
This Temple City is dedicated to all the Gods, but primarily Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_law_pantheon_egyptian_desc_short}
This Temple City is dedicated to all the Gods, but primarily Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 

{temple_of_law_pantheon_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_pantheon_roman}	Pantheon

{temple_of_law_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_law_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 


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{temple_of_leadership_shrine}	Temple of Leadership Shrine

{temple_of_leadership_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_leadership_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_leadership_shrine_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_eastern}	Shrine to Armazd

{temple_of_leadership_shrine_eastern_desc}
This Shrine is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_leadership_shrine_eastern_desc_short}
This Shrine is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.

{temple_of_leadership_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_shrine_greek}	Shrine to Athena

{temple_of_leadership_shrine_greek_desc}
This Shrine is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_leadership_shrine_greek_desc_short}
This Shrine is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 

{temple_of_leadership_shrine_roman}	Shrine to Jupiter

{temple_of_leadership_shrine_roman_desc}
This Shrine is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_leadership_shrine_roman_desc_short}
This Shrine is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 


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{temple_of_leadership_temple}	Temple of Leadership Temple

{temple_of_leadership_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_leadership_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_leadership_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_eastern}	Temple of Armazd

{temple_of_leadership_temple_eastern_desc}
This Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_temple_eastern_desc_short}
This Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.

{temple_of_leadership_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_temple_greek}	Temple of Athena

{temple_of_leadership_temple_greek_desc}
This Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_temple_greek_desc_short}
This Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 

{temple_of_leadership_temple_roman}	Temple of Jupiter

{temple_of_leadership_temple_roman_desc}
This Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_temple_roman_desc_short}
This Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 


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{temple_of_leadership_large_temple}	Temple of Leadership Large Temple

{temple_of_leadership_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_leadership_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_leadership_large_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_eastern}	Large Temple of Armazd

{temple_of_leadership_large_temple_eastern_desc}
This Large Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_large_temple_eastern_desc_short}
This Large Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.

{temple_of_leadership_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_large_temple_greek}	Large Temple of Athena

{temple_of_leadership_large_temple_greek_desc}
This Large Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_large_temple_greek_desc_short}
This Large Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 

{temple_of_leadership_large_temple_roman}	Large Temple of Jupiter

{temple_of_leadership_large_temple_roman_desc}
This Large Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_large_temple_roman_desc_short}
This Large Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 


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{temple_of_leadership_pantheon}	Temple of Leadership Pantheon

{temple_of_leadership_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_leadership_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_leadership_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_pantheon_greek}	Pantheion

{temple_of_leadership_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_leadership_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 

{temple_of_leadership_pantheon_roman}	Pantheon

{temple_of_leadership_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_leadership_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 


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{temple_of_love_shrine}	Temple of Love Shrine

{temple_of_love_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_love_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_love_shrine_barbarian}	Shrine to Api

{temple_of_love_shrine_barbarian_desc}
This Shrine is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_love_shrine_barbarian_desc_short}
This Shrine is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.

{temple_of_love_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_love_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_shrine_eastern}	Shrine to Aphrodite

{temple_of_love_shrine_eastern_desc}
This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_love_shrine_eastern_desc_short}
This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_love_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_love_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_shrine_greek}	Shrine to Aphrodite

{temple_of_love_shrine_greek_desc}
This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_love_shrine_greek_desc_short}
This Shrine is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_love_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_love_temple}	Temple of Love Temple

{temple_of_love_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_love_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_love_temple_barbarian}	Sacred Grove of Api

{temple_of_love_temple_barbarian_desc}
This Sacred Grove is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_love_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.

{temple_of_love_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_love_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_temple_eastern}	Temple of Aphrodite

{temple_of_love_temple_eastern_desc}
This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_love_temple_eastern_desc_short}
This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_love_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_love_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_temple_greek}	Temple of Aphrodite

{temple_of_love_temple_greek_desc}
This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_love_temple_greek_desc_short}
This Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_love_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_love_large_temple}	Temple of Love Large Temple

{temple_of_love_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_love_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_love_large_temple_barbarian}	Sacred Circle of Api

{temple_of_love_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_love_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Api, the Scythian Earth Mother, and the mother of the Gods. She is celebrated as a sexual being as much as a fertility goddess.

{temple_of_love_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_love_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_large_temple_eastern}	Large Temple of Aphrodite

{temple_of_love_large_temple_eastern_desc}
This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_love_large_temple_eastern_desc_short}
This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_love_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_love_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_large_temple_greek}	Large Temple of Aphrodite

{temple_of_love_large_temple_greek_desc}
This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_love_large_temple_greek_desc_short}
This Large Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_love_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_naval_shrine}	Temple of Naval Shrine

{temple_of_naval_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_naval_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_naval_shrine_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_shrine_roman}	Shrine to Neptune

{temple_of_naval_shrine_roman_desc}
This Shrine is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_naval_shrine_roman_desc_short}
This Shrine is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 


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{temple_of_naval_temple}	Temple of Naval Temple

{temple_of_naval_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_naval_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_naval_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_temple_roman}	Temple of Neptune

{temple_of_naval_temple_roman_desc}
This Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_naval_temple_roman_desc_short}
This Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 


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{temple_of_naval_large_temple}	Temple of Naval Large Temple

{temple_of_naval_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_naval_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_naval_large_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_large_temple_roman}	Large Temple of Neptune

{temple_of_naval_large_temple_roman_desc}
This Large Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_naval_large_temple_roman_desc_short}
This Large Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 


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{temple_of_one_god_shrine}	Temple of One god Shrine

{temple_of_one_god_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_one_god_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_one_god_shrine_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_parthia}	Shrine to Zoroastra

{temple_of_one_god_shrine_parthia_desc}
This Shrine is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the shrine. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_one_god_shrine_parthia_desc_short}
This Shrine is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the shrine.

{temple_of_one_god_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_one_god_temple}	Temple of One god Temple

{temple_of_one_god_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_one_god_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_one_god_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_parthia}	Temple of Zoroastra

{temple_of_one_god_temple_parthia_desc}
This Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_one_god_temple_parthia_desc_short}
This Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.

{temple_of_one_god_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_one_god_large_temple}	Temple of One god Large Temple

{temple_of_one_god_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_one_god_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_one_god_large_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_parthia}	Large Temple of Zoroastra

{temple_of_one_god_large_temple_parthia_desc}
This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is so lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_one_god_large_temple_parthia_desc_short}
This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.

{temple_of_one_god_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_trade_shrine}	Temple of Trade Shrine

{temple_of_trade_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_trade_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_trade_shrine_barbarian}	Shrine to Britannia

{temple_of_trade_shrine_barbarian_desc}
This Shrine is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_trade_shrine_barbarian_desc_short}
This Shrine is dedicated to Britannia, the British deified personification of their homeland.

{temple_of_trade_shrine_iberian}	Shrine to Britannia

{temple_of_trade_shrine_iberian_desc}
This Shrine is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_trade_shrine_iberian_desc_short}
This Shrine is dedicated to Britannia, the British deified personification of their homeland.

{temple_of_trade_shrine_carthage}	Shrine to Milqart

{temple_of_trade_shrine_carthage_desc}
This Shrine is dedicated to Milqart, the son of Baal and the Ruler of the Underworld.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_trade_shrine_carthage_desc_short}
This Shrine is dedicated to Milqart, the son of Baal and the Ruler of the Underworld.

{temple_of_trade_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_shrine_greek}	Shrine to Hermes

{temple_of_trade_shrine_greek_desc}
This Shrine is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_trade_shrine_greek_desc_short}
This Shrine is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 

{temple_of_trade_shrine_roman}	Shrine to Mercury

{temple_of_trade_shrine_roman_desc}
This Shrine is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_trade_shrine_roman_desc_short}
This Shrine is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 


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{temple_of_trade_temple}	Temple of Trade Temple

{temple_of_trade_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_trade_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_trade_temple_barbarian}	Sacred Grove of Britannia

{temple_of_trade_temple_barbarian_desc}
This Sacred Grove is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_trade_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Britannia, the British deified personification of their homeland.

{temple_of_trade_temple_iberian}	Sacred Grove of Britannia

{temple_of_trade_temple_iberian_desc}
This Sacred Grove is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_trade_temple_iberian_desc_short}
This Sacred Grove is dedicated to Britannia, the British deified personification of their homeland.

{temple_of_trade_temple_carthage}	Temple of Milqart

{temple_of_trade_temple_carthage_desc}
This Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. \n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_temple_carthage_desc_short}
This Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. 

{temple_of_trade_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_temple_greek}	Temple of Hermes

{temple_of_trade_temple_greek_desc}
This Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_temple_greek_desc_short}
This Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 

{temple_of_trade_temple_roman}	Temple of Mercury

{temple_of_trade_temple_roman_desc}
This Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_temple_roman_desc_short}
This Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 


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{temple_of_trade_large_temple}	Temple of Trade Large Temple

{temple_of_trade_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_trade_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_trade_large_temple_barbarian}	Sacred Circle of Britannia

{temple_of_trade_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_trade_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Britannia, the British deified personification of their homeland.

{temple_of_trade_large_temple_iberian}	Sacred Circle of Britannia

{temple_of_trade_large_temple_iberian_desc}
This Sacred Circle is dedicated to Britannia, the British deified personification of their homeland. She brings riches to her devoted followers. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_trade_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Britannia, the British deified personification of their homeland.

{temple_of_trade_large_temple_carthage}	Large Temple of Milqart

{temple_of_trade_large_temple_carthage_desc}
This Large Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_large_temple_carthage_desc_short}
This Large Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. 

{temple_of_trade_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_large_temple_greek}	Large Temple of Hermes

{temple_of_trade_large_temple_greek_desc}
This Large Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_large_temple_greek_desc_short}
This Large Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 

{temple_of_trade_large_temple_roman}	Large Temple of Mercury

{temple_of_trade_large_temple_roman_desc}
This Large Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_large_temple_roman_desc_short}
This Large Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 


¬--------------

{temple_of_viking_shrine}	Temple of Viking Shrine

{temple_of_viking_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_viking_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_viking_shrine_barbarian}	Shrine to Woden

{temple_of_viking_shrine_barbarian_desc}
This Shrine is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_viking_shrine_barbarian_desc_short}
This Shrine is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.

{temple_of_viking_shrine_iberian}	Shrine to Woden

{temple_of_viking_shrine_iberian_desc}
This Shrine is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_viking_shrine_iberian_desc_short}
This Shrine is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.

{temple_of_viking_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_viking_temple}	Temple of Viking Temple

{temple_of_viking_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_viking_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_viking_temple_barbarian}	Sacred Grove of Woden

{temple_of_viking_temple_barbarian_desc}
This Sacred Grove is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_viking_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.

{temple_of_viking_temple_iberian}	Sacred Grove of Woden

{temple_of_viking_temple_iberian_desc}
This Sacred Grove is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_viking_temple_iberian_desc_short}
This Sacred Grove is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.

{temple_of_viking_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_temple_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_viking_large_temple}	Temple of Viking Large Temple

{temple_of_viking_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_viking_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_viking_large_temple_barbarian}	Sacred Circle of Woden

{temple_of_viking_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_viking_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.

{temple_of_viking_large_temple_iberian}	Sacred Circle of Woden

{temple_of_viking_large_temple_iberian_desc}
This Sacred Circle is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world. Woden is often depicted a wanderer, an old man in search of knowledge but he also has a part to play as a warlike god of death.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_viking_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Woden, the All-Father of the Germans' Gods. He is the source of all wisdom and magic in the world.

{temple_of_viking_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_viking_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_horse_2_shrine}	Temple of Horse 2 Shrine

{temple_of_horse_2_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_2_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_2_shrine_barbarian}	Shrine to Kolaksay

{temple_of_horse_2_shrine_barbarian_desc}
This Shrine is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_horse_2_shrine_barbarian_desc_short}
This Shrine is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 

{temple_of_horse_2_shrine_iberian}	Shrine to Kolaksay

{temple_of_horse_2_shrine_iberian_desc}
This Shrine is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_horse_2_shrine_iberian_desc_short}
This Shrine is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 

{temple_of_horse_2_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_horse_2_temple}	Temple of Horse 2 Temple

{temple_of_horse_2_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_2_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_2_temple_barbarian}	Sacred Grove of Kolaksay

{temple_of_horse_2_temple_barbarian_desc}
This Sacred Grove is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_horse_2_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 

{temple_of_horse_2_temple_iberian}	Sacred Grove of Kolaksay

{temple_of_horse_2_temple_iberian_desc}
This Sacred Grove is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_horse_2_temple_iberian_desc_short}
This Sacred Grove is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 

{temple_of_horse_2_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_temple_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_horse_2_large_temple}	Temple of Horse 2 Large Temple

{temple_of_horse_2_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_2_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_2_large_temple_barbarian}	Sacred Circle of Kolaksay

{temple_of_horse_2_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_horse_2_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 

{temple_of_horse_2_large_temple_iberian}	Sacred Circle of Kolaksay

{temple_of_horse_2_large_temple_iberian_desc}
This Sacred Circle is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. He also seized the three golden treasures of a plough, a bowl and poleaxe from the sky.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_horse_2_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Kolaksay, the demi-god and hero who founded the Scythian nation. 

{temple_of_horse_2_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_2_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!





¬ The following text items are used to describe strings of buildings on the tech tree summary screen
{defenses_name}
Walls - improve settlement defences 

{barracks_name}
Barracks - train infantry melee units 

{equestrian_name}
Stables - train cavalry units 

{missiles_name}
Ranges - train missile-armed units 

{market_name}
Traders - create taxable income

{smith_name}
Smiths - improve weapons and armour quality 

{port_buildings_name}
Ports - build ships and improve trade 

{health_name}
Water Supply - improve public health and population growth

{hinterland_farms_name}
Farms - increase food supply and population growth 

{hinterland_roads_name}
Roads - allow faster army movement and better trade 

{hinterland_mines_name}
Mines - create taxable wealth from mineral resources 

{academic_name}
Academies - characters gain skills and knowledge

{amphitheatres_name}
Amphitheatres - improve population happiness

{theatres_name}
Theatres - improve population happiness

{despotic_law_name}
Law Enforcement - suppress population unhappiness

{core_building_name}
Government - enable settlement growth 

{caravans_name}
Caravans - improve taxable trade income 

{taverns_name}
Taverns - improve population happiness 

{celtiberian_barracks_name}
Celtiberian Halls - Train Celtiberian warriors

¬****************************************************************************************
¬****************************************************************************************
¬*
¬***** Changes made after 01/03/2004 1:57:59 PM
¬*
¬****************************************************************************************
¬****************************************************************************************

¬--------------

{temple_of_battle_pantheon}	Temple of Battle Pantheon

{temple_of_battle_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battle_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battle_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_greek}	Pantheion

{temple_of_battle_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_battle_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. 

{temple_of_battle_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battle_pantheon_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_battleforge_awesome_temple}	Temple of Battleforge Awesome Temple

{temple_of_battleforge_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_battleforge_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_battleforge_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_eastern}	Awesome Temple of Vahagan

{temple_of_battleforge_awesome_temple_eastern_desc}
This Awesome Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.It is in this capacity that he is honoured by warriors. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_battleforge_awesome_temple_eastern_desc_short}
This Large Temple is dedicated to Vahagan, the God of Thunder, Clouds and Fire. He is a metalworker and smith to the other gods, a maker of weapons.

{temple_of_battleforge_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_battleforge_awesome_temple_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_violence_shrine}	Temple of Violence Shrine

{temple_of_violence_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_violence_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_violence_shrine_barbarian}	Shrine to Donar

{temple_of_violence_shrine_barbarian_desc}
This Shrine is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_violence_shrine_barbarian_desc_short}
This Shrine is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.

{temple_of_violence_shrine_iberian}	Shrine to Donar

{temple_of_violence_shrine_iberian_desc}
This Shrine is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_violence_shrine_iberian_desc_short}
This Shrine is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.

{temple_of_violence_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_shrine_eastern}	Shrine to Hercules

{temple_of_violence_shrine_eastern_desc}
This Shrine is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_violence_shrine_eastern_desc_short}
This Shrine is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 

{temple_of_violence_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_shrine_greek}	Shrine to Ares

{temple_of_violence_shrine_greek_desc}
This Shrine is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand are just as valid as heroic for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_violence_shrine_greek_desc_short}
This Shrine is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_violence_shrine_roman}	Shrine to Mars

{temple_of_violence_shrine_roman_desc}
This Shrine is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_violence_shrine_roman_desc_short}
This Shrine is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 


¬--------------

{temple_of_violence_temple}	Temple of Violence Temple

{temple_of_violence_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_violence_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_violence_temple_barbarian}	Sacred Grove of Donar

{temple_of_violence_temple_barbarian_desc}
This Sacred Grove is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_violence_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.

{temple_of_violence_temple_iberian}	Sacred Grove of Donar

{temple_of_violence_temple_iberian_desc}
This Sacred Grove is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_violence_temple_iberian_desc_short}
This Sacred Grove is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.

{temple_of_violence_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_temple_eastern}	Temple of Hercules

{temple_of_violence_temple_eastern_desc}
This Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_temple_eastern_desc_short}
This Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 

{temple_of_violence_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_temple_greek}	Temple of Ares

{temple_of_violence_temple_greek_desc}
This Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_temple_greek_desc_short}
This Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_violence_temple_roman}	Temple of Mars

{temple_of_violence_temple_roman_desc}
This Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_temple_roman_desc_short}
This Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 


¬--------------

{temple_of_violence_large_temple}	Temple of Violence Large Temple

{temple_of_violence_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_violence_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_violence_large_temple_barbarian}	Sacred Circle of Donar

{temple_of_violence_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_violence_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.

{temple_of_violence_large_temple_iberian}	Sacred Circle of Donar

{temple_of_violence_large_temple_iberian_desc}
This Sacred Circle is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong. He also has an almost insatiable appetite, and is one of the few to have ever beaten the giants in eating and drinking contests!\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_violence_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Donar, the German Thunder God. He is an angry god, vengeful and strong.

{temple_of_violence_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_large_temple_eastern}	Large Temple of Hercules

{temple_of_violence_large_temple_eastern_desc}
This Large Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. \n\nThe Large Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_large_temple_eastern_desc_short}
This Large Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 

{temple_of_violence_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_large_temple_greek}	Large Temple of Ares

{temple_of_violence_large_temple_greek_desc}
This Large Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_large_temple_greek_desc_short}
This Large Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_violence_large_temple_roman}	Large Temple of Mars

{temple_of_violence_large_temple_roman_desc}
This Large Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_large_temple_roman_desc_short}
This Large Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 






¬****************************************************************************************
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¬***** Changes made after 21/04/2004 9:00:00 AM
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{governors_villa}	Governor's Villa

{governors_villa_desc}	WARNING! This baseline description should never appear on screen!

{governors_villa_desc_short}	WARNING! This baseline short description should never appear on screen!

{governors_villa_barbarian}	Warlord's Hold

{governors_villa_barbarian_desc}
A Warlord's Hold is needed for a settlement to develop from its humble beginnings. This is a richly decorated long hall, fit for a man who gives brave leadership in war and motivates his people to work hard in more peaceful times. This is the centre of the settlement, and without the many servants who work here no organised work for the benefit of the community would be done.\n\nBy sword-right, a warlord makes this building the finest in a settlement, and much effort is lavished upon it.

{governors_villa_barbarian_desc_short}
A Warlord's Hold is a richly decorated hall, fit for a leader strong in war and wise in peace. This is the centre of the settlement.

{governors_villa_iberian}	Warlord's Hold

{governors_villa_iberian_desc}
A Warlord's Hold is needed for a settlement to develop from its humble beginnings. This is a richly decorated long hall, fit for a man who gives brave leadership in war and motivates his people to work hard in more peaceful times. This is the centre of the settlement, and without the many servants who work here no organised work for the benefit of the community would be done.\n\nBy sword-right, a warlord makes this building the finest in a settlement, and much effort is lavished upon it.

{governors_villa_iberian_desc_short}
A Warlord's Hold is a richly decorated hall, fit for a leader strong in war and wise in peace. This is the centre of the settlement.

{governors_villa_carthage_desc}
The Governor's Villa is the place where important decisions are made, and it gives the locals a taste of grandeur. It serves as a training ground in basic politics and the uses of power. The Villa is also a sign that the state's domination is permanent and secure. \n\nThe Villa allows development in a settlement to begin in earnest, as improvements to existing structures and new building projects are now possible.

{governors_villa_carthage_desc_short}
The Governor's Villa is the centre of the settlement: the place where important decisions are made. It gives a 'touch of class' to the town and allows further development.

{governors_villa_eastern_desc}
The Governor's Villa is the place where important decisions are made, and it gives the locals a taste of grandeur. It  serves as a training ground in basic politics and the uses of power. The Villa is also a sign that the state's domination is permanent and secure. \n\nThe Villa allows development in a settlement to begin in earnest, as improvements to existing structures and new building projects are now possible.

{governors_villa_eastern_desc_short}
The Governor's Villa is the centre of the settlement: the place where important decisions are made. It gives a 'touch of class' to the town and allows further development.

{governors_villa_parthia_desc}
The Governor's Villa is the place where important decisions are made, and it gives the locals a taste of Parthian grandeur. It also serves as a training ground in basic politics and the uses of power. The Villa is also a sign that Parthian domination is permanent and secure. \n\nThe Villa allows development in a settlement to begin in earnest, as improvements to existing structures and new building projects are now possible.

{governors_villa_parthia_desc_short}
The Governor's Villa is the centre of the settlement: the place where important decisions are made. It brings a 'touch of class' to the town and allows further development.

{governors_villa_egyptian_desc}
The Governor's Villa is the place where important decisions are made, and is a reminder that the wise Pharaoh is watching over. The Villa is also a place where loyal servants of the Pharaoh can learn to work for his glory. \n\nThe Villa allows development in a settlement to begin in earnest, as it marks the town as a place where investing in the future is worthwhile. Improvements to existing structures and new building projects are now possible.

{governors_villa_egyptian_desc_short}
The Governor's Villa is the centre of the settlement: it brings the wisest servants of the Pharaoh to a town, and allows further development.

{governors_villa_greek_desc}
The Governor's Villa is the place where important decisions are made, and it gives the locals a taste of Greek grandeur. It also serves as a training ground in basic politics and the uses of power. The Villa is also a sign that Greek domination is permanent and secure. \n\nThe Villa allows development in a settlement to begin in earnest, as it marks the town as a place where investments are worthwhile. Improvements to existing structures and new building projects are now possible.

{governors_villa_greek_desc_short}
The Governor's Villa is the centre of the settlement: the place where important decisions are made. It brings a touch of class to a town and allows further development.

{governors_villa_roman_desc}
The Governor's Villa is the place where important decisions are made, and it gives the locals a taste of Roman grandeur. It also serves as a training ground in basic politics and the uses of power. The Villa is also a sign that Roman influence is permanent and secure. \n\nThe Villa allows development in a settlement to begin in earnest, as it marks the town as a place where investments are worthwhile. Improvements to existing structures and new building projects are now possible.

{governors_villa_roman_desc_short}
The Governor's Villa is the centre of the settlement: the place where important decisions are made. It brings a small touch of class to a town and allows further development.


¬--------------

{royal_barracks}	Royal Barracks

{royal_barracks_desc}	WARNING! This baseline description should never appear on screen!

{royal_barracks_desc_short}	WARNING! This baseline short description should never appear on screen!

{royal_barracks_barbarian_desc}
WARNING! This text should never appear on screen!

{royal_barracks_barbarian_desc_short}
WARNING! This text should never appear on screen!

{royal_barracks_carthage_desc}
WARNING! This text should never appear on screen!

{royal_barracks_carthage_desc_short}
WARNING! This text should never appear on screen!

{royal_barracks_eastern_desc}
Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military buildings. They include extensive drill and training facilities: the very best that can be provided. The barracks themselves are deliberately imposing to show the world the true might of the state.\n\nThe soldiers live relatively well, although discipline is hard. As a result, the elite trained here are expected to be the finest, bravest soldiers that are sent into battle.

{royal_barracks_eastern_desc_short}
Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military facilities.

{royal_barracks_parthia_desc}
WARNING! This text should never appear on screen!

{royal_barracks_parthia_desc_short}
WARNING! This text should never appear on screen!

{royal_barracks_egyptian_desc}
WARNING! This text should never appear on screen!

{royal_barracks_egyptian_desc_short}
WARNING! This text should never appear on screen!

{royal_barracks_greek_desc}
Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military buildings. They include extensive drill and training facilities: the very best that can be provided. The barracks themselves are deliberately imposing to show the world the true might of the state.\n\nThe soldiers live relatively well, although discipline is hard. As a result, the elite trained here are expected to be the finest, bravest soldiers that are sent into battle.

{royal_barracks_greek_desc_short}
Royal Barracks are extremely large and well-appointed, as might be expected of a country's most important military facilities.

{royal_barracks_roman}	Urban Barracks

{royal_barracks_roman_desc}
Urban Barracks are extremely large and well-appointed, as might be expected of Rome's most important military facilities. They include extensive drill and training facilities: the very best that can be provided. The barracks themselves are deliberately imposing to show the world the true might of Rome.\n\nThe soldiers live relatively well, although discipline is hard. As a result, the elite trained here are expected to be the finest, bravest soldiers that Rome sends into battle.

{royal_barracks_roman_desc_short}
Urban Barracks are extremely large and well-appointed, as might be expected of Rome's most important military facilities.


¬--------------

{circus_maximus}	Circus Maximus

{circus_maximus_desc}	WARNING! This baseline description should never appear on screen!

{circus_maximus_desc_short}	WARNING! This baseline short description should never appear on screen!

{circus_maximus_barbarian_desc}
WARNING! This text should never appear on screen!

{circus_maximus_barbarian_desc_short}
WARNING! This text should never appear on screen!

{circus_maximus_carthage}	Royal Cavalry Stables

{circus_maximus_carthage_desc}
Royal Cavalry Stables train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.\n\nThe senior units trained here rightly consider themselves elite, aristocratic forces, even if all the 'pampering' (in comparison to the downtrodden infantry) does make them all a little headstrong in battle.\n\nThe stables are magnificent, and able to house and train war animals other than horses. The farriers and armourers attached to this building can also turn their hands to producing armour for almost any animals, even elephants!

{circus_maximus_carthage_desc_short}
Royal Cavalry Stables train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.

{circus_maximus_eastern_desc}
WARNING! This text should never appear on screen!

{circus_maximus_eastern_desc_short}
WARNING! This text should never appear on screen!

{circus_maximus_parthia}	Royal Cavalry Stables

{circus_maximus_parthia_desc}
Royal Cavalry Stables train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.\n\nThe senior units trained here rightly consider themselves elite, aristocratic forces, even if all the 'pampering' (in comparison to the downtrodden infantry) does make them all a little headstrong in battle.\n\nThe stables are magnificent, and able to house and train war animals other than horses. The farriers and armourers attached to this building can also turn their hands to producing armour for almost any animals, even camels!

{circus_maximus_parthia_desc_short}
Royal Cavalry Stables train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.

{circus_maximus_egyptian_desc}
WARNING! This text should never appear on screen!

{circus_maximus_egyptian_desc_short}
WARNING! This text should never appear on screen!

{circus_maximus_greek}	Royal Cavalry Stables

{circus_maximus_greek_desc}
Royal Cavalry Stables train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.\n\nThe senior units trained here rightly consider themselves elite, aristocratic forces, even if all the 'pampering' (in comparison to the downtrodden infantry) does make them all a little headstrong in battle.\n\nThe stables are magnificent, and able to house and train war animals other than horses. The farriers and armourers attached to this building can also turn their hands to producing armour for almost any animals, even elephants!

{circus_maximus_greek_desc_short}
Royal Cavalry Stables train the elite of the elite: the personal cavalry attached to the King himself. They are among the finest buildings in any city.

{circus_maximus_roman_desc}
The Circus is a prestige building, used to stage highly popular races. The skills needed to handle horses here are used to train elite cavalry units to defend the Empire.\n\nIt is, however, the Races that make this building popular, as these are fast, dramatic and dangerous. Individual teams attract fanatical followings, and race days can provoke powerful loyalties in the plebian mob. Deaths among the crowd are not unknown as rival supporters fight after particularly exciting or close-run events - not to mention those where there has been a lot of cheating!

{circus_maximus_roman_desc_short}
The Circus is a prestige building, used to stage highly popular races. The skills needed to handle horses here are used to train elite cavalry forces.


¬--------------

{archery_range}	Archery Range

{archery_range_desc}	WARNING! This baseline description should never appear on screen!

{archery_range_desc_short}	WARNING! This baseline short description should never appear on screen!

{archery_range_barbarian_desc}
Archery is a skill that takes time and patience to perfect. The strength to use a bow is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to develop their skills and group tactics.\n\nSkilled craftsmen are also to be found here, capable of making larger weapons too.

{archery_range_barbarian_desc_short}
Archers need space to practice constantly before, during and after being formed into warbands. Good archers require strength as well as co-ordination.

{archery_range_iberian_desc}
Archery is a skill that takes time and patience to perfect. The strength to use a bow is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to develop their skills and group tactics.\n\nSkilled craftsmen are also to be found here, capable of making larger weapons too.

{archery_range_iberian_desc_short}
Archers need space to practice constantly before, during and after being formed into warbands. Good archers require strength as well as co-ordination.

{archery_range_carthage_desc}
Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.

{archery_range_carthage_desc_short}
Archers need space to practice constantly before, during and after being formed into warbands. Good archers require strength as well as co-ordination.

{archery_range_eastern_desc}
Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.

{archery_range_eastern_desc_short}
Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.

{archery_range_parthia_desc}
Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.

{archery_range_parthia_desc_short}
Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.

{archery_range_egyptian_desc}
Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.

{archery_range_egyptian_desc_short}
Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.

{archery_range_greek_desc}
Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to further develop their skills and practice group tactics.

{archery_range_greek_desc_short}
Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.

{archery_range_roman_desc}
Archery is a skill that takes time and patience to perfect: the strength to use a bow well is only acquired through long hours of practice. Most recruits know how to use a bow from hunting, but this is different from using a bow in battle. An Archery Range gives the space for bowmen to practice group tactics.\n\nThe same clear firing field also helps when military engineers make larger missile weapons. \n\nThe changes introduced by Marius give Archers a chance to earn Roman citizenship as part of the professional army.

{archery_range_roman_desc_short}
Archers need space to practice constantly before, during and after being formed into military units. Good archers require strength as well as co-ordination.


¬--------------

{siege_engineer}	Siege Engineer

{siege_engineer_desc}	WARNING! This baseline description should never appear on screen!

{siege_engineer_desc_short}	WARNING! This baseline short description should never appear on screen!

{siege_engineer_barbarian_desc}
WARNING! This text should never appear on screen!

{siege_engineer_barbarian_desc_short}
WARNING! This text should never appear on screen!

{siege_engineer_carthage_desc}
A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.

{siege_engineer_carthage_desc_short}
A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.

{siege_engineer_eastern_desc}
A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.

{siege_engineer_eastern_desc_short}
A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.

{siege_engineer_parthia_desc}
A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.

{siege_engineer_parthia_desc_short}
A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.

{siege_engineer_egyptian_desc}
A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.

{siege_engineer_egyptian_desc_short}
A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.

{siege_engineer_greek_desc}
A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.

{siege_engineer_greek_desc_short}
A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.

{siege_engineer_roman_desc}
A Siege Engineer designs and builds the largest artillery weapons. Useful during siege operations, artillery can also be used to break up large formations in field battles. Their construction requires skilled work and an understanding of many engineering principles. In addition to making the weapons, a siege engineer also makes sure that the crew know enough to be a danger to the enemy and not themselves!\n\nThere is also a practice range allowing other missile armed troops to be trained here.

{siege_engineer_roman_desc_short}
A Siege Engineer designs and builds large artillery weapons. He also makes sure that the crew know enough to be a danger to the enemy and not themselves.


¬--------------

{forum}	Forum

{forum_desc}	WARNING! This baseline description should never appear on screen!

{forum_desc_short}	WARNING! This baseline short description should never appear on screen!

{forum_barbarian}	Great Market

{forum_barbarian_desc}
Trade flourishes where it is encouraged. The Great Market is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed.

{forum_barbarian_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Great Market anything can be bought and sold, even a man's life. 

{forum_iberian}	Great Market

{forum_iberian_desc}
Trade flourishes where it is encouraged. The Great Market is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed.

{forum_iberian_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Great Market anything can be bought and sold, even a man's life. 

{forum_carthage}	Bazaar

{forum_carthage_desc}
Trade flourishes where it is encouraged. The Bazaar is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{forum_carthage_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Bazaar anything can be bought and sold, even a man's life. 

{forum_eastern}	Bazaar

{forum_eastern_desc}
Trade flourishes where it is encouraged. The Bazaar is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{forum_eastern_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Bazaar anything can be bought and sold, even a man's life. 

{forum_parthia}	Bazaar

{forum_parthia_desc}
Trade flourishes where it is encouraged. The Bazaar is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{forum_parthia_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Bazaar anything can be bought and sold, even a man's life. 

{forum_egyptian}	Bazaar

{forum_egyptian_desc}
Trade flourishes where it is encouraged. The Bazaar is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{forum_egyptian_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Bazaar anything can be bought and sold, even a man's life. 

{forum_greek}	Agora

{forum_greek_desc}
Trade flourishes where it is encouraged. The Agora is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{forum_greek_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Agora anything can be bought and sold, even a man's life. 

{forum_roman}	Forum

{forum_roman_desc}
Trade flourishes where it is encouraged. The Forum is a meeting place as much as a trading centre, and almost anything can be bought here, when the price is right. \n\nIn the hustle and bustle of this busy market anything and everything is for sale, even a man's secrets - or his sudden death!\n\nTrade can, of course, be taxed. It can also be improved when this building is upgraded.

{forum_roman_desc_short}
Trade flourishes where it is encouraged. In the hustle and bustle of the busy Forum marketplace anything can be bought and sold, even a man's life. 


¬--------------

{farms+3}	Farms+3

{farms+3_desc}	WARNING! This baseline description should never appear on screen!

{farms+3_desc_short}	WARNING! This baseline short description should never appear on screen!

{farms+3_barbarian_desc}
WARNING! This text should never appear on screen!

{farms+3_barbarian_desc_short}
WARNING! This text should never appear on screen!

{farms+3_carthage}	Irrigation

{farms+3_carthage_desc}
Damming rivers and using waterwheels to raise water to fields is labour intensive, but the pay offs can be spectacular. In some parts of the world it's even possible to gather more than one harvest a year when irrigation is used. Overall, extensive irrigation systems improve all farm production, creating even larger surpluses that can be sent to support a growing urban population.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+3_carthage_desc_short}
Extensive irrigation systems improve farm production, creating larger surpluses that can be sent to support a growing urban population.

{farms+3_eastern}	Irrigation

{farms+3_eastern_desc}
Damming rivers and using waterwheels to raise water to fields is labour intensive, but the pay offs can be spectacular. In some parts of the world it's even possible to gather more than one harvest a year when irrigation is used. Overall, extensive irrigation systems improve all farm production, creating even larger surpluses that can be sent to support a growing urban population.

{farms+3_eastern_desc_short}
Extensive irrigation systems improve farm production, creating larger surpluses that can be sent to support a growing urban population.

{farms+3_parthia}	Irrigation

{farms+3_parthia_desc}
Damming rivers and using waterwheels to raise water to fields is labour intensive, but the pay offs can be spectacular. In some parts of the world it's even possible to gather more than one harvest a year when irrigation is used. Overall, extensive irrigation systems improve all farm production, creating even larger surpluses that can be sent to support a growing urban population.

{farms+3_parthia_desc_short}
Extensive irrigation systems improve farm production, creating larger surpluses that can be sent to support a growing urban population.

{farms+3_egyptian}	Irrigation

{farms+3_egyptian_desc}
Damming rivers and using waterwheels to raise water to fields is labour intensive, but the pay offs can be spectacular. In some parts of the world it's even possible to gather more than one harvest a year when irrigation is used. Overall, extensive irrigation systems improve all farm production, creating even larger surpluses that can be sent to support a growing urban population.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+3_egyptian_desc_short}
Extensive irrigation systems improve farm production, creating larger surpluses that can be sent to support a growing urban population.

{farms+3_greek}	Irrigation

{farms+3_greek_desc}
Damming rivers and using waterwheels to raise water to fields is labour intensive, but the pay offs can be spectacular. In some parts of the world it's even possible to gather more than one harvest a year when irrigation is used. Overall, extensive irrigation systems improve all farm production, creating even larger surpluses that can be sent to support a growing urban population.

{farms+3_greek_desc_short}
Extensive irrigation systems improve farm production, creating larger surpluses that can be sent to support a growing urban population.

{farms+3_roman}	Irrigation

{farms+3_roman_desc}
Damming rivers and using waterwheels to raise water to fields is labour intensive, but the pay offs can be spectacular. In some parts of the world it's even possible to gather more than one harvest a year when irrigation is used. Overall, extensive irrigation systems improve all farm production, creating even larger surpluses that can be sent to support a growing urban population.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+3_roman_desc_short}
Extensive irrigation systems improve farm production, creating larger surpluses that can be sent to support a growing urban population.


¬--------------

{temple_of_farming_pantheon}	Temple of Farming Pantheon

{temple_of_farming_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_farming_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_farming_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_greek}	Pantheion

{temple_of_farming_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Demeter, the Olympian Goddess of Fertility and Grain. She is important in bringing both the harvest and the birth of all things. Worship of Demeter also takes in the hidden cult of the Eleusinian Mysteries. \n\nReligion also makes a people feel happy and content to know that all the Gods are honoured in such a magnificent way.

{temple_of_farming_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Demeter, the Olympian Goddess of Fertility and Grain. 

{temple_of_farming_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_farming_pantheon_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_fertility_awesome_temple}	Temple of Fertility Awesome Temple

{temple_of_fertility_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_egyptian}	Awesome Temple to Isis

{temple_of_fertility_awesome_temple_egyptian_desc}
This Awesome Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_fertility_awesome_temple_egyptian_desc_short}
This Awesome Temple is dedicated to Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.

{temple_of_fertility_awesome_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_awesome_temple_roman}	Awesome Temple of Ceres

{temple_of_fertility_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. She is equated with the Greek deity Demeter, and worship of the two often overlaps. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fertility_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. 


¬--------------

{temple_of_governors_pantheon}	Temple of Governors Pantheon

{temple_of_governors_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_governors_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_governors_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_greek}	Pentheion

{temple_of_governors_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_governors_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations.

{temple_of_governors_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_pantheon_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_justice_awesome_temple}	Temple of justice Awesome Temple

{temple_of_justice_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_justice_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_justice_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_carthage}	Awesome Temple of Baal

{temple_of_justice_awesome_temple_carthage_desc}
This Awesome Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. He is the god on which all others depend, and a wielder of thunderbolts. Worship of Baal also includes child sacrifice and holy prostitution among its other observances. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_justice_awesome_temple_carthage_desc_short}
This Awesome Temple is dedicated to Baal, the Ruler of the Universe and the Rider of the Clouds. He is the source of life, and a powerful god of war. 

{temple_of_justice_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_egyptian}	Awesome Temple of Set

{temple_of_justice_awesome_temple_egyptian_desc}
This Awesome Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus. He is also known as a defender of Egyptians against foreigners, and for keeping the desert at bay. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion..

{temple_of_justice_awesome_temple_egyptian_desc_short}
This Awesome Temple is dedicated to Set, the patron God of Lower Egypt. He is noted for his struggles against Osiris and Horus.

{temple_of_justice_awesome_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_justice_awesome_temple_roman_desc}
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{temple_of_justice_awesome_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_victory_shrine}	Temple of Victory Shrine

{temple_of_victory_shrine_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_victory_shrine_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_victory_shrine_barbarian}	Shrine to Andrasta

{temple_of_victory_shrine_barbarian_desc}
This Shrine is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_victory_shrine_barbarian_desc_short}
This Shrine is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.

{temple_of_victory_shrine_iberian}	Shrine to Andrasta

{temple_of_victory_shrine_iberian_desc}
This Shrine is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThe Shrine can be improved as the settlement grows in size and importance.

{temple_of_victory_shrine_iberian_desc_short}
This Shrine is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.

{temple_of_victory_shrine_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_greek}	Shrine to Nike

{temple_of_victory_shrine_greek_desc}
This Shrine is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured. \n\nThis Shrine can be improved as the settlement grows in size and importance.

{temple_of_victory_shrine_greek_desc_short}
This Shrine is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!

{temple_of_victory_shrine_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_shrine_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_victory_temple}	Temple of Victory Temple

{temple_of_victory_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_victory_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_victory_temple_barbarian}	Sacred Grove of Andrasta

{temple_of_victory_temple_barbarian_desc}
This Sacred Grove is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_victory_temple_barbarian_desc_short}
This Sacred Grove is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.

{temple_of_victory_temple_iberian}	Sacred Grove of Andrasta

{temple_of_victory_temple_iberian_desc}
This Sacred Grove is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThe Sacred Grove can be improved as the settlement grows in size and importance.

{temple_of_victory_temple_iberian_desc_short}
This Sacred Grove is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.

{temple_of_victory_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_greek}	Temple of Nike

{temple_of_victory_temple_greek_desc}
This Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings.\n\nReligion also makes a people feel happy and content to know that the Gods are properly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_victory_temple_greek_desc_short}
This Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!

{temple_of_victory_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_temple_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_victory_large_temple}	Temple of Victory Large Temple

{temple_of_victory_large_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_victory_large_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_victory_large_temple_barbarian}	Sacred Circle of Andrasta

{temple_of_victory_large_temple_barbarian_desc}
This Sacred Circle is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_victory_large_temple_barbarian_desc_short}
This Sacred Circle is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.

{temple_of_victory_large_temple_iberian}	Sacred Circle of Andrasta

{temple_of_victory_large_temple_iberian_desc}
This Sacred Circle is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_victory_large_temple_iberian_desc_short}
This Sacred Circle is dedicated to Andrasta, the 'Invincible One', the British goddess of War and patron of the Iceni tribe. Human sacrifices to Andrasta are not unknown.

{temple_of_victory_large_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_greek}	Large Temple of Nike

{temple_of_victory_large_temple_greek_desc}
This Large Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings.\n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_victory_large_temple_greek_desc_short}
This Large Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!

{temple_of_victory_large_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_large_temple_roman_desc_short}
WARNING! This text should never appear on screen!






¬****************************************************************************************
¬****************************************************************************************
¬*
¬***** Changes made after 13/05/2004 3:26:34 PM
¬*
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{cavalry_barracks}	Cavalry Stables

{cavalry_barracks_desc}	WARNING! This baseline description should never appear on screen!

{cavalry_barracks_desc_short}	WARNING! This baseline short description should never appear on screen!

{cavalry_barracks_barbarian}	Warlord's Stables

{cavalry_barracks_barbarian_desc}
A Warlord's Stables produces superior horses, required for advanced horsemen. It also includes training yards where sophisticated horsemanship skills can be passed on, creating a cavalry elite. In addition, horses will not willingly charge towards men, and they also need schooling before they can be used in war.\n\nThis building cannot be further upgraded.

{cavalry_barracks_barbarian_desc_short}
A Warlord's Stables produces the superior horses that are then used when advanced horsemen are trained. This building cannot be upgraded.

{cavalry_barracks_iberian}	Warlord's Stables

{cavalry_barracks_iberian_desc}
A Warlord's Stables produces superior horses, required for advanced horsemen. It also includes training yards where sophisticated horsemanship skills can be passed on, creating a cavalry elite. In addition, horses will not willingly charge towards men, and they also need schooling before they can be used in war.\n\nThis building cannot be further upgraded.

{cavalry_barracks_iberian_desc_short}
A Warlord's Stables produces the superior horses that are then used when advanced horsemen are trained. This building cannot be upgraded.

{cavalry_barracks_carthage_desc}
Cavalry Stables produce the superior horses that are needed to train horsemen for more advanced kinds of units. They include training yards where superior horsemanship can be taught to the men, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them). Some stables also include facilities for handling larger war beasts, such as elephants.\n\nThis building can be upgraded further when the settlement grows.

{cavalry_barracks_carthage_desc_short}
Cavalry Stables produce the superior horses that are then used when advanced cavalrymen are trained. This building can be upgraded further when the settlement grows.

{cavalry_barracks_eastern_desc}
Cavalry Stables produce the superior horses that are needed to train horsemen for more advanced kinds of units. They include training yards where superior horsemanship can be taught to the men, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them).\n\nThis building can be upgraded further when the settlement grows.

{cavalry_barracks_eastern_desc_short}
Cavalry Stables produce the superior horses that are then used when advanced cavalrymen are trained. This building can be upgraded further when the settlement grows.

{cavalry_barracks_parthia_desc}
Cavalry Stables produce the superior horses that are needed to train horsemen for more advanced kinds of units. They include training yards where superior horsemanship can be taught to the men, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them).\n\nThis building can be upgraded further when the settlement grows.

{cavalry_barracks_parthia_desc_short}
Cavalry Stables produce the superior horses that are then used when advanced cavalrymen are trained. This building can be upgraded further when the settlement grows.

{cavalry_barracks_egyptian_desc}
Cavalry Stables produce the superior horses that are needed to train horsemen for more advanced kinds of units. They include training yards where superior horsemanship can be taught to the men, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them).\n\nThis building can be upgraded further when the settlement grows.

{cavalry_barracks_egyptian_desc_short}
Cavalry Stables produce the superior horses that are then used when advanced cavalrymen are trained. This building can be upgraded further when the settlement grows.

{cavalry_barracks_greek_desc}
Cavalry Stables produce the superior horses that are needed to train horsemen for more advanced kinds of units. They include training yards where superior horsemanship can be taught to the men, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them). Seleucid stables also include facilities for handling larger war beasts, such as elephants.\n\nThis building can be upgraded further when the settlement grows.

{cavalry_barracks_greek_desc_short}
Cavalry Stables produce the superior horses that are then used when advanced cavalrymen are trained. This building can be upgraded further when the settlement grows.

{cavalry_barracks_roman_desc}
Cavalry Stables produce the superior horses that are needed to train horsemen for more advanced kinds of units. After Marius' reforms take effect, the Roman cavalry become a much more 'professional' force.\n\nThe stables include training yards where superior horsemanship can be taught, and the horses schooled to face the noise and terror of battle (something that does not come naturally to them).\n\nThis building can be upgraded further when the settlement grows.

{cavalry_barracks_roman_desc_short}
Cavalry Stables produce the superior horses that are then used when advanced cavalrymen are trained. This building can be upgraded further when the settlement grows.


¬--------------

{curia}	Curia

{curia_desc}	WARNING! This baseline description should never appear on screen!

{curia_desc_short}	WARNING! This baseline short description should never appear on screen!

{curia_barbarian_desc}
WARNING! This text should never appear on screen!

{curia_barbarian_desc_short}
WARNING! This text should never appear on screen!

{curia_carthage}	Merchants' Quarter

{curia_carthage_desc}
A Merchants' Quarter is the commercial hub of many provinces. Anything imaginable is available to a man with gold in his purse.\n\nTrade can do little else but flourish when a complete section of a city is turned over to the merchant classes. From their villas and warehouses the merchants control all trade within a region, bringing in riches and exotic goods in the process. That trade can be taxed (to the hilt, if need be) is part of the cost of doing business. 

{curia_carthage_desc_short}
A Merchants' Quarter is the commercial hub of many provinces. Trade can do little else but flourish when a whole city section is turned over to the merchant classes. 

{curia_eastern}	Merchants' Quarter

{curia_eastern_desc}
A Merchants' Quarter is the commercial hub of many provinces. Anything imaginable is available to a man with gold in his purse.\n\nTrade can do little else but flourish when a complete section of a city is turned over to the merchant classes. From their villas and warehouses the merchants control all trade within a region, bringing in riches and exotic goods in the process. That trade can be taxed (to the hilt, if need be) is part of the cost of doing business. 

{curia_eastern_desc_short}
A Merchants' Quarter is the commercial hub of many provinces. Trade can do little else but flourish when a whole city section is turned over to the merchant classes. 

{curia_parthia}	Merchants' Quarter

{curia_parthia_desc}
A Merchants' Quarter is the commercial hub of many provinces. Anything imaginable is available to a man with gold in his purse.\n\nTrade can do little else but flourish when a complete section of a city is turned over to the merchant classes. From their villas and warehouses the merchants control all trade within a region, bringing in riches and exotic goods in the process. That trade can be taxed (to the hilt, if need be) is part of the cost of doing business. 

{curia_parthia_desc_short}
A Merchants' Quarter is the commercial hub of many provinces. Trade can do little else but flourish when a whole city section is turned over to the merchant classes. 

{curia_egyptian}	Merchants' Quarter

{curia_egyptian_desc}
A Merchants' Quarter is the commercial hub of many provinces. Anything imaginable is available to a man with gold in his purse.\n\nTrade can do little else but flourish when a complete section of a city is turned over to the merchant classes. From their villas and warehouses the merchants control all trade within a region, bringing in riches and exotic goods in the process. That trade can be taxed (to the hilt, if need be) is part of the cost of doing business. 

{curia_egyptian_desc_short}
A Merchants' Quarter is the commercial hub of many provinces. Trade can do little else but flourish when a whole city section is turned over to the merchant classes. 

{curia_greek}	Merchants' Quarter

{curia_greek_desc}
A Merchants' Quarter is the commercial hub of many provinces. Anything imaginable is available to a man with gold in his purse.\n\nTrade can do little else but flourish when a complete section of a city is turned over to the merchant classes. From their villas and warehouses the merchants control all trade within a region, bringing in riches and exotic goods in the process. That trade can be taxed (to the hilt, if need be) is part of the cost of doing business. 

{curia_greek_desc_short}
A Merchants' Quarter is the commercial hub of many provinces. Trade can do little else but flourish when a whole city section is turned over to the merchant classes. 

{curia_roman_desc}
A Curia is the commercial hub of many provinces, a place where the great and the good meet. Anything imaginable is available to a man with gold in his purse. Trade flourishes when the merchant and ruling classes mingle. The merchants control all trade within a region, bringing in riches and exotic goods in the process. They supply luxuries to guarantee the goodwill of the political class; that trade is taxed (to the hilt, if need be) as well is just another part of the cost of doing business.

{curia_roman_desc_short}
A Curia is the commercial hub of many provinces, a place where the great and the good meet. Trade flourishes when the merchant and ruling classes mingle.


¬--------------

{blacksmith}	Blacksmith

{blacksmith_desc}	WARNING! This baseline short description should never appear on screen!

{blacksmith_desc_short}	WARNING! This baseline short description should never appear on screen!

{blacksmith_barbarian_desc}
A blacksmith provides superior quality weaponry for any warriors from this settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_barbarian_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.

{blacksmith_iberian_desc}
A blacksmith provides superior quality weaponry for any warriors from this settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_iberian_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.

{blacksmith_carthage_desc}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_carthage_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.

{blacksmith_eastern_desc}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_eastern_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.

{blacksmith_parthia_desc}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_parthia_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.

{blacksmith_egyptian_desc}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_egyptian_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.

{blacksmith_greek_desc}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_greek_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.

{blacksmith_roman_desc}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. His skills in metal working are exceptional, far beyond those of ordinary smiths who make agricultural implements.\n\nHe is an important man in the community, as good weapons are always valued by the men who have to use them. A Blacksmith who can make a strong sword that won't break or bend in combat is a great asset to his people.

{blacksmith_roman_desc_short}
A blacksmith provides superior quality weaponry for any troops trained in the settlement. This building can be developed further.


¬--------------

{roads}	Roads

{roads_desc}	WARNING! This baseline short description should never appear on screen!

{roads_desc_short}	WARNING! This baseline short description should never appear on screen!

{roads_barbarian_desc}
These minor roads improve trade and allow faster movement of armies, but for the most part they are just ancient tracks worn into the landscape, created over generations. \n\nThe builders improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_barbarian_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.

{roads_iberian_desc}
These minor roads improve trade and allow faster movement of armies, but for the most part they are just ancient tracks worn into the landscape, created over generations. \n\nThe builders improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_iberian_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.

{roads_carthage_desc}
These minor roads have been made usable by the military only where necessary, and for the most part they are ancient tracks worn into the landscape, created over generations. \n\nMilitary engineers improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_carthage_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.

{roads_eastern_desc}
These minor roads have been made usable by the military only where necessary, and for the most part they are ancient tracks worn into the landscape, created over generations. \n\nMilitary engineers improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_eastern_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.

{roads_parthia_desc}
These minor roads have been made usable by the military only where necessary, and for the most part they are ancient tracks worn into the landscape, created over generations. \n\nMilitary engineers improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_parthia_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.

{roads_egyptian_desc}
These minor roads have been made usable by the military only where necessary, and for the most part they are ancient tracks worn into the landscape, created over generations. \n\nMilitary engineers improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_egyptian_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.

{roads_greek_desc}
These minor roads have been made usable by the military only where necessary, and for the most part they are ancient tracks worn into the landscape, created over generations. \n\nMilitary engineers improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_greek_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.

{roads_roman_desc}
These minor roads have been made usable by the military only where necessary, and for the most part they are ancient tracks worn into the landscape, created over generations. \n\nMilitary engineers improve these ancient ways a little with simple bridges, a stony roadbed in marshy spots and by cutting back vegetation. They are not ideal but are certainly better than nothing.

{roads_roman_desc_short}
Roads are vital to territorial defence, allowing armies to move to meet any threat.


¬--------------

{temple_of_fertility_pantheon}	Temple of Fertility Pantheon

{temple_of_fertility_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fertility_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fertility_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_egyptian}	Temple City

{temple_of_fertility_pantheon_egyptian_desc}
This Temple City is dedicated to all the Gods, but primarily Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms. Worship of Isis slowly encroached on the worship of other gods over the centuries, and her followers gradually spread to other nations and peoples.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_fertility_pantheon_egyptian_desc_short}
This Temple City is dedicated to all the Gods, but primarily Isis, the most important Goddess in the Egyptian pantheon. She is the Goddess of motherhood, healing and of magic and charms.

{temple_of_fertility_pantheon_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fertility_pantheon_roman}	Pantheon

{temple_of_fertility_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Ceres, the Goddess of Grain and Fertility. She is an important figure in assuring that crops are sufficient to feed everyone. \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such magnificent setting.

{temple_of_fertility_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Ceres, the Goddess of Grain and Fertility. 


¬--------------

{temple_of_forge_pantheon}	Temple of Forge Pantheon

{temple_of_forge_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_forge_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_forge_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_pantheon_greek}	Pantheion

{temple_of_forge_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_forge_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 

{temple_of_forge_pantheon_roman}	Pantheon

{temple_of_forge_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Vulcan, the lame Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected, metalworkers and weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such magnificent setting.

{temple_of_forge_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. 


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{temple_of_fun_pantheon}	Temple of Fun Pantheon

{temple_of_fun_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fun_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fun_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_pantheon_carthage_desc}
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{temple_of_fun_pantheon_carthage_desc_short}
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{temple_of_fun_pantheon_eastern_desc}
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{temple_of_fun_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_pantheon_egyptian}	Temple City

{temple_of_fun_pantheon_egyptian_desc}
This Temple City is dedicated to all the Gods, but primarily Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_fun_pantheon_egyptian_desc_short}
This Temple City is dedicated to all the Gods, but primarily Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 

{temple_of_fun_pantheon_greek}	Pantheion

{temple_of_fun_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are honoured in such a grand fashion.

{temple_of_fun_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 

{temple_of_fun_pantheon_roman}	Pantheon

{temple_of_fun_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such a magnificent setting.

{temple_of_fun_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Bacchus, the God of Wine. 


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{temple_of_healing_awesome_temple}	Temple of Healing Awesome Temple

{temple_of_healing_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_healing_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_healing_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_awesome_temple_egyptian}	Awesome Temple of Imhotep

{temple_of_healing_awesome_temple_egyptian_desc}
This Awesome Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_healing_awesome_temple_egyptian_desc_short}
This Awesome Temple is dedicated to Imhotep, the son of Ptah and the God of Healing. 

{temple_of_healing_awesome_temple_greek}	Awesome Temple of Asklepios

{temple_of_healing_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 

{temple_of_healing_awesome_temple_roman}	Awesome Temple of Juno

{temple_of_healing_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. She also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_healing_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. 


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{temple_of_healing_pantheon}	Temple of Healing Pantheon

{temple_of_healing_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_healing_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_healing_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_healing_pantheon_egyptian}	Temple City

{temple_of_healing_pantheon_egyptian_desc}
This Temple City is dedicated to all the Gods, but primarily Imhotep, the son of Ptah and the God of Healing. He was an architect, physician, scribe, and vizier while alive. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_healing_pantheon_egyptian_desc_short}
This Temple City is dedicated to all the Gods, but primarily Imhotep, the son of Ptah and the God of Healing. 

{temple_of_healing_pantheon_greek}	Pantheion

{temple_of_healing_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. It was traditional to sacrifice a cock to him in thanks for a cure - and to pay the doctor's fee! His daughter, Hygeia, is the Goddess of Health. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_healing_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Asklepios, the God of Medicine and of Healing. He is the son of Apollo and a worthy patron. 

{temple_of_healing_pantheon_roman}	Pantheon

{temple_of_healing_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Juno, the Queen of Heaven, and the wife and sister to Jupiter. She is the special protector of marriage and of women. Juno also has an aspect as a war goddess. \n\nReligion always makes a people feel happy and content to know that all the Gods are honoured in such a magnificent setting.

{temple_of_healing_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Juno, the Queen of Heaven, and the wife and sister to Jupiter. 


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{temple_of_horse_awesome_temple}	Temple of Horse Awesome Temple

{temple_of_horse_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_awesome_temple_carthage_desc}
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{temple_of_horse_awesome_temple_carthage_desc_short}
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{temple_of_horse_awesome_temple_eastern_desc}
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{temple_of_horse_awesome_temple_eastern_desc_short}
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{temple_of_horse_awesome_temple_parthia_desc}
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{temple_of_horse_awesome_temple_parthia_desc_short}
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{temple_of_horse_awesome_temple_egyptian_desc}
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{temple_of_horse_awesome_temple_egyptian_desc_short}
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{temple_of_horse_awesome_temple_greek_desc}
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{temple_of_horse_awesome_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. Although originally a Gallic goddess, she is very popular amongst the cavalry units in the legions, and is quite often adopted into the Roman pantheon. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_horse_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Epona, the Gallic goddess of horses and horsemanship, a godess often adopted in to the Roman pantheon.


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{temple_of_horse_pantheon}	Temple of Horse Pantheon

{temple_of_horse_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_horse_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_horse_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_egyptian_desc}
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{temple_of_horse_pantheon_egyptian_desc_short}
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{temple_of_horse_pantheon_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_horse_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Epona, the Gallic goddess of horses and horsemanship, and a patron of all cavalrymen. Although originally a Gallic goddess, she is very popular amongst the cavalry units in the legions, and is quite often adopted into the Roman pantheon. \n\nReligion also makes a people feel happy and content to know that the Gods are lavishly honoured. 

{temple_of_horse_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Epona, the Gallic goddess of horses and horsemanship, a godess often adopted in to the Roman pantheon.


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{temple_of_love_pantheon}	Temple of Love Pantheon

{temple_of_love_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_love_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_love_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_greek}	Pantheion

{temple_of_love_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_love_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_love_pantheon_roman_desc_short}
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{temple_of_one_god_awesome_temple}	Temple of One god Awesome Temple

{temple_of_one_god_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_one_god_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_one_god_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_awesome_temple_parthia}	Awesome Temple of Zoroastra

{temple_of_one_god_awesome_temple_parthia_desc}
This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is honoured in such a grand fashion.\n\n The Awesome Temple can be improved as the settlement grows in size and importance.

{temple_of_one_god_awesome_temple_parthia_desc_short}
This Large Temple is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.

{temple_of_one_god_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_awesome_temple_egyptian_desc_short}
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{temple_of_one_god_awesome_temple_greek_desc}
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{temple_of_one_god_awesome_temple_greek_desc_short}
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{temple_of_one_god_awesome_temple_roman_desc}
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{temple_of_one_god_awesome_temple_roman_desc_short}
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{temple_of_trade_awesome_temple}	Temple of Trade Awesome Temple

{temple_of_trade_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_trade_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_trade_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_awesome_temple_barbarian_desc_short}
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{temple_of_trade_awesome_temple_carthage}	Awesome Temple of Milqart

{temple_of_trade_awesome_temple_carthage_desc}
This Awesome Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_trade_awesome_temple_carthage_desc_short}
This Awesome Temple is dedicated to Milqart, the son of Baal and the Ruler of the Underworld. 

{temple_of_trade_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_awesome_temple_greek}	Awesome Temple of Hermes

{temple_of_trade_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 

{temple_of_trade_awesome_temple_roman}	Awesome Temple of Mercury

{temple_of_trade_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_trade_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Mercury, the messenger of the Gods and also the patron of trade and travellers. 


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{temple_of_victory_awesome_temple}	Temple of Victory Awesome Temple

{temple_of_victory_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_victory_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_victory_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_parthia_desc}
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{temple_of_victory_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_greek}	Awesome Temple of Nike

{temple_of_victory_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_victory_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!

{temple_of_victory_awesome_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_awesome_temple_roman_desc_short}
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{temple_of_victory_pantheon}	Temple of Victory Pantheon

{temple_of_victory_pantheon_desc}	WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_desc_short}	WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_carthage_desc_short}
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{temple_of_victory_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_eastern_desc_short}
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{temple_of_victory_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_parthia_desc_short}
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{temple_of_victory_pantheon_egyptian_desc}
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{temple_of_victory_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_greek}	Pantheion

{temple_of_victory_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable! She is the daughter of one of the giants, Pallas, and Styx. As 'Victory' she has Zelos (Rivalry), Kratos (Strength), and Bia (Force) as siblings. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_victory_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Nike, the winged Goddess of Victory. That a warlike people such as the Greeks should honour her is almost inevitable!

{temple_of_victory_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_victory_pantheon_roman_desc_short}
WARNING! This text should never appear on screen!






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¬***** Changes made after 03/06/2004 4:48:00 PM
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¬***** Changes made after 04/06/2004 3:44:58 PM
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{wooden_pallisade}	Wooden Palisade

{wooden_pallisade_desc}	WARNING! This baseline description should never appear on screen!

{wooden_pallisade_desc_short}	WARNING! This baseline short description should never appear on screen!

{wooden_pallisade_barbarian_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said, a palisade like this is cheap and easy to erect - even for an unskilled workforce. It will help create a feeling of community, somewhere people can live, work and prosper.

{wooden_pallisade_barbarian_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.

{wooden_pallisade_iberian_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said, a palisade like this is cheap and easy to erect - even for an unskilled workforce. It will help create a feeling of community, somewhere people can live, work and prosper.

{wooden_pallisade_iberian_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.

{wooden_pallisade_carthage_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said a palisade like this is cheap and easy to erect even for an unskilled work force. It will help make a settlement feel like a homely place where people live, work and prosper.

{wooden_pallisade_carthage_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.

{wooden_pallisade_eastern_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said a palisade like this is cheap and easy to erect even for an unskilled work force. It will help make a settlement feel like a homely place where people live, work and prosper.

{wooden_pallisade_eastern_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.

{wooden_pallisade_parthia_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said a palisade like this is cheap and easy to erect even for an unskilled work force. It will help make a settlement feel like a homely place where people live, work and prosper.

{wooden_pallisade_parthia_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.

{wooden_pallisade_egyptian_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said a palisade like this is cheap and easy to erect even for an unskilled work force. It will help make a settlement feel like a homely place where people live, work and prosper.

{wooden_pallisade_egyptian_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.

{wooden_pallisade_greek_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said a palisade like this is cheap and easy to erect even for an unskilled work force. It will help make a settlement feel like a homely place where people live, work and prosper.

{wooden_pallisade_greek_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.

{wooden_pallisade_roman_desc}
A wall of logs around a settlement gives a comforting sense of security, but it cannot delay attackers for very long. It's enough to keep livestock from straying at night. That said a palisade like this is cheap and easy to erect even for an unskilled work force. It will help make a settlement feel like a homely place where people live, work and prosper.

{wooden_pallisade_roman_desc_short}
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long.


¬--------------

{stables}	Stables

{stables_desc}	WARNING! This baseline description should never appear on screen!

{stables_desc_short}	WARNING! This baseline short description should never appear on screen!

{stables_barbarian_desc}
This is the basic building required for training cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using tribe is highly stratified, as horses are expensive to rear and keep and having one is a matter of status among an aristocracy. Stables are also used to breed the savage warhounds that are used in battle to tear the flesh from enemies.

{stables_barbarian_desc_short}
This is the basic building required for training all cavalry units and also warhounds. Stables can be improved as the settlement grows.

{stables_iberian_desc}
This is the basic building required for training cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using tribe is highly stratified, as horses are expensive to rear and keep and having one is a matter of status among an aristocracy. Stables are also used to breed the savage warhounds that are used in battle to tear the flesh from enemies.

{stables_iberian_desc_short}
This is the basic building required for training all cavalry units and also warhounds. Stables can be improved as the settlement grows.

{stables_carthage_desc}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.

{stables_carthage_desc_short}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows.

{stables_eastern_desc}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.

{stables_eastern_desc_short}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows.

{stables_parthia_desc}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.

{stables_parthia_desc_short}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows.

{stables_egyptian}	Stables

{stables_egyptian_desc}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.

{stables_egyptian_desc_short}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows.

{stables_greek_desc}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy.

{stables_greek_desc_short}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows.

{stables_roman_desc}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows so that a wider range of cavalry types - that require different types of horse - can be trained. \n\nHorses are far too valuable to be used for farming (oxen, donkeys and slaves are used instead), and are bred for war, not work. Just about every horse-using nation is highly stratified, as horses are expensive to rear and keep. Having the skills to ride one is a mark of belonging to the aristocracy. After the reforms of Marius, Rome gave its cavalry forces to a much more professional basis.

{stables_roman_desc_short}
This is the basic building required for training all cavalry units. Stables can be improved as the settlement grows.


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{smiths_workshop}	Armourer

{smiths_workshop_desc}	WARNING! This baseline short description should never appear on screen!

{smiths_workshop_desc_short}	WARNING! This baseline short description should never appear on screen!

{smiths_workshop_barbarian}	Weaponsmith

{smiths_workshop_barbarian_desc}
A weaponsmith produces superb weaponry. His work is highly valued by military men - a well-made can sword often mean the difference between life and death! His skills ensure that any warriors from this settlement will be formidable indeed!

{smiths_workshop_barbarian_desc_short}
A weaponsmith produces superior weapons for troops trained in the settlement. His work is highly prized amongst the tribal warrior elite.

{smiths_workshop_iberian}	Weaponsmith

{smiths_workshop_iberian_desc}
A weaponsmith produces superb weaponry. His work is highly valued by military men - a well-made can sword often mean the difference between life and death! His skills ensure that any warriors from this settlement will be formidable indeed!

{smiths_workshop_iberian_desc_short}
A weaponsmith produces superior weapons for troops trained in the settlement. His work is highly prized amongst the tribal warrior elite.

{smiths_workshop_carthage_desc}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 

{smiths_workshop_carthage_desc_short}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.

{smiths_workshop_eastern_desc}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 

{smiths_workshop_eastern_desc_short}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.

{smiths_workshop_parthia_desc}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 

{smiths_workshop_parthia_desc_short}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.

{smiths_workshop_egyptian_desc}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 

{smiths_workshop_egyptian_desc_short}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.

{smiths_workshop_greek_desc}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 

{smiths_workshop_greek_desc_short}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.

{smiths_workshop_roman_desc}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's weaponry. His work is highly valued by military men - well-made armour can often mean the difference between life and death! When his skills are added to those of a blacksmith in producing weapons, the armourer ensures that any troops trained in this settlement will be equipped to a very high standard. 

{smiths_workshop_roman_desc_short}
An armourer works closely with a blacksmith, and produces fine armour to match the smith's superior weapons.


¬--------------

{temple_of_trade_pantheon}	Temple of Trade Pantheon

{temple_of_trade_pantheon_desc}	WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_desc_short}	WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_trade_pantheon_greek}	Pantheion

{temple_of_trade_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. Hermes watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_trade_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Hermes, the messenger of the Gods and also the patron of trade and travellers. 

{temple_of_trade_pantheon_roman}	Pantheon

{temple_of_trade_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Mercury, the messenger of the Gods and also the patron of trade and travellers. Mercury watches over all of those who go far away and have business with foreigners, making him an ideal patron for any city where trade is important.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_trade_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Mercury, the messenger of the Gods and also the patron of trade and travellers. 






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¬***** Changes made after 16/06/2004 5:00:26 PM
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{imperial_palace}	Imperial Palace

{imperial_palace_desc}	WARNING! This baseline description should never appear on screen!

{imperial_palace_desc_short}	WARNING! This baseline short description should never appear on screen!

{imperial_palace_barbarian_desc}
WARNING! This text should never appear on screen!

{imperial_palace_barbarian_desc_short}
WARNING! This text should never appear on screen!

{imperial_palace_carthage}	Royal Palace

{imperial_palace_carthage_desc}
A Royal Palace is the ultimate expression of authority. The building's imposing size and ultimate luxury are intended to cow everyone. Those who live nearby have no doubts as to where power lies, while those inside control every aspect of life within the city.\n\nThe Royal Palace allows the most advanced construction works in a city: magnificence in all things can be the result.

{imperial_palace_carthage_desc_short}
A Royal Palace is the ultimate expression in marble and stone of the state's power. Those who live outside its walls can have no doubt as to where power resides.

{imperial_palace_eastern}	Royal Palace

{imperial_palace_eastern_desc}
A Royal Palace is the ultimate expression of authority. The building's imposing size and ultimate luxury are intended to cow everyone. Those who live nearby have no doubts as to where power lies, while those inside control every aspect of life within the city.\n\nThe Royal Palace allows the most advanced construction works in a city: magnificence in all things can be the result.

{imperial_palace_eastern_desc_short}
A Royal Palace is the ultimate expression in marble and stone of the state's power. Those who live outside its walls can have no doubt as to where power resides.

{imperial_palace_parthia}	Royal Palace

{imperial_palace_parthia_desc}
A Royal Palace is the ultimate expression of Parthian authority. The building's imposing size and ultimate luxury are intended to impress everyone. Those who live nearby have no doubts as to where power lies, while those inside control every aspect of life within the city.\n\nThe Royal Palace allows the most advanced construction works: magnificence in all things can be the result.

{imperial_palace_parthia_desc_short}
A Royal Palace is the ultimate expression in marble and stone of Parthian power. Those who live outside its walls can have no doubt as to where power resides.

{imperial_palace_egyptian}	Pharaoh's Palace

{imperial_palace_egyptian_desc}
A Pharaoh's Palace is the ultimate expression of the Pharaoh's authority over his children. The building's imposing size and ultimate luxury are intended to impress everyone. Those who live nearby have no doubts as to where power lies, while those inside influence and control every aspect of life within the city. \n\nThe Royal Palace allows the most advanced construction works: magnificence in all things can be the result.

{imperial_palace_egyptian_desc_short}
A Pharaoh's Palace is the ultimate expression in stone of the Pharaoh's wisdom, might and divine authority.

{imperial_palace_greek}	Royal Palace

{imperial_palace_greek_desc}
A Royal Palace is the ultimate expression in marble and stone of Greek authority. The building's imposing size and ultimate luxury are intended to impress everyone. Those who live nearby have no doubts as to where power lies, while those inside influence and control every aspect of life within the city.\n\nThe Royal Palace allows the most advanced construction works: magnificence in all things can be the result.

{imperial_palace_greek_desc_short}
A Royal Palace is the ultimate expression in marble of Greek culture, wisdom and authority. Those who live near its walls can have no doubt as to where true power lies.

{imperial_palace_roman_desc}
An Imperial Palace is the ultimate expression in marble and stone of Roman authority. The building's imposing size and ultimate luxury are intended to impress everyone in a city. Those who live beneath its walls can have no doubt as to where power lies, while those inside control every aspect of the city. This Palace even has its own military elite, quite separate from the army.\n\nAn Imperial Palace allows the most advanced construction in a city, allowing magnificent buildings to be built.

{imperial_palace_roman_desc_short}
An Imperial Palace is the ultimate expression in marble and stone of Roman authority. Those who live outside its walls can have no doubt as to where power lies.


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{scriptorium}	Scriptorium

{scriptorium_desc}	WARNING! This baseline short description should never appear on screen!

{scriptorium_desc_short}	WARNING! This baseline short description should never appear on screen!

{scriptorium_barbarian_desc}
WARNING! This text should never appear on screen!

{scriptorium_barbarian_desc_short}
WARNING! This text should never appear on screen!

{scriptorium_carthage_desc}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.

{scriptorium_carthage_desc_short}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.

{scriptorium_eastern_desc}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.

{scriptorium_eastern_desc_short}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.

{scriptorium_parthia_desc}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.

{scriptorium_parthia_desc_short}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.

{scriptorium_egyptian_desc}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.

{scriptorium_egyptian_desc_short}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.

{scriptorium_greek_desc}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.

{scriptorium_greek_desc_short}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.

{scriptorium_roman_desc}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike. Built upon the solid educational foundations of an Academy, this place brings together many teachers and thinkers who, through cogent argument and disputation, impart knowledge to all those willing to listen and learn.\n\nA city with a Scriptorium will tend to be efficiently governed because of the educated men that are drawn here.\n\nThis building can be upgraded as the settlement grows.

{scriptorium_roman_desc_short}
A Scriptorium holds many laboriously copied books, and the learning to be gained here can improve the skills of present and future leaders alike.


¬--------------

{temple_of_fun_awesome_temple}	Temple of Fun Awesome Temple

{temple_of_fun_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_fun_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_fun_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_awesome_temple_eastern}	Awesome Temple of Anahit

{temple_of_fun_awesome_temple_eastern_desc}
This Awesome Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon. As such, she is widely worshipped and respected for he influence in all areas of life. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_fun_awesome_temple_eastern_desc_short}
This Aswesome Temple is dedicated to Anahit, once the Goddess of War, but also Goddess of Fertility and Birth. She is the chief of all the Armenian pantheon.

{temple_of_fun_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_fun_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_fun_awesome_temple_egyptian}	Awesome Temple of Osiris

{temple_of_fun_awesome_temple_egyptian_desc}
This Awesome Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. Everyone who dies is referred to as 'an Osiris', a soul who has gone to live in the afterlife. Osiris is the husband of Isis and father of Horus.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_fun_awesome_temple_egyptian_desc_short}
This Awesome Temple is dedicated to Osiris, the God and the Judge of the Dead, and the Lord of Resurrection. Murdered by Set, he was the first person to die and thus became the lord of death. 

{temple_of_fun_awesome_temple_greek}	Awesome Temple of Dionysus

{temple_of_fun_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. Dionysus is a violent figure, and his followers tread a fine line between sanity, madness and death at times in their orgiastic rituals. \n\nReligion generally makes people feel happy and content knowing that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Dionysus, the God of Wine, although his Cultists go far beyond merely drinking heavily in their celebration of his mysteries. 

{temple_of_fun_awesome_temple_roman}	Awesome Temple of Bacchus

{temple_of_fun_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. At his worst, Bacchus is downright dangerous to those who aren't his followers! Drunken revelry may only be the start of a serious session of enjoying the wine that Bacchus provides! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_fun_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Bacchus, the God of Wine. He is a noisy and rowdy God at the best of times. 


¬--------------

{temple_of_governors_awesome_temple}	Temple of Governors Awesome Temple

{temple_of_governors_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_governors_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_governors_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_eastern}	Awesome Temple of Zeus

{temple_of_governors_awesome_temple_eastern_desc}
This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_governors_awesome_temple_eastern_desc_short}
This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_greek}	Awesome Temple of Zeus

{temple_of_governors_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. Little escapes the attention of Zeus from his home on Mount Olympus, from the softest whisper to the clamour of battle. There is almost nothing in which he does not have a hand. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be upgraded to a Pantheion as the settlement grows in size and importance.

{temple_of_governors_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Zeus, the God of the Sky, of Kings and the Fate of Nations. He is the All-seeing, the Lord of everything and a hugely powerful deity. 

{temple_of_governors_awesome_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_governors_awesome_temple_roman_desc_short}
WARNING! This text should never appear on screen!


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{temple_of_leadership_awesome_temple}	Temple of Leadership Awesome Temple

{temple_of_leadership_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_leadership_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_leadership_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_eastern}	Awesome Temple of Armazd

{temple_of_leadership_awesome_temple_eastern_desc}
This Awesome Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.The chief celebration in his honour is always held on the Spring equinox. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_leadership_awesome_temple_eastern_desc_short}
This Awesome Temple is dedicated to Armazd, the Father of all Gods, and the Creator of heaven and earth. He is the source of all light and growth.

{temple_of_leadership_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_leadership_awesome_temple_greek}	Awesome Temple of Athena

{temple_of_leadership_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. Athena not only gave humankind many of the crafts and skills needed to survive and prosper, she also sponsors many mighty warriors.\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion. \n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Athena, the Goddess of Wisdom, War and Craftsmen. She is also the patron of the city of Athens, the home of democracy. 

{temple_of_leadership_awesome_temple_roman}	Awesome Temple of Jupiter

{temple_of_leadership_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. Auguries are the way in which Jupiter communicates with the mortal world, and his priests are skilled in reading signs in the flight of birds, sacrifices and so forth.\n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_leadership_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Jupiter, the Supreme God of Rome. He is the special protector of Rome, the lord of heaven and the bringer of light. 


¬--------------

{temple_of_love_awesome_temple}	Temple of Love Awesome Temple

{temple_of_love_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_love_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_love_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_eastern}	Awesome Temple of Aphrodite

{temple_of_love_awesome_temple_eastern_desc}
This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_love_awesome_temple_eastern_desc_short}
This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_greek}	Awesome Temple of Aphrodite

{temple_of_love_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! When she appears in mortal form Aphrodite sometimes has the misfortune to inspire obsessional love bordering on the completely mad!\n\nReligion acts to make a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_love_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Aphrodite, the Olympian Goddess of Love, Beauty and Procreation. If it's rampant, naughty and fun, she's the goddess of it! 

{temple_of_love_awesome_temple_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_love_awesome_temple_roman_desc_short}
WARNING! This text should never appear on screen!


¬--------------

{temple_of_naval_pantheon}	Temple of Naval Pantheon

{temple_of_naval_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_naval_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_naval_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_pantheon_roman}	Pantheon

{temple_of_naval_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_naval_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 


¬--------------

{temple_of_violence_awesome_temple}	Temple of Violence Awesome Temple

{temple_of_violence_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_violence_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_violence_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_eastern}	Awesome Temple of Hercules

{temple_of_violence_awesome_temple_eastern_desc}
This Awesome Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. His brave deeds - impossible for any other to carry out - make him an inspiration to all warriors. Pontus - as a successor kingdom to Alexander's empire - honours the Gods of Greece. \n\nReligion acts to make a people feel happy and content to know that the Gods are honoured. 

{temple_of_violence_awesome_temple_eastern_desc_short}
This Awesome Temple is dedicated to Herakles, the heroic demi-god and legendary founder of the Macedonia royal household. He is the son of Zeus and a mortal woman, Alcmene. 

{temple_of_violence_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_awesome_temple_greek}	Awesome Temple of Ares

{temple_of_violence_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_violence_awesome_temple_roman}	Awesome Temple of Mars

{temple_of_violence_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_violence_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 


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{temple_of_violence_pantheon}	Temple of Violence Pantheon

{temple_of_violence_pantheon_desc}	WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_desc_short}	WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_violence_pantheon_greek}	Pantheion

{temple_of_violence_pantheon_greek_desc}
This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. Sneaky and underhand acts are just as valid in war as heroic ones for Ares!\n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_violence_pantheon_greek_desc_short}
This Pantheion is for all the Gods, but was originally dedicated to Ares, the Greek God of War. Ares is not an entirely heroic figure in the same way as the Roman Mars, but he is a god for winners in warfare. 

{temple_of_violence_pantheon_roman}	Pantheon

{temple_of_violence_pantheon_roman_desc}
This Pantheon is for all the Gods, but was originally devoted to the worship of Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. Mars has a central place in the Roman way of war - even the training ground in Rome, the Campus Martia, is named in his honour. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_violence_pantheon_roman_desc_short}
This Pantheon is for all the Gods, but was originally devoted to the worship of Mars, the God of War, and therefore a popular deity amongst the warlike Romans. He is also the patron of husbandmen. 





{temple_of_battle_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_battleforge_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_farming_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_fertility_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_forge_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_fun_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_governors_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_healing_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_horse_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_hunting_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_justice_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_law_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_leadership_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_love_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_naval_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_one_god_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_trade_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_victory_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_violence_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_horse_2_name}
Temples - effects are dependant on the particular god worshipped at a temple

{temple_of_viking_name}
Temples - effects are dependant on the particular god worshipped at a temple


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¬***** Changes made after 01/07/2004 9:00:00 AM
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{temple_of_one_god_pantheon}	Temple of One god Pantheon

{temple_of_one_god_pantheon_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_one_god_pantheon_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_one_god_pantheon_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_parthia}	Temple Complex of Zoroastra

{temple_of_one_god_pantheon_parthia_desc}
This Temple Complex is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple. Zoroastra teaches that Ozmud, the creator and angel of good will triumph over Ahriman, the angel of evil, and that a man's fate depends on the good and evil in his life.\n\nReligion also makes a people feel happy and content to know that God is honoured in such a grand fashion.

{temple_of_one_god_pantheon_parthia_desc_short}
This Temple Complex is dedicated to Zoroastra, the founder and creator of the Avesta. A sacred fire is kept burning at all times within the temple.

{temple_of_one_god_pantheon_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_roman_desc}
WARNING! This text should never appear on screen!

{temple_of_one_god_pantheon_roman_desc_short}
WARNING! This text should never appear on screen!






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¬*
¬***** Changes made after 07/07/2004 5:15:00 PM
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{practice_field}	Practice Range

{practice_field_desc}	WARNING! This baseline description should never appear on screen!

{practice_field_desc_short}	WARNING! This baseline short description should never appear on screen!

{practice_field_barbarian_desc}
Learning to skirmish effectively requires an open space where lightly armed and armoured warriors can safely practise with missile weapons. There are also the tactics of movement and disengagement to be passed on, all of which need space - by contrast a swordsman can be taught wherever there is enough room to swing a blade!

{practice_field_barbarian_desc_short}
The arts of skirmishing and archery are not the same as fighting in a solid battle line. Space is needed to train warriors to do this effectively in groups.

{practice_field_iberian_desc}
Learning to skirmish effectively requires an open space where lightly armed and armoured warriors can safely practise with missile weapons. There are also the tactics of movement and disengagement to be passed on, all of which need space - by contrast a swordsman can be taught wherever there is enough room to swing a blade!

{practice_field_iberian_desc_short}
The arts of skirmishing and archery are not the same as fighting in a solid battle line. Space is needed to train warriors to do this effectively in groups.

{practice_field_carthage_desc}
Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.

{practice_field_carthage_desc_short}
The arts of skirmishing and archery are not the same as fighting in a solid battle line. Space is needed to train troops to do this effectively.

{practice_field_eastern_desc}
Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.

{practice_field_eastern_desc_short}
The arts of skirmishing are not the same as fighting in a close battle line. Space is needed to train troops to do this effectively.

{practice_field_parthia_desc}
Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.

{practice_field_parthia_desc_short}
The arts of skirmishing are not the same as fighting in a close battle line. Space is needed to train troops to do this effectively.

{practice_field_egyptian_desc}
Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.

{practice_field_egyptian_desc_short}
The arts of skirmishing are not the same as fighting in a battle line. Space is needed to train troops to do this effectively.

{practice_field_greek_desc}
Learning to skirmish effectively requires an open space where lightly armed and armoured troops can safely practice with missile weapons. There are also the tactics of movement and disengagement to be practiced, which also needs more space than a simple yard for close-order drills.

{practice_field_greek_desc_short}
The arts of skirmishing are not the same as fighting in a battle line. Space is needed to train troops to do this effectively.

{practice_field_roman_desc}
A Practice Range is the space needed to muster and train light troops. This is particularly true for javelin practice!\n\nThe most famous of these fields is probably the Campus Martia - the Field of Mars - in the eternal city of Rome itself.\n\nAfter the Marian reforms, the Auxilia form a professional wing of the army, rewarded by citizenship.

{practice_field_roman_desc_short}
The arts of skirmishing are not the same as fighting in a battle line. Space is needed to train troops to do this effectively.


¬--------------

{temple_of_forge_awesome_temple}	Temple of Forge Awesome Temple

{temple_of_forge_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_forge_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_forge_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_forge_awesome_temple_greek}	Awesome Temple of Hephaestus

{temple_of_forge_awesome_temple_greek_desc}
This Awesome Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. These are considerable, and it is Hephaestus who made the arms and armour for all the great heroes, including the Shield of Achilles. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_forge_awesome_temple_greek_desc_short}
This Awesome Temple is dedicated to Hephaestus, the lame God of Metalworkers and Smiths. In this aspect he is celebrated for his weapon-making skills. 

{temple_of_forge_awesome_temple_roman}	Awesome Temple of Vulcan

{temple_of_forge_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. As might be expected weaponsmiths are much favoured by Vulcan. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_forge_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Vulcan, the Smith of the Gods, the God of Fire and the patron of mortal smiths. His workshops lie beneath the volcano at Etna. 


¬--------------

{temple_of_law_awesome_temple}	Temple of Law Awesome Temple

{temple_of_law_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_law_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_law_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_egyptian}	Awesome Temple of Horus

{temple_of_law_awesome_temple_egyptian_desc}
This Awesome Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. It was Horus who took revenge on Set by castrating him after the murder of Osiris. \n\nReligion also makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.

{temple_of_law_awesome_temple_egyptian_desc_short}
This Awesome Temple is dedicated to Horus, the son of Osiris and the first divine Pharaoh. He is also the patron god of Upper Egypt. 

{temple_of_law_awesome_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_law_awesome_temple_roman}	Awesome Temple of Saturn

{temple_of_law_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. He devoured all his other children, and was supplanted as leader of the gods by Jupiter. \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_law_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Saturn, the elder god, the God of Time and father to Jupiter, Neptune and Pluto. 


¬--------------

{temple_of_naval_awesome_temple}	Temple of Naval Awesome Temple

{temple_of_naval_awesome_temple_desc}	[#PLACEHOLDER DEFAULT Base description for building and effects#]

{temple_of_naval_awesome_temple_desc_short}	[#Short Description PLACEHOLDER DEFAULT text#]

{temple_of_naval_awesome_temple_barbarian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_barbarian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_carthage_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_carthage_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_eastern_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_eastern_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_parthia_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_parthia_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_egyptian_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_egyptian_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_greek_desc}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_greek_desc_short}
WARNING! This text should never appear on screen!

{temple_of_naval_awesome_temple_roman}	Awesome Temple of Neptune

{temple_of_naval_awesome_temple_roman_desc}
This Awesome Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. He is often depicted as an elderly man astride a dolphin, although storms - his sea rages - can be terrible enough for a much younger person! \n\nReligion always makes a people feel happy and content to know that the Gods are honoured in such a grand fashion.\n\nThis Temple can be improved as the settlement grows in size and importance.

{temple_of_naval_awesome_temple_roman_desc_short}
This Awesome Temple is dedicated to Neptune, the God of the Sea. He is seen as the special protector of sailors and those who gain a living from the deeps. 






¬****************************************************************************************
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¬***** Changes made after 15/07/2004 5:00:00 PM
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{wooden_wall}	Wooden Wall

{wooden_wall_desc}	WARNING! This baseline description should never appear on screen!

{wooden_wall_desc_short}	WARNING! This baseline short description should never appear on screen!

{wooden_wall_barbarian}	Stockade

{wooden_wall_barbarian_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_barbarian_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.

{wooden_wall_iberian}	Stockade

{wooden_wall_iberian_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of an obstacle to organised attackers. It will delay an enemy force breaking into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct, even with an unskilled workforce. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_iberian_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.

{wooden_wall_carthage_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of a problem to organised attackers. It will delay attackers getting into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps locals and their property safe at night and gives a sense of permanence to a town. These walls are easy to construct with an unskilled workforce.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_carthage_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.

{wooden_wall_eastern_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of a problem to organised attackers. It will delay attackers getting into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps locals and their livestock safe at night and gives a sense of permanence to a town. These walls are easy to construct with an unskilled workforce.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_eastern_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.

{wooden_wall_parthia_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of a problem to organised attackers. It will delay attackers getting into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps locals and their livestock safe at night and gives a sense of permanence to a town. These walls are easy to construct with an unskilled workforce.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_parthia_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.

{wooden_wall_egyptian_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of a problem to organised attackers. It will delay attackers getting into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps the Pharaoh's servants and their livestock safe at night and gives a sense of permanence to a town. These walls are easy to construct with an unskilled workforce.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_egyptian_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.

{wooden_wall_greek_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of a problem to organised attackers. It will delay attackers getting into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps locals and their livestock safe at night and gives a sense of permanence to a town. These walls are easy to construct with an unskilled workforce.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_greek_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.

{wooden_wall_roman_desc}
A rough wooden wall is a better defence than a palisade of stakes, but it is still not much of a problem to organised attackers. It will delay attackers getting into the settlement, and so is a good barrier against surprise raids. More organised attackers will, however, break the wall down sooner rather than later.\n\nThe wall also keeps locals and their livestock safe at night and gives a sense of permanence to a town. These walls are easy to construct with an unskilled workforce.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{wooden_wall_roman_desc_short}
A rough wooden wall is a better defence than a crude palisade, but it is not likely to present much of a problem to attackers.


¬--------------

{stone_wall}	Stone Wall

{stone_wall_desc}	WARNING! This baseline description should never appear on screen!

{stone_wall_desc_short}	WARNING! This baseline short description should never appear on screen!

{stone_wall_barbarian_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_barbarian_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.

{stone_wall_iberian_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_iberian_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.

{stone_wall_carthage_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_carthage_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.

{stone_wall_eastern_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and national pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_eastern_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.

{stone_wall_parthia_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders.  Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_parthia_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.

{stone_wall_egyptian_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and the Pharaoh's good sense - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_egyptian_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.

{stone_wall_greek_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and civic pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_greek_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.

{stone_wall_roman_desc}
Stone walls are fairly substantial but truly determined attackers will be able to breach them. With towers and gatehouses, these are formidable defences but not completely impregnable. \n\nThe need for security - and Roman pride - will mean that stone walls are desirable. These are defences that can protect the local people and offer protection to rural folk who flee from raiders. Improving the walls also adds grain stores to extend the time a settlement can resist a siege.

{stone_wall_roman_desc_short}
Stone walls are fairly substantial and give a degree of security to a town, but truly determined attackers will be able to breach them.


¬--------------

{large_stone_wall}	Large Stone Wall

{large_stone_wall_desc}	WARNING! This baseline description should never appear on screen!

{large_stone_wall_desc_short}	WARNING! This baseline short description should never appear on screen!

{large_stone_wall_barbarian_desc}
WARNING! This text should never appear on screen!

{large_stone_wall_barbarian_desc_short}
WARNING! This text should never appear on screen!

{large_stone_wall_carthage_desc}
Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and specialised siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct. Usually only prestigious or rich towns are worth protecting, they are monuments to the governors who build them!

{large_stone_wall_carthage_desc_short}
Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.

{large_stone_wall_eastern_desc}
Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and specialised siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct. Usually only prestigious or rich towns are worth protecting, they are monuments to the governors who build them!

{large_stone_wall_eastern_desc_short}
Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.

{large_stone_wall_parthia_desc}
Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and specialised siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct. Usually only prestigious or rich towns are worth protecting, they are monuments to the governors who build them!

{large_stone_wall_parthia_desc_short}
Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.

{large_stone_wall_egyptian_desc}
Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and specialised siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct. Usually only prestigious or rich towns are worth protecting, they are monuments to the governors who build them!

{large_stone_wall_egyptian_desc_short}
Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.

{large_stone_wall_greek_desc}
Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and specialised siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct. Usually only prestigious or rich towns are worth protecting, they are monuments to the governors who build them!

{large_stone_wall_greek_desc_short}
Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.

{large_stone_wall_roman_desc}
Large stone walls are substantial with strong towers and gatehouses. Even organised enemies will have a hard time scaling them or breaking into the city and will need time and specialised siege equipment to succeed.\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. The wall is, however, expensive and time consuming to construct. Usually only prestigious or rich towns are worth protecting, they are monuments to the governors who build them!

{large_stone_wall_roman_desc_short}
Large walls are substantial, and even organised enemies will have a hard time scaling them or breaking into the city.


¬--------------

{epic_stone_wall}	Epic Stone Wall

{epic_stone_wall_desc}	WARNING! This baseline description should never appear on screen!

{epic_stone_wall_desc_short}	WARNING! This baseline short description should never appear on screen!

{epic_stone_wall_barbarian_desc}
WARNING! This text should never appear on screen!

{epic_stone_wall_barbarian_desc_short}
WARNING! This text should never appear on screen!

{epic_stone_wall_carthage_desc}
These awesome walls are an extremely strong array of towers, gatehouses and battlements. They are difficult to breach - almost impossible without the right equipment - and a severe stumbling block to the plans of any conqueror. Raiding armies will sometimes turn back rather than futilely waste their time in front of such defences!\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. Construction of these walls is slow and immensely expensive, making them unlikely to be used except to protect capitals and cities of enormous wealth and importance.

{epic_stone_wall_carthage_desc_short}
These awesome walls will present all attackers with an apparently impregnable barrier when assaulting a protected city.

{epic_stone_wall_eastern_desc}
These awesome walls are an extremely strong array of towers, gatehouses and battlements. They are difficult to breach - almost impossible without the right equipment - and a severe stumbling block to the plans of any conqueror. Raiding armies will sometimes turn back rather than futilely waste their time in front of such defences!\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. Construction of these walls is slow and immensely expensive, making them unlikely to be used except to protect capitals and cities of enormous wealth and importance.

{epic_stone_wall_eastern_desc_short}
These awesome walls will present all attackers with an apparently impregnable barrier when assaulting a protected city.

{epic_stone_wall_parthia_desc}
These awesome walls are an extremely strong array of towers, gatehouses and battlements. They are difficult to breach - almost impossible without the right equipment - and a severe stumbling block to the plans of any conqueror. Raiding armies will sometimes turn back rather than futilely waste their time in front of such defences!\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. Construction of these walls is slow and immensely expensive, making them unlikely to be used except to protect capitals and cities of enormous wealth and importance.

{epic_stone_wall_parthia_desc_short}
These awesome walls will present all attackers with an apparently impregnable barrier when assaulting a protected city.

{epic_stone_wall_egyptian_desc}
These awesome walls are an extremely strong array of towers, gatehouses and battlements. They are difficult to breach - almost impossible without the right equipment - and a severe stumbling block to the plans of any conqueror. Raiding armies will sometimes turn back rather than futilely waste their time in front of such defences!\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. Construction of these walls is slow and immensely expensive, making them unlikely to be used except to protect capitals and cities of enormous wealth and importance.

{epic_stone_wall_egyptian_desc_short}
These awesome walls will present all attackers with an apparently impregnable barrier when assaulting a protected city.

{epic_stone_wall_greek_desc}
These awesome walls are an extremely strong array of towers, gatehouses and battlements. They are difficult to breach - almost impossible without the right equipment - and a severe stumbling block to the plans of any conqueror. Raiding armies will sometimes turn back rather than futilely waste their time in front of such defences!\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. Construction of these walls is slow and immensely expensive, making them unlikely to be used except to protect capitals and cities of enormous wealth and importance.

{epic_stone_wall_greek_desc_short}
These awesome walls will present all attackers with an apparently impregnable barrier when assaulting a protected city.

{epic_stone_wall_roman_desc}
These awesome walls are an extremely strong array of towers, gatehouses and battlements. They are difficult to breach - almost impossible without the right equipment - and a severe stumbling block to the plans of any conqueror. Raiding armies will sometimes turn back rather than futilely waste their time in front of such defences!\n\nImproving the walls also adds grain stores to extend the time a settlement can resist a siege. Construction of these walls is slow and immensely expensive, making them unlikely to be used except to protect capitals and cities of enormous wealth and importance.

{epic_stone_wall_roman_desc_short}
These awesome walls will present all attackers with an apparently impregnable barrier when assaulting a protected city.


¬--------------

{hippodrome}	Hippodrome

{hippodrome_desc}	WARNING! This baseline description should never appear on screen!

{hippodrome_desc_short}	WARNING! This baseline short description should never appear on screen!

{hippodrome_barbarian_desc}
WARNING! This text should never appear on screen!

{hippodrome_barbarian_desc_short}
WARNING! This text should never appear on screen!

{hippodrome_carthage}	Elite Cavalry Stables

{hippodrome_carthage_desc}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing other war beasts, such as elephants. This alone can make the building a valuable part of the military infrastructure.\n\nThis building can be upgraded further when the settlement grows.

{hippodrome_carthage_desc_short}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building can be upgraded further when the settlement grows.. 

{hippodrome_eastern}	Elite Cavalry Stables

{hippodrome_eastern_desc}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing other war beasts, such as elephants. This alone can make the building a valuable part of the military infrastructure.\n\nThis building cannot be upgraded. 

{hippodrome_eastern_desc_short}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building cannot be upgraded. 

{hippodrome_parthia}	Elite Cavalry Stables

{hippodrome_parthia_desc}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing other war beasts, such as elephants. This alone can make the building a valuable part of the military infrastructure.\n\nThis building can be upgraded further when the settlement grows.

{hippodrome_parthia_desc_short}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building can be upgraded further when the settlement grows.

{hippodrome_egyptian}	Elite Cavalry Stables

{hippodrome_egyptian_desc}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing camels. This facility alone can make the building a valuable part of the military infrastructure.\n\nThis building cannot be upgraded.

{hippodrome_egyptian_desc_short}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. They may also include facilities for training other beasts, such as camels. This building cannot be upgraded. 

{hippodrome_greek}	Elite Cavalry Stables

{hippodrome_greek_desc}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. Horses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThese stables may also include facilities for training and housing elephants. This alone can make the building a valuable part of the military infrastructure.\n\nSome factions can upgrade this building when the settlement grows.

{hippodrome_greek_desc_short}
Elite Cavalry Stables train some of the finest mounted soldiers available to any army. They may also include facilities for training other war beasts, such as elephants. This building can be upgraded further when the settlement grows.

{hippodrome_roman_desc}
The Hippodrome is a place where horse and chariot races are staged. The expertise this requires can be transferred to the military.\n\nHorses and men are looked after in considerable luxury - at least compared to where infantry are expected to live! Farriers and specialised armourers are also found here, allowing many types of cavalry to be trained. \n\nThe Hippodrome becomes even more useful after the reforms of Marius take effect, and turn Roman cavalry into a fully professional force.

{hippodrome_roman_desc_short}
The Hippodrome is a place where horse and chariot races are staged. The expertise in horse flesh found here also helps train cavalry forces. This building can be upgraded further when the settlement grows.


¬--------------

{farms}	Farms

{farms_desc}	WARNING! This baseline description should never appear on screen!

{farms_desc_short}	WARNING! This baseline short description should never appear on screen!

{farms_barbarian}	Land Clearance

{farms_barbarian_desc}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage population growth.\n\nSubsistence farming, where people can only just feed themselves and their families, does not free people to do anything more than scrabble for a living. However, if agriculture improves even marginally, there will be growth in a settlement.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms_barbarian_desc_short}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage growth.

{farms_carthage}	Land Clearance

{farms_carthage_desc}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage population growth.\n\nSubsistence farming, where people can only just feed themselves and their families, does not free people to do anything more than scrabble for a living. However, if agriculture improves even marginally, there will be growth in a settlement.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms_carthage_desc_short}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage growth.

{farms_eastern}	Land Clearance

{farms_eastern_desc}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage population growth.\n\nSubsistence farming, where people can only just feed themselves and their families, does not free people to do anything more than scrabble for a living. However, if agriculture improves even marginally, there will be growth in a settlement.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms_eastern_desc_short}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage growth.

{farms_parthia}	Land Clearance

{farms_parthia_desc}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage population growth.\n\nSubsistence farming, where people can only just feed themselves and their families, does not free people to do anything more than scrabble for a living. However, if agriculture improves even marginally, there will be growth in a settlement.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms_parthia_desc_short}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage growth.

{farms_egyptian}	Land Clearance

{farms_egyptian_desc}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage population growth.\n\nSubsistence farming, where people can only just feed themselves and their families, does not free people to do anything more than scrabble for a living. However, if agriculture improves even marginally, there will be growth in a settlement.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms_egyptian_desc_short}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage growth.

{farms_greek}	Land Clearance

{farms_greek_desc}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage population growth.\n\nSubsistence farming, where people can only just feed themselves and their families, does not free people to do anything more than scrabble for a living. However, if agriculture improves even marginally, there will be growth in a settlement.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms_greek_desc_short}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage growth.

{farms_roman}	Land Clearance

{farms_roman_desc}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage population growth.\n\nSubsistence farming, where people can only just feed themselves and their families, does not free people to do anything more than scrabble for a living. However, if agriculture improves even marginally, there will be growth in a settlement.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms_roman_desc_short}
An improvement on slash-and-burn farming around a settlement, land clearances allow a surplus of food and encourage growth.


¬--------------

{farms+1}	Farms+1

{farms+1_desc}	WARNING! This baseline description should never appear on screen!

{farms+1_desc_short}	WARNING! This baseline short description should never appear on screen!

{farms+1_barbarian}	Communal Farming

{farms+1_barbarian_desc}
Once slash-and-burn agriculture has worn out the land, one response is for farming communities to organise, and work collectively. Communal farming produces a surplus through minor economies of scale: tools and resources are pooled, and everyone works as a team to gather the harvest. Individual failures are minimised by these methods, and the increased output adds to population growth.

{farms+1_barbarian_desc_short}
Communal farming produces a surplus that goes to market and this always ends up in a settlement, encouraging growth. People won't stay where there isn't enough to eat!

{farms+1_carthage}	Communal Farming

{farms+1_carthage_desc}
Once slash-and-burn agriculture has worn out the land, one response is for farming communities to organise, and work collectively. Communal farming produces a surplus through minor economies of scale: tools and resources are pooled, and everyone works as a team to gather the harvest. Individual failures are minimised by these methods, and the increased output adds to population growth.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+1_carthage_desc_short}
Communal farming produces a surplus that goes to market and this always ends up in a settlement, encouraging growth. People won't stay where there isn't enough to eat!

{farms+1_eastern}	Communal Farming

{farms+1_eastern_desc}
Once slash-and-burn agriculture has worn out the land, one response is for farming communities to organise, and work collectively. Communal farming produces a surplus through minor economies of scale: tools and resources are pooled, and everyone works as a team to gather the harvest. Individual failures are minimised by these methods, and the increased output adds to population growth.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+1_eastern_desc_short}
Communal farming produces a surplus that goes to market and this always ends up in a settlement, encouraging growth. People won't stay where there isn't enough to eat!

{farms+1_parthia}	Communal Farming

{farms+1_parthia_desc}
Once slash-and-burn agriculture has worn out the land, one response is for farming communities to organise, and work collectively. Communal farming produces a surplus through minor economies of scale: tools and resources are pooled, and everyone works as a team to gather the harvest. Individual failures are minimised by these methods, and the increased output adds to population growth.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+1_parthia_desc_short}
Communal farming produces a surplus that goes to market and this always ends up in a settlement, encouraging growth. People won't stay where there isn't enough to eat!

{farms+1_egyptian}	Communal Farming

{farms+1_egyptian_desc}
Once slash-and-burn agriculture has worn out the land, one response is for farming communities to organise, and work collectively. Communal farming produces a surplus through minor economies of scale: tools and resources are pooled, and everyone works as a team to gather the harvest. Individual failures are minimised by these methods, and the increased output adds to population growth.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+1_egyptian_desc_short}
Communal farming produces a surplus that goes to market and this always ends up in a settlement, encouraging growth. People won't stay where there isn't enough to eat!

{farms+1_greek}	Communal Farming

{farms+1_greek_desc}
Once slash-and-burn agriculture has worn out the land, one response is for farming communities to organise, and work collectively. Communal farming produces a surplus through minor economies of scale: tools and resources are pooled, and everyone works as a team to gather the harvest. Individual failures are minimised by these methods, and the increased output adds to population growth.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+1_greek_desc_short}
Communal farming produces a surplus that goes to market and this always ends up in a settlement, encouraging growth. People won't stay where there isn't enough to eat!

{farms+1_roman}	Communal Farming

{farms+1_roman_desc}
Once slash-and-burn agriculture has worn out the land, one response is for farming communities to organise, and work collectively. Communal farming produces a surplus through minor economies of scale: tools and resources are pooled, and everyone works as a team to gather the harvest. Individual failures are minimised by these methods, and the increased output adds to population growth.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+1_roman_desc_short}
Communal farming produces a surplus that goes to market and this always ends up in a settlement, encouraging growth. People won't stay where there isn't enough to eat!


¬--------------

{farms+2}	Farms+2

{farms+2_desc}	WARNING! This baseline description should never appear on screen!

{farms+2_desc_short}	WARNING! This baseline short description should never appear on screen!

{farms+2_barbarian_desc}
WARNING! This text should never appear on screen!

{farms+2_barbarian_desc_short}
WARNING! This text should never appear on screen!

{farms+2_carthage}	Crop Rotation

{farms+2_carthage_desc}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted. By changing field usage every year and allowing land to lie fallow or be used as pasture, the goodness of the land is slowly restored. Crop yields and surpluses improve as a result, and the increased output adds to population growth. Slave labour also helps, as peasant farmers generally keep more produce for themselves.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+2_carthage_desc_short}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted; yields and surpluses improve as a result.

{farms+2_eastern}	Crop Rotation

{farms+2_eastern_desc}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted. By changing field usage every year and allowing land to lie fallow or be used as pasture, the goodness of the land is slowly restored. Crop yields and surpluses improve as a result, and the increased output adds to population growth. Slave labour also helps, as peasant farmers generally keep more produce for themselves.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+2_eastern_desc_short}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted; yields and surpluses improve as a result.

{farms+2_parthia}	Crop Rotation

{farms+2_parthia_desc}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted. By changing field usage every year and allowing land to lie fallow or be used as pasture, the goodness of the land is slowly restored. Crop yields and surpluses improve as a result, and the increased output adds to population growth. Slave labour also helps, as peasant farmers generally keep more produce for themselves.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+2_parthia_desc_short}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted; yields and surpluses improve as a result.

{farms+2_egyptian}	Crop Rotation

{farms+2_egyptian_desc}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted. By changing field usage every year and allowing land to lie fallow or be used as pasture, the goodness of the land is slowly restored. Crop yields and surpluses improve as a result, and the increased output adds to population growth. Slave labour also helps, as peasant farmers generally keep more produce for themselves.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+2_egyptian_desc_short}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted; yields and surpluses improve as a result.

{farms+2_greek}	Crop Rotation

{farms+2_greek_desc}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted. By changing field usage every year and allowing land to lie fallow or be used as pasture, the goodness of the land is slowly restored. Crop yields and surpluses improve as a result, and the increased output adds to population growth. Slave labour also helps, as peasant farmers generally keep more produce for themselves.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+2_greek_desc_short}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted; yields and surpluses improve as a result.

{farms+2_roman}	Crop Rotation

{farms+2_roman_desc}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted. By changing field usage every year and allowing land to lie fallow or be used as pasture, the goodness of the land is slowly restored. Crop yields and surpluses improve as a result, and the increased output adds to population growth. Slave labour also helps, as peasant farmers generally keep more produce for themselves.\n\nThis kind of farming can be upgraded as the settlement grows.

{farms+2_roman_desc_short}
Crop rotation and basic land management techniques stop farms from becoming rapidly exhausted; yields and surpluses improve as a result.


¬--------------

{ludus_magnus}	Ludus Magna

{ludus_magnus_desc}	WARNING! This baseline short description should never appear on screen!

{ludus_magnus_desc_short}	WARNING! This baseline short description should never appear on screen!

{ludus_magnus_barbarian_desc}
WARNING! This text should never appear on screen!

{ludus_magnus_barbarian_desc_short}
WARNING! This text should never appear on screen!

{ludus_magnus_carthage_desc}
The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.

{ludus_magnus_carthage_desc_short}
The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.

{ludus_magnus_eastern_desc}
The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.

{ludus_magnus_eastern_desc_short}
The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.

{ludus_magnus_parthia_desc}
The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.

{ludus_magnus_parthia_desc_short}
The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.

{ludus_magnus_egyptian_desc}
The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.

{ludus_magnus_egyptian_desc_short}
The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.

{ludus_magnus_greek_desc}
The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.

{ludus_magnus_greek_desc_short}
The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.

{ludus_magnus_roman_desc}
The Great School attracts wise teachers, keen to pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm. This kind of educational establishment is only found in the largest cities of an empire and represents the very finest training ground for the ruling elite. Individuals trained here will gain a solid understanding of all human wisdom, including the arts of war, statesmanship and good government.\n\nA great city with a Ludus Magna will tend to be superbly run because of the talented and educated men that can always be found here.

{ludus_magnus_roman_desc_short}
The Great School attracts wise teachers, who can pass on their learning to all potential leaders who know that greatness is found in the mind as well as the sword-arm.


¬--------------

{theatre}	Theatre

{theatre_desc}	WARNING! This baseline short description should never appear on screen!

{theatre_desc_short}	WARNING! This baseline short description should never appear on screen!

{theatre_barbarian_desc}
WARNING! This text should never appear on screen!

{theatre_barbarian_desc_short}
WARNING! This text should never appear on screen!

{theatre_carthage_desc}
WARNING! This text should never appear on screen!

{theatre_carthage_desc_short}
WARNING! This text should never appear on screen!

{theatre_eastern_desc}
WARNING! This text should never appear on screen!

{theatre_eastern_desc_short}
WARNING! This text should never appear on screen!

{theatre_parthia_desc}
WARNING! This text should never appear on screen!

{theatre_parthia_desc_short}
WARNING! This text should never appear on screen!

{theatre_egyptian_desc}
WARNING! This text should never appear on screen!

{theatre_egyptian_desc_short}
WARNING! This text should never appear on screen!

{theatre_greek_desc}
A Theatre is cleverly constructed so that every member of the audience can hear and enjoy the play. The building is actually a perfect example of superior Greek skill in mathematics and architecture in itself: a whisper from an actor carries to every part of the audience.\n\nAll that would be entirely pointless but for the wit and drama that Greek playwrights display in their works. Who - other than a blathering barbarian - would not be entertained and made happy in such a place?

{theatre_greek_desc_short}
A Theatre is cleverly constructed so that every member of the audience can hear and enjoy the play. Greek wit and drama never fails to entertain everyone.

{theatre_roman_desc}
WARNING! This text should never appear on screen!

{theatre_roman_desc_short}
WARNING! This text should never appear on screen!






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{celt_barracks} Celtiberian Muster Hall

{celt_barracks_desc}
A Muster Field provides a space for training warriors to work together in battle. The Field can be improved as the settlement grows, but will always have a purpose. The men are here to be toughened up - and to learn the skills that will keep them alive in battle!

{celt_barracks_desc_short}
A Muster Field provides the basics for training warriors in the business of organised fighting. It can be upgraded as the settlement grows.
